Skip to content
Snippets Groups Projects
Commit 7e903382 authored by Graham Linden's avatar Graham Linden
Browse files

De-duplicate deferred gbuffer access for getPosition/getNorm.

De-duplicate ambient occlusion shader code and move to new aoUtil.glsl

Split shared shadow tap funcs into shadowUtil.glsl
parent 26c1430a
No related branches found
No related tags found
No related merge requests found
Showing
with 840 additions and 1021 deletions
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment