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Commit cc54f34d authored by Oz Linden's avatar Oz Linden
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merge with head

parents 9e9779d3 2b8673d1
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* autobuild configure with tests on (LL_TESTS:BOOL=ON) and fix errors
* Fix up commented out code in 'tut' package - tut/tut/tut_assert.hpp #82 & #84 (no operator << for T & Q), rebuild package and point autobuild.xml at original version * Fix up commented out code in 'tut' package - tut/tut/tut_assert.hpp #82 & #84 (no operator << for T & Q), rebuild package and point autobuild.xml at original version
* Release builds on initial inspection at least, run 1/3 the speed (frame rate meter) of same viewer-release build - clang optimization off? * Fix and uncomment unit test in indra/test/llsd_new_tut.cpp
* Should we be using libstdc++ (GNU) or libc++ (clang) - using the former but latter is more 'clang'y
* Investigates: https://bitbucket.org/callum_linden/viewer-tools-update-callum/commits/3d2fb85943d527e7db9908ff2824bc54afe916f1 * Should we be using libstdc++ (GNU) or libc++ (clang) - using the former but latter is more 'clang'y - see comments from Cinder in BB
Weird folder name "build-darwin-i386/newview/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/Second Life.app" - likely causes because those $() should be ${} for CMake? - No, it's something else - lots of occurences in build-darwin folder but where do they come from? .... * Weird folder name "build-darwin-i386/newview/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)/Second Life.app" - likely causes because those $() should be ${} for CMake? - No, it's something else - lots of occurences in build-darwin folder but where do they come from? ....
libjpeg is placed in lib folder vs lib/release - change it to match others * libjpeg is placed in lib folder vs lib/release - change it to match others
...@@ -112,15 +112,15 @@ namespace tut ...@@ -112,15 +112,15 @@ namespace tut
SDTestGroup sdTestGroup("LLSD(new)"); SDTestGroup sdTestGroup("LLSD(new)");
template<> template<> // template<> template<>
void SDTestObject::test<1>() // void SDTestObject::test<1>()
// construction and test of undefined // // construction and test of undefined
{ // {
SDCleanupCheck check; // SDCleanupCheck check;
LLSD u; // LLSD u;
ensure("is undefined", u.isUndefined()); // ensure("is undefined", u.isUndefined());
} // }
template<> template<> template<> template<>
void SDTestObject::test<2>() void SDTestObject::test<2>()
......
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