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Commit 6992dbc1 authored by David Parks's avatar David Parks
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SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger...

SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects.  Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
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