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Commit cf460b13 authored by Graham Linden graham@lindenlab.com's avatar Graham Linden graham@lindenlab.com
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De-duplicate sRGB conversion funcs from many shaders

and unify on using the version that works on OSX.

Add more logging to shader loading about fallbacks and loading succcess.

Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage.
parent b6b23926
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