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SL-19331: Move media updates off-thread on select hardware (#153)
* SL-19331: Have media updates on the LLImageGL thread even when texture updates are on the main thread. Add config. Off-thread media updates seem work best performance-wise when using glTexImage2D, not sub_image_lines. Otherwise, there are lots of main thread stalls. * SL-19331: Bump featuretable * SL-19331: Cleanup, annotate comment
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- indra/llrender/llimagegl.cpp 25 additions, 19 deletionsindra/llrender/llimagegl.cpp
- indra/llrender/llimagegl.h 5 additions, 4 deletionsindra/llrender/llimagegl.h
- indra/newview/app_settings/settings.xml 13 additions, 2 deletionsindra/newview/app_settings/settings.xml
- indra/newview/featuretable.txt 5 additions, 3 deletionsindra/newview/featuretable.txt
- indra/newview/featuretable_mac.txt 3 additions, 2 deletionsindra/newview/featuretable_mac.txt
- indra/newview/lldrawpoolbump.cpp 2 additions, 2 deletionsindra/newview/lldrawpoolbump.cpp
- indra/newview/llstartup.cpp 1 addition, 1 deletionindra/newview/llstartup.cpp
- indra/newview/llviewermedia.cpp 4 additions, 3 deletionsindra/newview/llviewermedia.cpp
- indra/newview/llviewertexture.cpp 1 addition, 1 deletionindra/newview/llviewertexture.cpp
- indra/newview/llviewertexturelist.cpp 2 additions, 2 deletionsindra/newview/llviewertexturelist.cpp
- indra/newview/llviewerwindow.cpp 2 additions, 2 deletionsindra/newview/llviewerwindow.cpp
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