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Commit 7e2cc57d authored by Nat Goodspeed's avatar Nat Goodspeed
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DRTVWR-476: Review response: remove wait_until() methods and LLDate.

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/**
* @file llcond.cpp
* @author Nat Goodspeed
* @date 2019-07-17
* @brief Implementation for llcond.
*
* $LicenseInfo:firstyear=2019&license=viewerlgpl$
* Copyright (c) 2019, Linden Research, Inc.
* $/LicenseInfo$
*/
// Precompiled header
#include "linden_common.h"
// associated header
#include "llcond.h"
// STL headers
// std headers
// external library headers
// other Linden headers
namespace // anonymous
{
// See comments in LLCond::convert(const LLDate&) below
std::time_t compute_lldate_epoch()
{
LLDate lldate_epoch;
std::tm tm;
// It should be noted that calling LLDate::split() to write directly
// into a std::tm struct depends on S32 being a typedef for int in
// stdtypes.h: split() takes S32*, whereas tm fields are documented to
// be int. If you get compile errors here, somebody changed the
// definition of S32. You'll have to declare six S32 variables,
// split() into them, then assign them into the relevant tm fields.
if (! lldate_epoch.split(&tm.tm_year, &tm.tm_mon, &tm.tm_mday,
&tm.tm_hour, &tm.tm_min, &tm.tm_sec))
{
// Theoretically split() could return false. In that case, we
// don't have valid data, so we can't compute offset, so skip the
// rest of this.
return 0;
}
tm.tm_isdst = 0;
std::time_t lldate_epoch_time = std::mktime(&tm);
if (lldate_epoch_time == -1)
{
// Theoretically mktime() could return -1, meaning that the contents
// of the passed std::tm cannot be represented as a time_t. (Worrisome
// if LLDate's epoch happened to be exactly 1 tick before
// std::time_t's epoch...)
// In the error case, assume offset 0.
return 0;
}
// But if we got this far, lldate_epoch_time is the time_t we want.
return lldate_epoch_time;
}
} // anonymous namespace
// convert LLDate to a chrono::time_point
std::chrono::system_clock::time_point LLCond::convert(const LLDate& lldate)
{
// std::chrono::system_clock's epoch MAY be the Unix epoch, namely
// midnight UTC on 1970-01-01, in fact it probably is. But until C++20,
// system_clock does not guarantee that. Unfortunately time_t doesn't
// specify its epoch either, other than to note that it "almost always" is
// the Unix epoch (https://en.cppreference.com/w/cpp/chrono/c/time_t).
// LLDate, being based on apr_time_t, does guarantee 1970-01-01T00:00 UTC.
// http://apr.apache.org/docs/apr/1.5/group__apr__time.html#gadb4bde16055748190eae190c55aa02bb
// The easy, efficient conversion would be
// std::chrono::system_clock::from_time_t(std::time_t(LLDate::secondsSinceEpoch())).
// But that assumes that both time_t and system_clock have the same epoch
// as LLDate -- an assumption that will work until it unexpectedly doesn't.
// It would be more formally correct to break out the year, month, day,
// hour, minute, second (UTC) using LLDate::split() and recombine them
// into std::time_t using std::mktime(). However, both split() and
// mktime() have integer second granularity, whereas callers of
// wait_until() are very likely to be interested in sub-second precision.
// In that sense std::chrono::system_clock::from_time_t() is still
// preferred.
// So use the split() / mktime() mechanism to determine the numeric value
// of the LLDate / apr_time_t epoch as expressed in time_t. (We assume
// that the epoch offset can be expressed as integer seconds, per split()
// and mktime(), which seems plausible.)
// n.b. A function-static variable is initialized only once in a
// thread-safe way.
static std::time_t lldate_epoch_time = compute_lldate_epoch();
// LLDate::secondsSinceEpoch() gets us, of course, how long it has
// been since lldate_epoch_time. So adding lldate_epoch_time should
// give us the correct time_t representation of a given LLDate even if
// time_t's epoch differs from LLDate's.
// We don't have to worry about the relative epochs of time_t and
// system_clock because from_time_t() takes care of that!
return std::chrono::system_clock::from_time_t(lldate_epoch_time +
lldate.secondsSinceEpoch());
}
// convert F32Milliseconds to a chrono::duration
std::chrono::milliseconds LLCond::convert(F32Milliseconds)
{
// extract the F32 milliseconds from F32Milliseconds, construct
// std::chrono::milliseconds from that value
return std::chrono::milliseconds(timeout_duration.value());
}
...@@ -15,7 +15,6 @@ ...@@ -15,7 +15,6 @@
#define LL_LLCOND_H #define LL_LLCOND_H
#include "llunits.h" #include "llunits.h"
#include "lldate.h"
#include <boost/fiber/condition_variable.hpp> #include <boost/fiber/condition_variable.hpp>
#include <mutex> #include <mutex>
#include <chrono> #include <chrono>
...@@ -133,44 +132,6 @@ class LLCond ...@@ -133,44 +132,6 @@ class LLCond
} }
} }
/**
* Pass wait_until() a chrono::time_point, indicating the time at which we
* should stop waiting, and a predicate accepting (const DATA&), returning
* bool. The predicate returns true when the condition for which it is
* waiting has been satisfied, presumably determined by examining the
* referenced DATA. wait_until() locks the mutex and, until the predicate
* returns true, calls wait_until() on the condition_variable.
* wait_until() returns false if condition_variable::wait_until() timed
* out without the predicate returning true.
*/
template <typename Clock, typename Duration, typename Pred>
bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time, Pred pred)
{
std::unique_lock<boost::fibers::mutex> lk(mMutex);
// see wait() for comments about this const_cast
while (! pred(const_cast<const value_type&>(mData)))
{
if (boost::fibers::cv_status::timeout == mCond.wait_until(lk, timeout_time))
{
// It's possible that wait_until() timed out AND the predicate
// became true more or less simultaneously. Even though
// wait_until() timed out, check the predicate one more time.
return pred(const_cast<const value_type&>(mData));
}
}
return true;
}
/**
* This wait_until() overload accepts LLDate as the time_point. Its
* semantics are the same as the generic wait_until() method.
*/
template <typename Pred>
bool wait_until(const LLDate& timeout_time, Pred pred)
{
return wait_until(convert(timeout_time), pred);
}
/** /**
* Pass wait_for() a chrono::duration, indicating how long we're willing * Pass wait_for() a chrono::duration, indicating how long we're willing
* to wait, and a predicate accepting (const DATA&), returning bool. The * to wait, and a predicate accepting (const DATA&), returning bool. The
...@@ -207,10 +168,54 @@ class LLCond ...@@ -207,10 +168,54 @@ class LLCond
} }
protected: protected:
// convert LLDate to a chrono::time_point
std::chrono::system_clock::time_point convert(const LLDate&);
// convert F32Milliseconds to a chrono::duration // convert F32Milliseconds to a chrono::duration
std::chrono::milliseconds convert(F32Milliseconds); std::chrono::milliseconds convert(F32Milliseconds)
{
// extract the F32 milliseconds from F32Milliseconds, construct
// std::chrono::milliseconds from that value
return { timeout_duration.value() };
}
private:
/**
* Pass wait_until() a chrono::time_point, indicating the time at which we
* should stop waiting, and a predicate accepting (const DATA&), returning
* bool. The predicate returns true when the condition for which it is
* waiting has been satisfied, presumably determined by examining the
* referenced DATA. wait_until() locks the mutex and, until the predicate
* returns true, calls wait_until() on the condition_variable.
* wait_until() returns false if condition_variable::wait_until() timed
* out without the predicate returning true.
*
* Originally this class and its subclasses published wait_until() methods
* corresponding to each wait_for() method. But that raised all sorts of
* fascinating questions about the time zone of the passed time_point:
* local time? server time? UTC? The bottom line is that for LLCond
* timeout purposes, we really shouldn't have to care -- timeout duration
* is all we need. This private method remains because it's the simplest
* way to support iteratively waiting across spurious wakeups while
* honoring a fixed timeout.
*/
template <typename Clock, typename Duration, typename Pred>
bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time, Pred pred)
{
std::unique_lock<boost::fibers::mutex> lk(mMutex);
// We advise the caller to pass a predicate accepting (const DATA&).
// But what if they instead pass a predicate accepting non-const
// (DATA&)? Such a predicate could modify mData, which would be Bad.
// Forbid that.
while (! pred(const_cast<const value_type&>(mData)))
{
if (boost::fibers::cv_status::timeout == mCond.wait_until(lk, timeout_time))
{
// It's possible that wait_until() timed out AND the predicate
// became true more or less simultaneously. Even though
// wait_until() timed out, check the predicate one more time.
return pred(const_cast<const value_type&>(mData));
}
}
return true;
}
}; };
template <typename DATA> template <typename DATA>
...@@ -222,7 +227,6 @@ class LLScalarCond: public LLCond<DATA> ...@@ -222,7 +227,6 @@ class LLScalarCond: public LLCond<DATA>
using super::value_type; using super::value_type;
using super::get; using super::get;
using super::wait; using super::wait;
using super::wait_until;
using super::wait_for; using super::wait_for;
/// LLScalarCond can be explicitly initialized with a specific value for /// LLScalarCond can be explicitly initialized with a specific value for
...@@ -257,31 +261,6 @@ class LLScalarCond: public LLCond<DATA> ...@@ -257,31 +261,6 @@ class LLScalarCond: public LLCond<DATA>
super::wait([&value](const value_type& data){ return (data == value); }); super::wait([&value](const value_type& data){ return (data == value); });
} }
/**
* Pass wait_until_equal() a chrono::time_point, indicating the time at
* which we should stop waiting, and a value for which to wait.
* wait_until_equal() locks the mutex and, until the stored DATA equals
* that value, calls wait_until() on the condition_variable.
* wait_until_equal() returns false if condition_variable::wait_until()
* timed out without the stored DATA being equal to the passed value.
*/
template <typename Clock, typename Duration>
bool wait_until_equal(const std::chrono::time_point<Clock, Duration>& timeout_time,
const value_type& value)
{
return super::wait_until(timeout_time,
[&value](const value_type& data){ return (data == value); });
}
/**
* This wait_until_equal() overload accepts LLDate as the time_point. Its
* semantics are the same as the generic wait_until_equal() method.
*/
bool wait_until_equal(const LLDate& timeout_time, const value_type& value)
{
return wait_until_equal(super::convert(timeout_time), value);
}
/** /**
* Pass wait_for_equal() a chrono::duration, indicating how long we're * Pass wait_for_equal() a chrono::duration, indicating how long we're
* willing to wait, and a value for which to wait. wait_for_equal() locks * willing to wait, and a value for which to wait. wait_for_equal() locks
...@@ -319,31 +298,6 @@ class LLScalarCond: public LLCond<DATA> ...@@ -319,31 +298,6 @@ class LLScalarCond: public LLCond<DATA>
super::wait([&value](const value_type& data){ return (data != value); }); super::wait([&value](const value_type& data){ return (data != value); });
} }
/**
* Pass wait_until_unequal() a chrono::time_point, indicating the time at
* which we should stop waiting, and a value from which to move away.
* wait_until_unequal() locks the mutex and, until the stored DATA no
* longer equals that value, calls wait_until() on the condition_variable.
* wait_until_unequal() returns false if condition_variable::wait_until()
* timed out with the stored DATA still being equal to the passed value.
*/
template <typename Clock, typename Duration>
bool wait_until_unequal(const std::chrono::time_point<Clock, Duration>& timeout_time,
const value_type& value)
{
return super::wait_until(timeout_time,
[&value](const value_type& data){ return (data != value); });
}
/**
* This wait_until_unequal() overload accepts LLDate as the time_point.
* Its semantics are the same as the generic wait_until_unequal() method.
*/
bool wait_until_unequal(const LLDate& timeout_time, const value_type& value)
{
return wait_until_unequal(super::convert(timeout_time), value);
}
/** /**
* Pass wait_for_unequal() a chrono::duration, indicating how long we're * Pass wait_for_unequal() a chrono::duration, indicating how long we're
* willing to wait, and a value from which to move away. * willing to wait, and a value from which to move away.
...@@ -387,13 +341,10 @@ class LLOneShotCond: public LLBoolCond ...@@ -387,13 +341,10 @@ class LLOneShotCond: public LLBoolCond
using super::value_type; using super::value_type;
using super::get; using super::get;
using super::wait; using super::wait;
using super::wait_until;
using super::wait_for; using super::wait_for;
using super::wait_equal; using super::wait_equal;
using super::wait_until_equal;
using super::wait_for_equal; using super::wait_for_equal;
using super::wait_unequal; using super::wait_unequal;
using super::wait_until_unequal;
using super::wait_for_unequal; using super::wait_for_unequal;
/// The bool stored in LLOneShotCond is initially false /// The bool stored in LLOneShotCond is initially false
...@@ -420,28 +371,6 @@ class LLOneShotCond: public LLBoolCond ...@@ -420,28 +371,6 @@ class LLOneShotCond: public LLBoolCond
super::wait_unequal(false); super::wait_unequal(false);
} }
/**
* Pass wait_until() a chrono::time_point, indicating the time at which we
* should stop waiting. wait_until() locks the mutex and, until the stored
* bool is true, calls wait_until() on the condition_variable.
* wait_until() returns false if condition_variable::wait_until() timed
* out without the stored bool being true.
*/
template <typename Clock, typename Duration>
bool wait_until(const std::chrono::time_point<Clock, Duration>& timeout_time)
{
return super::wait_until_unequal(timeout_time, false);
}
/**
* This wait_until() overload accepts LLDate as the time_point.
* Its semantics are the same as the generic wait_until() method.
*/
bool wait_until(const LLDate& timeout_time)
{
return wait_until(super::convert(timeout_time));
}
/** /**
* Pass wait_for() a chrono::duration, indicating how long we're willing * Pass wait_for() a chrono::duration, indicating how long we're willing
* to wait. wait_for() locks the mutex and, until the stored bool is true, * to wait. wait_for() locks the mutex and, until the stored bool is true,
......
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