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Commit 55c127a6 authored by Rye Mutt's avatar Rye Mutt :bread:
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Fix missing star twinkle in forward render

parent 5cc1a453
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......@@ -270,6 +270,8 @@ void LLDrawPoolWLSky::renderStars() const
gGL.pushMatrix();
gGL.translatef(mCameraOrigin.mV[0], mCameraOrigin.mV[1], mCameraOrigin.mV[2]);
gGL.rotatef(gFrameTimeSeconds * 0.01f, 0.f, 0.f, 1.f);
if (LLGLSLShader::sNoFixedFunction)
{
star_shader->bind();
......
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