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Commit 3f6c9e2f authored by Andrey Kleshchev's avatar Andrey Kleshchev
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SL-17798 floater now allows 1024 textures

parent bfdf7dbe
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1 merge request!83Merge Linden 6.6.7
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with 21 additions and 21 deletions
...@@ -7,8 +7,8 @@ ...@@ -7,8 +7,8 @@
ukendt ukendt
</text> </text>
<text name="detail_texture_text"> <text name="detail_texture_text">
Terræn teksturer (kræver 512x512, 24 bit .tga filer) Terræn teksturer (kræver 1024x1024, 24 bit .tga filer)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Lav) 1 (Lav)
</text> </text>
......
...@@ -10,8 +10,8 @@ ...@@ -10,8 +10,8 @@
<spinner label="Obere Terraingrenze" name="terrain_raise_spin"/> <spinner label="Obere Terraingrenze" name="terrain_raise_spin"/>
<spinner label="Untere Terraingrenze" name="terrain_lower_spin"/> <spinner label="Untere Terraingrenze" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Terraintexturen (erfordert 24-Bit-.tga-Dateien mit einer Größe von 512x512) Terraintexturen (erfordert 24-Bit-.tga-Dateien mit einer Größe von 1024x1024)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (niedrig) 1 (niedrig)
</text> </text>
......
...@@ -86,7 +86,7 @@ ...@@ -86,7 +86,7 @@
name="detail_texture_text" name="detail_texture_text"
top="110" top="110"
width="300"> width="300">
Terrain Textures (requires 512x512, 24 bit .tga files) Terrain Textures (requires 1024x1024, 24 bit .tga files)
</text> </text>
<texture_picker <texture_picker
follows="left|top" follows="left|top"
......
...@@ -12,8 +12,8 @@ del terreno" name="terrain_raise_spin"/> ...@@ -12,8 +12,8 @@ del terreno" name="terrain_raise_spin"/>
<spinner bottom_delta="-34" label="Límite de bajada del <spinner bottom_delta="-34" label="Límite de bajada del
terreno" name="terrain_lower_spin"/> terreno" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Texturas del terreno (requiere archivos .tga de 512x512, 24 bits) Texturas del terreno (requiere archivos .tga de 1024x1024, 24 bits)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (bajo) 1 (bajo)
</text> </text>
......
...@@ -12,8 +12,8 @@ terrain" name="terrain_raise_spin"/> ...@@ -12,8 +12,8 @@ terrain" name="terrain_raise_spin"/>
<spinner bottom_delta="-34" label="Limite d&apos;abaissement <spinner bottom_delta="-34" label="Limite d&apos;abaissement
du terrain" name="terrain_lower_spin"/> du terrain" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Textures du terrain (fichiers .tga 512 x 512, 24 bit requis) Textures du terrain (fichiers .tga 1024 x 1024, 24 bit requis)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Bas) 1 (Bas)
</text> </text>
......
...@@ -12,8 +12,8 @@ terreno" name="terrain_raise_spin"/> ...@@ -12,8 +12,8 @@ terreno" name="terrain_raise_spin"/>
<spinner bottom_delta="-34" label="Limite di abbassamento <spinner bottom_delta="-34" label="Limite di abbassamento
del terreno" name="terrain_lower_spin"/> del terreno" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Texture terreno (richiede file 512x512, 24 bit .tga) Texture terreno (richiede file 1024x1024, 24 bit .tga)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (basso) 1 (basso)
</text> </text>
......
...@@ -10,8 +10,8 @@ ...@@ -10,8 +10,8 @@
<spinner label="地形の上昇限度" name="terrain_raise_spin"/> <spinner label="地形の上昇限度" name="terrain_raise_spin"/>
<spinner label="地形の下降限度" name="terrain_lower_spin"/> <spinner label="地形の下降限度" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
地形テクスチャ(512x512 の 24 bit .tga ファイル) 地形テクスチャ(1024x1024 の 24 bit .tga ファイル)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1(低) 1(低)
</text> </text>
......
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
<spinner label="Górny limit terenu" name="terrain_raise_spin" /> <spinner label="Górny limit terenu" name="terrain_raise_spin" />
<spinner label="Dolny limit terenu" name="terrain_lower_spin" /> <spinner label="Dolny limit terenu" name="terrain_lower_spin" />
<text name="detail_texture_text"> <text name="detail_texture_text">
Tekstury terenu (512x512 / 1024x1024, 24 bitowy plik .tga) Tekstury terenu (1024x1024, 24 bitowy plik .tga)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Nisko) 1 (Nisko)
......
...@@ -12,8 +12,8 @@ terreno" name="terrain_raise_spin"/> ...@@ -12,8 +12,8 @@ terreno" name="terrain_raise_spin"/>
<spinner bottom_delta="-34" label="Limite mais baixo do <spinner bottom_delta="-34" label="Limite mais baixo do
terreno" name="terrain_lower_spin"/> terreno" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Texturas de terreno (exige arquivos .tga 512x512, 24 bit) Texturas de terreno (exige arquivos .tga 1024x1024, 24 bit)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Baixo) 1 (Baixo)
</text> </text>
......
...@@ -10,8 +10,8 @@ ...@@ -10,8 +10,8 @@
<spinner label="Верх. точка ландшафта" name="terrain_raise_spin"/> <spinner label="Верх. точка ландшафта" name="terrain_raise_spin"/>
<spinner label="Ниж. точка ландшафта" name="terrain_lower_spin"/> <spinner label="Ниж. точка ландшафта" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Текстуры ландшафта (требования: 512x512, 24-битные, TGA) Текстуры ландшафта (требования: 1024x1024, 24-битные, TGA)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Низ) 1 (Низ)
</text> </text>
......
...@@ -10,8 +10,8 @@ ...@@ -10,8 +10,8 @@
<spinner label="Yüzey Yükslt. Limiti" name="terrain_raise_spin"/> <spinner label="Yüzey Yükslt. Limiti" name="terrain_raise_spin"/>
<spinner label="Yüzey Alçatma Limiti" name="terrain_lower_spin"/> <spinner label="Yüzey Alçatma Limiti" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
Yüzey Dokuları (512x512, 24 bit .tga dosyalar gerektirir) Yüzey Dokuları (1024x1024, 24 bit .tga dosyalar gerektirir)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1 (Düşük) 1 (Düşük)
</text> </text>
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
<spinner label="地形提升限制" name="terrain_raise_spin"/> <spinner label="地形提升限制" name="terrain_raise_spin"/>
<spinner label="地形降低限制" name="terrain_lower_spin"/> <spinner label="地形降低限制" name="terrain_lower_spin"/>
<text name="detail_texture_text"> <text name="detail_texture_text">
地形材質(須 512x512,24 位元 .tga 檔格式) 地形材質(須 1024x1024,24 位元 .tga 檔格式)
</text> </text>
<text name="height_text_lbl"> <text name="height_text_lbl">
1(低) 1(低)
......
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