De-duplicate sRGB conversion funcs from many shaders
and unify on using the version that works on OSX. Add more logging to shader loading about fallbacks and loading succcess. Add frag shaders for sharing sRGB and normal encode/decode via GL shader linkage.
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- indra/llrender/llglslshader.cpp 1 addition, 0 deletionsindra/llrender/llglslshader.cpp
- indra/llrender/llglslshader.h 1 addition, 0 deletionsindra/llrender/llglslshader.h
- indra/llrender/llshadermgr.cpp 11 additions, 1 deletionindra/llrender/llshadermgr.cpp
- indra/llui/llui.h 0 additions, 2 deletionsindra/llui/llui.h
- indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl 3 additions, 37 deletions.../newview/app_settings/shaders/class1/deferred/alphaF.glsl
- indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl 2 additions, 36 deletions...iew/app_settings/shaders/class1/deferred/fullbrightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl 1 addition, 35 deletions...wview/app_settings/shaders/class1/deferred/impostorF.glsl
- indra/newview/app_settings/shaders/class1/deferred/materialF.glsl 2 additions, 36 deletions...wview/app_settings/shaders/class1/deferred/materialF.glsl
- indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl 2 additions, 42 deletions...app_settings/shaders/class1/deferred/multiSpotLightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl 0 additions, 6 deletions...iew/app_settings/shaders/class1/deferred/pointLightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/postDeferredGammaCorrect.glsl 1 addition, 19 deletions...ngs/shaders/class1/deferred/postDeferredGammaCorrect.glsl
- indra/newview/app_settings/shaders/class1/deferred/shadowAlphaBlendF.glsl 55 additions, 0 deletions...p_settings/shaders/class1/deferred/shadowAlphaBlendF.glsl
- indra/newview/app_settings/shaders/class1/deferred/shadowAlphaBlendV.glsl 67 additions, 0 deletions...p_settings/shaders/class1/deferred/shadowAlphaBlendV.glsl
- indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl 2 additions, 36 deletions...ew/app_settings/shaders/class1/deferred/softenLightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl 2 additions, 42 deletions...view/app_settings/shaders/class1/deferred/spotLightF.glsl
- indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl 0 additions, 6 deletions...w/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl
- indra/newview/app_settings/shaders/class1/deferred/underWaterF.glsl 2 additions, 36 deletions...iew/app_settings/shaders/class1/deferred/underWaterF.glsl
- indra/newview/app_settings/shaders/class1/deferred/waterF.glsl 1 addition, 36 deletions.../newview/app_settings/shaders/class1/deferred/waterF.glsl
- indra/newview/app_settings/shaders/class1/environment/decodeNorm.glsl 11 additions, 0 deletions...w/app_settings/shaders/class1/environment/decodeNorm.glsl
- indra/newview/app_settings/shaders/class1/environment/encodeNorm.glsl 7 additions, 0 deletions...w/app_settings/shaders/class1/environment/encodeNorm.glsl
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