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Commit d50aeed8 authored by Graham Madarasz's avatar Graham Madarasz
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NORSPEC-238 spec map env mask term in alpha chan ignored

parent db85ed33
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......@@ -492,10 +492,7 @@ void main()
vec4 final_specular = spec;
#if HAS_SPECULAR_MAP
//final_color.rgb *= 1 - spec.a * env_intensity;
//final_specular.rgb *= specular_color.rgb;
vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, 0.0);
vec4 final_normal = vec4(encode_normal(normalize(tnorm)), spec.a, 0.0);
final_specular.a = specular_color.a * norm.a;
#else
vec4 final_normal = vec4(encode_normal(normalize(tnorm)), env_intensity, 0.0);
......
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