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Commit 398a5d4d authored by Andrey Kleshchev's avatar Andrey Kleshchev
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MAINT-8479 When facing object we should ignore movement distance threshold

parent 7a2e3dd1
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......@@ -52,6 +52,7 @@
//extern BOOL gAllowSelectAvatar;
const F32 SELECTION_ROTATION_TRESHOLD = 0.1f;
const F32 SELECTION_SITTING_ROTATION_TRESHOLD = 3.2f; //radian
LLToolSelect::LLToolSelect( LLToolComposite* composite )
: LLTool( std::string("Select"), composite ),
......@@ -194,7 +195,13 @@ LLObjectSelectionHandle LLToolSelect::handleObjectSelection(const LLPickInfo& pi
{
LLQuaternion target_rot;
target_rot.shortestArc(LLVector3::x_axis, selection_dir);
gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(), "", &target_rot, NULL, NULL, llmax(1.f, gAgentAvatarp->getPelvisToFoot()), SELECTION_ROTATION_TRESHOLD);
gAgent.startAutoPilotGlobal(gAgent.getPositionGlobal(),
"",
&target_rot,
NULL,
NULL,
MAX_FAR_CLIP /*stop_distance, don't care since we are looking, not moving*/,
gAgentAvatarp->isSitting() ? SELECTION_SITTING_ROTATION_TRESHOLD : SELECTION_ROTATION_TRESHOLD);
}
}
......
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