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Cache mesh skin info in a pointer within the vovolume, don't infinitely fetch...
Cache mesh skin info in a pointer within the vovolume, don't infinitely fetch bad skin info data, eliminate a few gObjectList finds within mesh load process
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- indra/newview/llmeshrepository.cpp 246 additions, 174 deletionsindra/newview/llmeshrepository.cpp
- indra/newview/llmeshrepository.h 12 additions, 7 deletionsindra/newview/llmeshrepository.h
- indra/newview/llvoavatar.cpp 3 additions, 3 deletionsindra/newview/llvoavatar.cpp
- indra/newview/llvovolume.cpp 51 additions, 13 deletionsindra/newview/llvovolume.cpp
- indra/newview/llvovolume.h 9 additions, 0 deletionsindra/newview/llvovolume.h
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