SL-19212 Resurrect glare and apply to PBR materials as well (and fix color...
SL-19212 Resurrect glare and apply to PBR materials as well (and fix color mismatch in legacy alpha vs opaque).
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- indra/newview/app_settings/shaders/class1/deferred/deferredUtil.glsl 49 additions, 9 deletions...ew/app_settings/shaders/class1/deferred/deferredUtil.glsl
- indra/newview/app_settings/shaders/class1/deferred/materialF.glsl 49 additions, 0 deletions...wview/app_settings/shaders/class1/deferred/materialF.glsl
- indra/newview/app_settings/shaders/class1/deferred/pbralphaF.glsl 33 additions, 0 deletions...wview/app_settings/shaders/class1/deferred/pbralphaF.glsl
- indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl 17 additions, 15 deletions...wview/app_settings/shaders/class2/deferred/pbralphaF.glsl
- indra/newview/app_settings/shaders/class3/deferred/materialF.glsl 99 additions, 63 deletions...wview/app_settings/shaders/class3/deferred/materialF.glsl
- indra/newview/app_settings/shaders/class3/deferred/pointLightF.glsl 1 addition, 3 deletions...iew/app_settings/shaders/class3/deferred/pointLightF.glsl
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