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Commit b51f81e7 authored by David Parks's avatar David Parks
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MAINT-2980 Fix for mac cutting texture memory in half (now that we're cutting...

MAINT-2980 Fix for mac cutting texture memory in half (now that we're cutting texture memory to default to 1/3rd of installed ram, pre-cutting is redundant).
parent 8dee70df
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version 36 version 37
// The version number above should be implemented IF AND ONLY IF some // The version number above should be implemented IF AND ONLY IF some
// change has been made that is sufficiently important to justify // change has been made that is sufficiently important to justify
// resetting the graphics preferences of all users to the recommended // resetting the graphics preferences of all users to the recommended
...@@ -60,7 +60,7 @@ WindLightUseAtmosShaders 1 1 ...@@ -60,7 +60,7 @@ WindLightUseAtmosShaders 1 1
WLSkyDetail 1 128 WLSkyDetail 1 128
Disregard128DefaultDrawDistance 1 1 Disregard128DefaultDrawDistance 1 1
Disregard96DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1
RenderTextureMemoryMultiple 1 0.5 RenderTextureMemoryMultiple 1 1
RenderCompressTextures 1 1 RenderCompressTextures 1 1
RenderShaderLightingMaxLevel 1 3 RenderShaderLightingMaxLevel 1 3
RenderDeferred 1 1 RenderDeferred 1 1
...@@ -522,7 +522,7 @@ list ATI_Mobility_Radeon_9600 ...@@ -522,7 +522,7 @@ list ATI_Mobility_Radeon_9600
Disregard96DefaultDrawDistance 1 0 Disregard96DefaultDrawDistance 1 0
list NVIDIA_GeForce_8600 list NVIDIA_GeForce_8600
RenderTextureMemoryMultiple 1 0.375 RenderTextureMemoryMultiple 1 1
RenderUseImpostors 0 0 RenderUseImpostors 0 0
UseOcclusion 0 0 UseOcclusion 0 0
......
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