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Alchemy Viewer
Alchemy Viewer
Commits
cfdb4097
Commit
cfdb4097
authored
11 months ago
by
Rye Mutt
Browse files
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Plain Diff
Spruce up self avatar menus
parent
6194667b
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Changes
2
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2 changed files
indra/newview/skins/default/xui/en/menu_attachment_self.xml
+188
-136
188 additions, 136 deletions
indra/newview/skins/default/xui/en/menu_attachment_self.xml
indra/newview/skins/default/xui/en/menu_avatar_self.xml
+88
-44
88 additions, 44 deletions
indra/newview/skins/default/xui/en/menu_avatar_self.xml
with
276 additions
and
180 deletions
indra/newview/skins/default/xui/en/menu_attachment_self.xml
+
188
−
136
View file @
cfdb4097
...
@@ -2,6 +2,24 @@
...
@@ -2,6 +2,24 @@
<context_menu
<context_menu
layout=
"topleft"
layout=
"topleft"
name=
"Attachment Pie"
>
name=
"Attachment Pie"
>
<menu_item_call
enabled=
"false"
label=
"Touch item"
layout=
"topleft"
name=
"Attachment Object Touch"
>
<menu_item_call.on_click
function=
"Object.Touch"
/>
<menu_item_call.on_enable
function=
"Object.EnableTouch"
name=
"EnableTouch"
/>
</menu_item_call>
<menu_item_call
label=
"Show in inventory"
layout=
"topleft"
name=
"Show original"
>
<menu_item_call.on_click
function=
"Object.ShowOriginal"
/>
</menu_item_call>
<menu_item_call
<menu_item_call
enabled=
"true"
enabled=
"true"
label=
"Edit item"
label=
"Edit item"
...
@@ -29,113 +47,90 @@
...
@@ -29,113 +47,90 @@
function=
"Attachment.Detach"
/>
function=
"Attachment.Detach"
/>
<menu_item_call.on_enable
<menu_item_call.on_enable
function=
"Attachment.EnableDetach"
/>
function=
"Attachment.EnableDetach"
/>
</menu_item_call>
<menu_item_call
enabled=
"false"
label=
"Touch item"
layout=
"topleft"
name=
"Attachment Object Touch"
>
<menu_item_call.on_click
function=
"Object.Touch"
/>
<menu_item_call.on_enable
function=
"Object.EnableTouch"
name=
"EnableTouch"
/>
</menu_item_call>
<menu_item_call
label=
"Show in inventory"
layout=
"topleft"
name=
"Show original"
>
<menu_item_call.on_click
function=
"Object.ShowOriginal"
/>
</menu_item_call>
</menu_item_call>
<menu_item_separator
<menu_item_separator
layout=
"topleft"
/>
layout=
"topleft"
/>
<menu_item_call
<context_menu
label=
"Object Profile"
label=
"Appearance"
name=
"Object Profile"
>
layout=
"topleft"
<menu_item_call.on_click
name=
"AppearanceSubmenu"
>
function=
"Object.Inspect"
/>
<menu_item_call
</menu_item_call>
label=
"Now wearing..."
<menu_item_call
name=
"NowWearing"
>
label=
"Inspect"
<menu_item_call.on_click
name=
"Object Inspect"
>
function=
"NowWearing"
/>
<menu_item_call.on_click
<menu_item_call.on_enable
function=
"Floater.ShowOrBringToFront"
function=
"Edit.EnableCustomizeAvatar"
/>
parameter=
"inspect"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
<menu_item_call
label=
"My Outfits..."
label=
"Copy Object UUID"
name=
"Change Outfit"
>
name=
"Copy Object ID"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"CustomizeAvatar"
/>
function=
"Object.CopyID"
/>
<menu_item_call.on_enable
</menu_item_call>
function=
"Edit.EnableCustomizeAvatar"
/>
<menu_item_separator
</menu_item_call>
<menu_item_call
label=
"Shape..."
layout=
"topleft"
name=
"Edit Shape"
>
<menu_item_call.on_click
function=
"EditShape"
/>
<menu_item_call.on_enable
function=
"Edit.EnableEditShape"
/>
</menu_item_call>
<menu_item_call
label=
"Edit outfit parts..."
layout=
"topleft"
name=
"Edit Outfit"
>
<menu_item_call.on_click
function=
"EditOutfit"
/>
<menu_item_call.on_enable
function=
"Edit.EnableCustomizeAvatar"
/>
</menu_item_call>
<menu_item_call
label=
"Hover height..."
layout=
"topleft"
name=
"Hover Height"
>
<menu_item_call.on_click
function=
"HoverHeight"
/>
<menu_item_call.on_enable
function=
"Edit.EnableHoverHeight"
/>
</menu_item_call>
<menu_item_separator
layout=
"topleft"
/>
layout=
"topleft"
/>
<menu_item_call
<menu_item_call
label=
"My Profile"
label=
"Refresh Textures"
layout=
"topleft"
name=
"Refresh Textures"
>
name=
"Profile..."
>
<menu_item_call.on_click
function=
"ShowAgentProfile"
parameter=
"agent"
/>
</menu_item_call>
<menu_item_call
label=
"My Friends"
layout=
"topleft"
name=
"Friends..."
>
<menu_item_call.on_click
function=
"SideTray.PanelPeopleTab"
parameter=
"friends_panel"
/>
</menu_item_call>
<menu_item_call
label=
"My Groups"
layout=
"topleft"
name=
"Groups..."
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"SideTray.PanelPeopleTab"
function=
"Avatar.RefreshTexture"
/>
parameter=
"groups_panel"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton"
<menu_item_separator/>
layout=
"topleft"
<menu_item_call
name=
"Reset Skeleton"
>
label=
"Now wearing..."
<menu_item_call.on_click
name=
"NowWearing"
>
function=
"Avatar.ResetSkeleton"
/>
<menu_item_call.on_click
</menu_item_call>
function=
"NowWearing"
/>
<menu_item_call
label=
"Reset skeleton and animations"
<menu_item_call.on_enable
layout=
"topleft"
function=
"Edit.EnableCustomizeAvatar"
/>
name=
"Reset Skeleton And Animations"
>
</menu_item_call>
<menu_item_call.on_click
<menu_item_call
function=
"Avatar.ResetSkeletonAndAnimations"
/>
label=
"My Outfits..."
</menu_item_call>
name=
"Change Outfit"
>
<menu_item_call
<menu_item_call.on_click
label=
"Debug Textures"
function=
"CustomizeAvatar"
/>
name=
"Debug..."
>
<menu_item_call.on_enable
<menu_item_call.on_click
function=
"Edit.EnableCustomizeAvatar"
/>
function=
"Avatar.Debug"
/>
</menu_item_call>
<menu_item_call.on_visible
<menu_item_call
label=
"Hover height..."
function=
"IsGodCustomerService"
/>
layout=
"topleft"
</menu_item_call>
name=
"Hover Height"
>
<menu_item_call
<menu_item_call.on_click
label=
"Dump XML"
function=
"HoverHeight"
/>
name=
"Dump XML"
>
<menu_item_call.on_enable
<menu_item_call.on_click
function=
"Edit.EnableHoverHeight"
/>
function=
"Advanced.AppearanceToXML"
/>
</menu_item_call>
<menu_item_call.on_visible
<menu_item_call
label=
"Shape..."
function=
"Advanced.EnableAppearanceToXML"
/>
layout=
"topleft"
</menu_item_call>
name=
"Edit Shape"
>
</context_menu>
<menu_item_call.on_click
function=
"EditShape"
/>
<menu_item_call.on_enable
function=
"Edit.EnableEditShape"
/>
</menu_item_call>
<menu_item_call
label=
"Edit outfit parts..."
layout=
"topleft"
name=
"Edit Outfit"
>
<menu_item_call.on_click
function=
"EditOutfit"
/>
<menu_item_call.on_enable
function=
"Edit.EnableCustomizeAvatar"
/>
</menu_item_call>
<context_menu
<context_menu
label=
"Take off"
label=
"Take off"
layout=
"topleft"
layout=
"topleft"
...
@@ -343,53 +338,110 @@
...
@@ -343,53 +338,110 @@
function=
"Tools.StopAllAnimations"
/>
function=
"Tools.StopAllAnimations"
/>
</menu_item_call>
</menu_item_call>
<menu_item_separator/>
<menu_item_separator/>
<context_menu
label=
"Community"
layout=
"topleft"
name=
"CommunityCtx"
>
<menu_item_call
label=
"My Profile"
layout=
"topleft"
name=
"Profile..."
>
<menu_item_call.on_click
function=
"ShowAgentProfile"
parameter=
"agent"
/>
</menu_item_call>
<menu_item_call
<menu_item_call
label=
"Refresh Textures"
label=
"My Friends"
name=
"Refresh Textures"
>
layout=
"topleft"
name=
"Friends..."
>
<menu_item_call.on_click
function=
"SideTray.PanelPeopleTab"
parameter=
"friends_panel"
/>
</menu_item_call>
<menu_item_call
label=
"My Groups"
layout=
"topleft"
name=
"Groups..."
>
<menu_item_call.on_click
function=
"SideTray.PanelPeopleTab"
parameter=
"groups_panel"
/>
</menu_item_call>
</context_menu>
<menu_item_separator
layout=
"topleft"
/>
<context_menu
label=
"Actions"
layout=
"topleft"
name=
"ActionsCtx"
>
<menu_item_call
label=
"Copy Object UUID"
name=
"Copy Object ID"
>
<menu_item_call.on_click
function=
"Object.CopyID"
/>
</menu_item_call>
<menu_item_separator
layout=
"topleft"
/>
<menu_item_call
label=
"Copy Full Name"
name=
"copy_full_name"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.RefreshTexture"
/>
function=
"Avatar.CopyData"
parameter=
"full_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton"
<menu_item_call
layout=
"topleft"
label=
"Copy Display Name"
name=
"Reset Skeleton"
>
name=
"copy_display_name"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.ResetSkeleton"
/>
function=
"Avatar.CopyData"
parameter=
"display_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton and animations"
<menu_item_call
layout=
"topleft"
label=
"Copy Agent Name"
name=
"Reset Skeleton And Animations"
>
name=
"copy_username"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.ResetSkeletonAndAnimations"
/>
function=
"Avatar.CopyData"
parameter=
"user_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
<menu_item_call
label=
"
Debug Textures
"
label=
"
Copy SLurl
"
name=
"
Debug...
"
>
name=
"
copy_slurl
"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.Debug"
/>
function=
"Avatar.CopyData"
<menu_item_call.on_visible
parameter=
"slurl"
/>
function=
"IsGodCustomerService"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Dump XML"
name=
"Dump XML"
>
<menu_item_call.on_click
function=
"Advanced.AppearanceToXML"
/>
<menu_item_call.on_visible
function=
"Advanced.EnableAppearanceToXML"
/>
</menu_item_call>
<menu_item_call
<menu_item_call
enabled=
"false"
label=
"Copy Avatar UUID"
label=
"Block Particle Owner"
name=
"Copy Agent ID"
>
name=
"Mute Particle"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Particle.Mute"
/>
function=
"Avatar.CopyData"
<menu_item_call.on_visible
parameter=
"id"
/>
function=
"EnableMuteParticle"
/>
</menu_item_call>
</menu_item_call>
</context_menu>
<menu_item_separator
<menu_item_separator
layout=
"topleft"
/>
layout=
"topleft"
/>
<menu_item_call
label=
"Object Profile"
name=
"Object Profile"
>
<menu_item_call.on_click
function=
"Object.Inspect"
/>
</menu_item_call>
<menu_item_call
label=
"Inspect"
name=
"Object Inspect"
>
<menu_item_call.on_click
function=
"Floater.ShowOrBringToFront"
parameter=
"inspect"
/>
</menu_item_call>
<menu_item_separator
layout=
"topleft"
/>
<menu_item_call
<menu_item_call
enabled=
"false"
enabled=
"false"
label=
"Drop item"
label=
"Drop item"
...
...
This diff is collapsed.
Click to expand it.
indra/newview/skins/default/xui/en/menu_avatar_self.xml
+
88
−
44
View file @
cfdb4097
...
@@ -27,6 +27,10 @@
...
@@ -27,6 +27,10 @@
parameter=
"groups_panel"
/>
parameter=
"groups_panel"
/>
</menu_item_call>
</menu_item_call>
<menu_item_separator/>
<menu_item_separator/>
<context_menu
label=
"Appearance"
layout=
"topleft"
name=
"AppearanceSubmenu"
>
<menu_item_call
<menu_item_call
label=
"Now wearing..."
label=
"Now wearing..."
layout=
"topleft"
layout=
"topleft"
...
@@ -45,14 +49,6 @@
...
@@ -45,14 +49,6 @@
<menu_item_call.on_enable
<menu_item_call.on_enable
function=
"Edit.EnableCustomizeAvatar"
/>
function=
"Edit.EnableCustomizeAvatar"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Hover height..."
layout=
"topleft"
name=
"Hover Height"
>
<menu_item_call.on_click
function=
"HoverHeight"
/>
<menu_item_call.on_enable
function=
"Edit.EnableHoverHeight"
/>
</menu_item_call>
<menu_item_call
label=
"Shape..."
<menu_item_call
label=
"Shape..."
layout=
"topleft"
layout=
"topleft"
name=
"Edit Shape"
>
name=
"Edit Shape"
>
...
@@ -70,6 +66,50 @@
...
@@ -70,6 +66,50 @@
<menu_item_call.on_enable
<menu_item_call.on_enable
function=
"Edit.EnableCustomizeAvatar"
/>
function=
"Edit.EnableCustomizeAvatar"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Hover height..."
layout=
"topleft"
name=
"Hover Height"
>
<menu_item_call.on_click
function=
"HoverHeight"
/>
<menu_item_call.on_enable
function=
"Edit.EnableHoverHeight"
/>
</menu_item_call>
<menu_item_separator/>
<menu_item_call
label=
"Refresh Textures"
name=
"Refresh Textures"
>
<menu_item_call.on_click
function=
"Avatar.RefreshTexture"
/>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton"
layout=
"topleft"
name=
"Reset Skeleton"
>
<menu_item_call.on_click
function=
"Avatar.ResetSkeleton"
/>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton and animations"
layout=
"topleft"
name=
"Reset Skeleton And Animations"
>
<menu_item_call.on_click
function=
"Avatar.ResetSkeletonAndAnimations"
/>
</menu_item_call>
<menu_item_call
label=
"Debug Textures"
name=
"Debug..."
>
<menu_item_call.on_click
function=
"Avatar.Debug"
/>
<menu_item_call.on_visible
function=
"IsGodCustomerService"
/>
</menu_item_call>
<menu_item_call
label=
"Dump XML"
name=
"Dump XML"
>
<menu_item_call.on_click
function=
"Advanced.AppearanceToXML"
/>
<menu_item_call.on_visible
function=
"Advanced.EnableAppearanceToXML"
/>
</menu_item_call>
</context_menu>
<context_menu
<context_menu
label=
"Take off"
label=
"Take off"
layout=
"topleft"
layout=
"topleft"
...
@@ -277,48 +317,52 @@
...
@@ -277,48 +317,52 @@
function=
"Tools.StopAllAnimations"
/>
function=
"Tools.StopAllAnimations"
/>
</menu_item_call>
</menu_item_call>
<menu_item_separator/>
<menu_item_separator/>
<context_menu
label=
"Actions"
layout=
"topleft"
name=
"ActionsCtx"
>
<menu_item_call
label=
"Copy Full Name"
name=
"copy_full_name"
>
<menu_item_call.on_click
function=
"Avatar.CopyData"
parameter=
"full_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
<menu_item_call
<menu_item_call
label=
"
Refresh Textures
"
label=
"
Copy Display Name
"
name=
"
Refresh Textures
"
>
name=
"
copy_display_name
"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.RefreshTexture"
/>
function=
"Avatar.CopyData"
parameter=
"display_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton"
<menu_item_call
layout=
"topleft"
label=
"Copy Agent Name"
name=
"Reset Skeleton"
>
name=
"copy_username"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.ResetSkeleton"
/>
function=
"Avatar.CopyData"
parameter=
"user_name"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Reset skeleton and animations"
<menu_item_call
layout=
"topleft"
label=
"Copy SLurl"
name=
"Reset Skeleton And Animations"
>
name=
"copy_slurl"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Avatar.ResetSkeletonAndAnimations"
/>
function=
"Avatar.CopyData"
parameter=
"slurl"
/>
<menu_item_call.on_enable
function=
"RLV.CanShowName"
/>
</menu_item_call>
</menu_item_call>
<menu_item_call
label=
"Debug Textures"
name=
"Debug..."
>
<menu_item_call.on_click
function=
"Avatar.Debug"
/>
<menu_item_call.on_visible
function=
"IsGodCustomerService"
/>
</menu_item_call>
<menu_item_call
label=
"Dump XML"
name=
"Dump XML"
>
<menu_item_call.on_click
function=
"Advanced.AppearanceToXML"
/>
<menu_item_call.on_visible
function=
"Advanced.EnableAppearanceToXML"
/>
</menu_item_call>
<menu_item_call
<menu_item_call
enabled=
"false"
label=
"Copy Avatar UUID"
label=
"Block Particle Owner"
name=
"Copy Agent ID"
>
name=
"Mute Particle"
>
<menu_item_call.on_click
<menu_item_call.on_click
function=
"Particle.Mute"
/>
function=
"Avatar.CopyData"
parameter=
"id"
/>
<menu_item_call.on_visible
function=
"EnableMuteParticle"
/>
</menu_item_call>
</menu_item_call>
</context_menu>
</context_menu>
</context_menu>
This diff is collapsed.
Click to expand it.
Logue
@logue
mentioned in commit
19f11c61
·
11 months ago
mentioned in commit
19f11c61
mentioned in commit 19f11c61565d6be59ed0427147d95d6c1406912b
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