@@ -13,10 +13,10 @@ Material preview is a UI feature which displays a lit spherical preview of a PBR
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@@ -13,10 +13,10 @@ Material preview is a UI feature which displays a lit spherical preview of a PBR
These are known issues that the current implementation of this feature does not address:
These are known issues that the current implementation of this feature does not address:
-Material swatch preview is a preview of the base material ID only, and ignores other properties on the prim face like material overrides
-The material preview in the build floater is a preview of the base material ID only, and ignores other properties on the prim face like material overrides (https://github.com/secondlife/viewer/issues/865)
- Alpha mask previews as alpha blend
- Alpha mask previews as alpha blend (https://github.com/secondlife/viewer/issues/866)
- Double-sided previews as single-sided
- Double-sided previews as single-sided (https://github.com/secondlife/viewer/issues/867)
- Material swatch preview inherits some of its lighting from the current environment, and reflections from the default reflection probe
- Material preview inherits some of its lighting from the current environment, and reflections from the default reflection probe (https://github.com/secondlife/viewer/issues/868)
## General Regression Testing
## General Regression Testing
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@@ -29,11 +29,11 @@ These are known issues that the current implementation of this feature does not
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@@ -29,11 +29,11 @@ These are known issues that the current implementation of this feature does not
### Disappearing Objects Fix Test
### Disappearing Objects Fix Test
This test is recommended for verifying that secondlife/viewer-issues#72 is fixed.
This test is recommended for verifying that https://github.com/secondlife/viewer-issues/issues/72 is fixed.
#### Symptoms
#### Symptoms
The following types of objects could randomly disappear until relog in the main view when the bug occured:
When the bug occurs, one or more of following types of objects could randomly disappear in the world, permanently until relog:
- Objects
- Objects
- Water level in current region
- Water level in current region
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@@ -45,8 +45,10 @@ Note: Disappearing objects in reflections have a different root cause and are no
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@@ -45,8 +45,10 @@ Note: Disappearing objects in reflections have a different root cause and are no
Verify the disappearing objects bug does not reproduce, given the following steps:
Verify the disappearing objects bug does not reproduce, given the following steps:
- Runtime prerequisites: Material preview swatch is enabled ("UIPreviewMaterial") by visiting a test region with the feature enabled, or by manually enabling "UIPreviewMaterial" in the advanced settings for the current session
- Runtime prerequisites: Material preview swatch may not be available in your viewer or region if this feature is still behind a feature flag. It is safe to enable this feature manually by setting, "UIPreviewMaterial" to True in the advanced settings. The setting will persist for the current session.
- Region prerequisites: Unknown, but a region with lots of stuff in it (like Rumpus Room 2048 on Aditi) seems to increase repro rate
- Region prerequisites: Unknown, but a region with lots of objects in it seems to increase repro rate. The following locations have been known to easily reproduce the bug, as of 2024-02-16: