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Commit dece522f authored by Tofu Linden's avatar Tofu Linden
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expand EXT-7149 fix to include bumpyshiny.

parent f2233f0a
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...@@ -14,14 +14,15 @@ varying vec3 vary_mat2; ...@@ -14,14 +14,15 @@ varying vec3 vary_mat2;
void main() void main()
{ {
vec3 col = texture2D(diffuseMap, gl_TexCoord[0].xy).rgb; vec3 col = gl_Color.rgb * texture2D(diffuseMap, gl_TexCoord[0].xy).rgb;
vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0; vec3 norm = texture2D(bumpMap, gl_TexCoord[0].xy).rgb * 2.0 - 1.0;
vec3 tnorm = vec3(dot(norm,vary_mat0), vec3 tnorm = vec3(dot(norm,vary_mat0),
dot(norm,vary_mat1), dot(norm,vary_mat1),
dot(norm,vary_mat2)); dot(norm,vary_mat2));
gl_FragData[0] = vec4(gl_Color.rgb*col, 0.0); gl_FragData[0] = vec4(col, 0.0);
gl_FragData[1] = vec4(col*gl_Color.a, gl_Color.a); gl_FragData[1] = gl_Color.aaaa; // spec
//gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested
gl_FragData[2] = vec4(normalize(tnorm)*0.5+0.5, 0.0); gl_FragData[2] = vec4(normalize(tnorm)*0.5+0.5, 0.0);
} }
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