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Commit d48357f5 authored by Merov Linden's avatar Merov Linden
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CHUI-406 : Fixed again : Update of the P2P session name when not initiating a...

CHUI-406 : Fixed again : Update of the P2P session name when not initiating a session was wrong. Add getting the participant name from the session.
parent 1c1b09f9
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......@@ -31,6 +31,7 @@
#include "llavatarnamecache.h"
#include "llavataractions.h"
#include "llevents.h"
#include "llfloaterimsession.h"
#include "llsdutil.h"
#include "llconversationmodel.h"
#include "llimview.h" //For LLIMModel
......@@ -162,8 +163,9 @@ void LLConversationItemSession::addParticipant(LLConversationItemParticipant* pa
void LLConversationItemSession::updateParticipantName(LLConversationItemParticipant* participant)
{
EConversationType conversation_type = getType();
// We modify the session name only in the case of an ad-hoc session or P2P session, exit otherwise (nothing to do)
if ((getType() != CONV_SESSION_AD_HOC) && (getType() != CONV_SESSION_1_ON_1))
if ((conversation_type != CONV_SESSION_AD_HOC) && (conversation_type != CONV_SESSION_1_ON_1))
{
return;
}
......@@ -172,24 +174,35 @@ void LLConversationItemSession::updateParticipantName(LLConversationItemParticip
{
return;
}
// Build a string containing the participants names (minus own agent) and check if ready for display (we don't want "(waiting)" in there)
// Note: we don't bind ourselves to the LLAvatarNameCache event as updateParticipantName() is called by
// onAvatarNameCache() which is itself attached to the same event.
uuid_vec_t temp_uuids; // uuids vector for building the added participants' names string
child_list_t::iterator iter = mChildren.begin();
while (iter != mChildren.end())
if (conversation_type == CONV_SESSION_AD_HOC)
{
LLConversationItemParticipant* current_participant = dynamic_cast<LLConversationItemParticipant*>(*iter);
// Add the avatar uuid to the list (except if it's the own agent uuid)
if (current_participant->getUUID() != gAgentID)
// Build a string containing the participants UUIDs (minus own agent) and check if ready for display (we don't want "(waiting)" in there)
// Note: we don't bind ourselves to the LLAvatarNameCache event as updateParticipantName() is called by
// onAvatarNameCache() which is itself attached to the same event.
child_list_t::iterator iter = mChildren.begin();
while (iter != mChildren.end())
{
LLAvatarName av_name;
if (LLAvatarNameCache::get(current_participant->getUUID(), &av_name))
LLConversationItemParticipant* current_participant = dynamic_cast<LLConversationItemParticipant*>(*iter);
// Add the avatar uuid to the list (except if it's the own agent uuid)
if (current_participant->getUUID() != gAgentID)
{
temp_uuids.push_back(current_participant->getUUID());
LLAvatarName av_name;
if (LLAvatarNameCache::get(current_participant->getUUID(), &av_name))
{
temp_uuids.push_back(current_participant->getUUID());
}
}
iter++;
}
iter++;
}
else if (conversation_type == CONV_SESSION_1_ON_1)
{
// In the case of a P2P conversersation, we need to grab the name of the other participant in the session instance itself
// as we do not create participants for such a session.
LLFloaterIMSession *conversationFloater = LLFloaterIMSession::findInstance(mUUID);
LLUUID participantID = conversationFloater->getOtherParticipantUUID();
temp_uuids.push_back(participantID);
}
if (temp_uuids.size() != 0)
{
......
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