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Commit 3906a4eb authored by David Parks's avatar David Parks
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Fix for useVBOs being busted when sEnableVBOs gets flipped.

(transplanted from 19717602f45950c058c8ddce792d57ef21f67c99)
parent 8cc9e298
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......@@ -819,7 +819,7 @@ BOOL LLVertexBuffer::useVBOs() const
return FALSE;
}
#endif
return sEnableVBOs;
return TRUE;
}
//----------------------------------------------------------------------------
......@@ -1183,7 +1183,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
{
if (mGLBuffer)
{
if (sEnableVBOs && sVBOActive)
if (useVBOs() && sVBOActive)
{
glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
sBindCount++;
......@@ -1195,7 +1195,7 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
setup = TRUE; // ... or a client memory pointer changed
}
}
if (sEnableVBOs && mGLIndices && sIBOActive)
if (useVBOs() && mGLIndices && sIBOActive)
{
/*if (sMapped)
{
......
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