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Alchemy Viewer
Alchemy Viewer
Commits
e44bfcb5
Commit
e44bfcb5
authored
8 years ago
by
Brad Payne (Vir Linden)
Browse files
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SL-344, SL-276 - chin bone, slider changes.
parent
0a05c3e6
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Changes
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3 changed files
indra/llcharacter/lljoint.h
+1
-1
1 addition, 1 deletion
indra/llcharacter/lljoint.h
indra/newview/character/avatar_lad.xml
+314
-101
314 additions, 101 deletions
indra/newview/character/avatar_lad.xml
indra/newview/character/avatar_skeleton.xml
+3
-2
3 additions, 2 deletions
indra/newview/character/avatar_skeleton.xml
with
318 additions
and
104 deletions
indra/llcharacter/lljoint.h
+
1
−
1
View file @
e44bfcb5
...
@@ -42,7 +42,7 @@
...
@@ -42,7 +42,7 @@
const
S32
LL_CHARACTER_MAX_JOINTS_PER_MESH
=
15
;
const
S32
LL_CHARACTER_MAX_JOINTS_PER_MESH
=
15
;
// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size
// BENTO JOINT COUNT LIMIT - need to set this to final skeleton size
// (bones + attachments) + 2, rounded to next multiple of 4.
// (bones + attachments) + 2, rounded to next multiple of 4.
const
U32
LL_CHARACTER_MAX_ANIMATED_JOINTS
=
1
88
;
// must be divisible by 4!
const
U32
LL_CHARACTER_MAX_ANIMATED_JOINTS
=
1
92
;
// must be divisible by 4!
const
U32
LL_MAX_JOINTS_PER_MESH_OBJECT
=
110
;
const
U32
LL_MAX_JOINTS_PER_MESH_OBJECT
=
110
;
// These should be higher than the joint_num of any
// These should be higher than the joint_num of any
...
...
This diff is collapsed.
Click to expand it.
indra/newview/character/avatar_lad.xml
+
314
−
101
View file @
e44bfcb5
...
@@ -621,18 +621,6 @@
...
@@ -621,18 +621,6 @@
name=
"mSpine4"
name=
"mSpine4"
scale=
"0 0 .05"
/>
scale=
"0 0 .05"
/>
<bone
name=
"mPelvis"
scale=
"0 0 0"
/>
<bone
name=
"mSpine1"
scale=
"0 0 0"
/>
<bone
name=
"mSpine2"
scale=
"0 0 0"
/>
<bone
<bone
name=
"mHipLeft"
name=
"mHipLeft"
scale=
".05 .05 0"
/>
scale=
".05 .05 0"
/>
...
@@ -731,18 +719,6 @@
...
@@ -731,18 +719,6 @@
name=
"mSpine4"
name=
"mSpine4"
scale=
"0 0 0.05"
/>
scale=
"0 0 0.05"
/>
<bone
name=
"mPelvis"
scale=
"0 0 0"
/>
<bone
name=
"mSpine1"
scale=
"0 0 0"
/>
<bone
name=
"mSpine2"
scale=
"0 0 0"
/>
<bone
<bone
name=
"mHipLeft"
name=
"mHipLeft"
scale=
"0 0 0.1"
/>
scale=
"0 0 0.1"
/>
...
@@ -1174,8 +1150,17 @@
...
@@ -1174,8 +1150,17 @@
name=
"mFaceEyebrowOuterRight"
name=
"mFaceEyebrowOuterRight"
scale=
"0 0 0 "
scale=
"0 0 0 "
offset=
"0 -.005 0"
/>
offset=
"0 -.005 0"
/>
<bone
name=
"mFaceEyecornerInnerLeft"
scale=
"0 0 0 "
offset=
"0 .008 0"
/>
<bone
name=
"mFaceEyecornerInnerRight"
scale=
"0 0 0 "
offset=
"0 -.008 0"
/>
</param_skeleton>
</param_skeleton>
</param>
</param>
...
@@ -1329,6 +1314,16 @@
...
@@ -1329,6 +1314,16 @@
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"0 0 -.004"
/>
offset=
"0 0 -.004"
/>
<bone
name=
"mFaceEyecornerInnerRight"
scale=
"0 0 0"
offset=
"0 0 -.004"
/>
<bone
name=
"mFaceEyecornerInnerLeft"
scale=
"0 0 0"
offset=
"0 0 0.004"
/>
<bone
<bone
name=
"mFaceForeheadLeft"
name=
"mFaceForeheadLeft"
scale=
"0 0 0"
scale=
"0 0 0"
...
@@ -1438,12 +1433,12 @@
...
@@ -1438,12 +1433,12 @@
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"0.005 0 0"
/>
offset=
"0.005 0 0"
/>
<bone
<bone
name=
"mFaceCheekLowerLeft"
name=
"mFaceCheekLowerLeft"
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"0.007 0 0"
/>
offset=
"0.007 0 0"
/>
<bone
<bone
name=
"mFaceCheekLowerRight"
name=
"mFaceCheekLowerRight"
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"-0.007 0 0"
/>
offset=
"-0.007 0 0"
/>
...
@@ -1457,7 +1452,7 @@
...
@@ -1457,7 +1452,7 @@
name=
"mFaceTeethLower"
name=
"mFaceTeethLower"
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"0.007 0 0"
/>
offset=
"0.007 0 0"
/>
</param_skeleton>
</param_skeleton>
</param>
</param>
...
@@ -1496,11 +1491,21 @@
...
@@ -1496,11 +1491,21 @@
scale=
"0 0 0 "
scale=
"0 0 0 "
offset=
".005 0 0"
/>
offset=
".005 0 0"
/>
<bone
<bone
name=
"mFaceEyeLidLowerRight"
name=
"mFaceEyeLidLowerRight"
scale=
"0 0 0 "
scale=
"0 0 0 "
offset=
".005 0 0"
/>
offset=
".005 0 0"
/>
<bone
name=
"mFaceEyecornerInnerLeft"
scale=
"0 0 0 "
offset=
".005 0 0"
/>
<bone
name=
"mFaceEyecornerInnerRight"
scale=
"0 0 0 "
offset=
".005 0 0"
/>
<bone
<bone
name=
"mFaceEyeLidUpperLeft"
name=
"mFaceEyeLidUpperLeft"
scale=
"0 0 0 "
scale=
"0 0 0 "
...
@@ -1534,12 +1539,14 @@
...
@@ -1534,12 +1539,14 @@
<bone
<bone
name=
"mFaceEyebrowOuterRight"
name=
"mFaceEyebrowOuterRight"
scale=
"0 0 0 "
scale=
"0 0 0 "
offset=
".00
2
0 0"
/>
offset=
".00
13
0 0"
/>
<bone
<bone
name=
"mFaceEyebrowOuterLeft"
name=
"mFaceEyebrowOuterLeft"
scale=
"0 0 0 "
scale=
"0 0 0 "
offset=
".002 0 0"
/>
offset=
".0013 0 0"
/>
</param_skeleton>
</param_skeleton>
...
@@ -1726,6 +1733,11 @@
...
@@ -1726,6 +1733,11 @@
<bone
<bone
name=
"mFaceJaw"
name=
"mFaceJaw"
scale=
"1 1 1"
scale=
"1 1 1"
offset=
"0 0 0"
/>
<bone
name=
"mFaceChin"
scale=
"1 1 1"
offset=
"0 0 0"
/>
offset=
"0 0 0"
/>
<bone
<bone
...
@@ -1939,22 +1951,22 @@
...
@@ -1939,22 +1951,22 @@
<bone
<bone
name=
"mFaceEyeLidLowerRight"
name=
"mFaceEyeLidLowerRight"
scale=
"0 0
0
"
scale=
"0 0
.7 0.5
"
offset=
"-.003 0 -0.003"
/>
offset=
"-.003 0 -0.003"
/>
<bone
<bone
name=
"mFaceEyeLidLowerLeft"
name=
"mFaceEyeLidLowerLeft"
scale=
"0 0
0
"
scale=
"0 0
.7 0.5
"
offset=
"-.003 0 -0.003"
/>
offset=
"-.003 0 -0.003"
/>
<bone
<bone
name=
"mFaceEyeLidUpperRight"
name=
"mFaceEyeLidUpperRight"
scale=
"0 0
0
"
scale=
"0 0
.7 0.5
"
offset=
"-.003 0 0.003"
/>
offset=
"-.003 0 0.003"
/>
<bone
<bone
name=
"mFaceEyeLidUpperLeft"
name=
"mFaceEyeLidUpperLeft"
scale=
"0 0
0
"
scale=
"0 0
.7 0.5
"
offset=
"-.003 0 0.003"
/>
offset=
"-.003 0 0.003"
/>
</param_skeleton>
</param_skeleton>
...
@@ -3006,6 +3018,48 @@
...
@@ -3006,6 +3018,48 @@
</param_skeleton>
</param_skeleton>
</param>
</param>
<param
id=
"30760"
group=
"0"
name=
"Jaw_Angle"
value_min=
"-1.2"
value_max=
"2"
value_default=
"0"
>
<param_skeleton>
<bone
name =
"mFaceJaw"
offset =
"0.0 0.00 0.02"
scale =
"0.0 0.0 0.0"
/>
<bone
name =
"mFaceLipLowerLeft"
offset =
"0.0 0.00 -0.02"
scale =
"0.0 0.0 0.0"
/>
<bone
name =
"mFaceLipLowerRight"
offset =
"0.0 0.00 -0.02"
scale =
"0.0 0.0 0.0"
/>
<bone
name =
"mFaceLipLowerCenter"
offset =
"0.0 0.00 -0.02"
scale =
"0.0 0.0 0.0"
/>
<bone
name =
"mFaceTongueBase"
offset =
"0.0 0.00 -0.02"
scale =
"0.0 0.0 0.0"
/>
<bone
name =
"mFaceChin"
offset =
"0.0 0.00 -0.02"
scale =
"0.0 0.0 0.0"
/>
</param_skeleton>
</param>
<param
<param
id=
"30665"
id=
"30665"
group=
"0"
group=
"0"
...
@@ -3019,13 +3073,44 @@
...
@@ -3019,13 +3073,44 @@
scale =
"0.0 0.0 0.0"
/>
scale =
"0.0 0.0 0.0"
/>
<bone
<bone
name =
"mFaceTeethLower"
name =
"mFaceTeethLower"
offset =
"0.008 0 0"
offset =
"0.008 0 0"
scale =
"0.0 0.0 0.0"
/>
scale =
"0.0 0.0 0.0"
/>
</param_skeleton>
</param>
<param
id=
"30007"
group=
"0"
name=
"Weak_Chin"
value_min=
"-.5"
value_max=
".5"
>
<param_skeleton>
<bone
name =
"mFaceChin"
offset =
"-0.025 0.00 0.005"
scale =
"0.0 0.0 0.0"
/>
</param_skeleton>
</param>
<param
id=
"30008"
group=
"0"
name=
"Double_Chin"
value_min=
"-.5"
value_max=
"1.5"
>
<param_skeleton>
<bone
name =
"mFaceChin"
offset =
"-0.002 0.0 -0.01"
scale =
"0.0 0.0 0.0"
/>
</param_skeleton>
</param_skeleton>
</param>
</param>
<param
<param
id=
"30024"
id=
"30024"
group=
"0"
group=
"0"
...
@@ -3105,12 +3190,12 @@
...
@@ -3105,12 +3190,12 @@
<bone
<bone
name=
"mFaceEyeLidLowerLeft"
name=
"mFaceEyeLidLowerLeft"
scale=
"0
0
0.
3
"
scale=
"0
.05 0.05
0.
2
"
offset=
"0 0 0"
/>
offset=
"0 0 0"
/>
<bone
<bone
name=
"mFaceEyeLidLowerRight"
name=
"mFaceEyeLidLowerRight"
scale=
"0
0
0.
3
"
scale=
"0
.05 0.05
0.
2
"
offset=
"0 0 0"
/>
offset=
"0 0 0"
/>
</param_skeleton>
</param_skeleton>
...
@@ -3199,7 +3284,7 @@
...
@@ -3199,7 +3284,7 @@
<bone
<bone
name=
"mFaceForeheadCenter"
name=
"mFaceForeheadCenter"
scale=
"0 0 0"
scale=
"0 0 0"
offset=
"0.00
8
0 0.001"
/>
offset=
"0.00
6
0 0.001"
/>
<bone
<bone
name=
"mFaceEyebrowInnerRight"
name=
"mFaceEyebrowInnerRight"
...
@@ -3332,6 +3417,33 @@
...
@@ -3332,6 +3417,33 @@
</param_skeleton>
</param_skeleton>
</param>
</param>
<param
id=
"30017"
group=
"0"
name=
"Square_Jaw"
value_min=
"-.5"
value_max=
"1"
>
<param_skeleton>
<bone
name=
"mFaceJaw"
scale=
"0.0 0.1 0.0"
offset=
"0.0 0.0 0.0"
/>
<bone
name=
"mFaceLipLowerRight"
scale=
"0.0 0.0 0.0"
offset=
"0.0 0.0015 0.0"
/>
<bone
name=
"mFaceLipLowerLeft"
scale=
"0.0 0.0 0.0"
offset=
"0.0 -0.0015 0.0"
/>
</param_skeleton>
</param>
<param
<param
id=
"30018"
id=
"30018"
group=
"0"
group=
"0"
...
@@ -3396,6 +3508,38 @@
...
@@ -3396,6 +3508,38 @@
</param_skeleton>
</param_skeleton>
</param>
</param>
<param
id=
"30019"
group=
"0"
name=
"Upturned_Nose_Tip"
value_min=
"-1.5"
value_max=
"1"
>
<param_skeleton>
<bone
name=
"mFaceNoseBase"
scale=
"0 0 0"
offset=
"0.001 0 -0.002"
/>
<bone
name=
"mFaceNoseCenter"
scale=
"0 0 0"
offset=
"-0.002 0 0.004"
/>
<bone
name=
"mFaceNoseRight"
scale=
"0 0 0"
offset=
"0.001 0 -0.003"
/>
<bone
name=
"mFaceNoseLeft"
scale=
"0 0 0"
offset=
"0.001 0 -0.003"
/>
</param_skeleton>
</param>
</skeleton>
</skeleton>
...
@@ -4435,38 +4579,20 @@
...
@@ -4435,38 +4579,20 @@
</param>
</param>
<param
<param
id=
"7"
id=
"
2000
7"
group=
"0"
group=
"0"
name=
"Weak_Chin"
name=
"Weak_Chin"
label=
"Chin Angle"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"1"
label_min=
"Chin Out"
label_max=
"Chin In"
value_min=
"-.5"
value_min=
"-.5"
value_max=
".5"
value_max=
".5"
>
camera_elevation=
".1"
camera_distance=
".4"
camera_angle=
"45"
>
<param_morph
/>
<param_morph
/>
</param>
</param>
<param
<param
id=
"8"
id=
"
2000
8"
group=
"0"
group=
"0"
name=
"Double_Chin"
name=
"Double_Chin"
label=
"Chin-Neck"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"8"
label_min=
"Tight Chin"
label_max=
"Double Chin"
value_min=
"-.5"
value_min=
"-.5"
value_max=
"1.5"
value_max=
"1.5"
>
camera_elevation=
"-.1"
camera_distance=
".3"
camera_angle=
"60"
>
<param_morph
/>
<param_morph
/>
</param>
</param>
...
@@ -4560,20 +4686,11 @@
...
@@ -4560,20 +4686,11 @@
</param>
</param>
<param
<param
id=
"17"
id=
"
200
17"
group=
"0"
group=
"0"
name=
"Square_Jaw"
name=
"Square_Jaw"
label=
"Jaw Shape"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"2"
label_min=
"Pointy"
label_max=
"Square"
value_min=
"-.5"
value_min=
"-.5"
value_max=
"1"
value_max=
"1"
>
camera_distance=
".3"
camera_elevation=
".04"
camera_angle=
"-20"
>
<param_morph
/>
<param_morph
/>
</param>
</param>
...
@@ -4587,20 +4704,11 @@
...
@@ -4587,20 +4704,11 @@
</param>
</param>
<param
<param
id=
"19"
id=
"
200
19"
group=
"0"
group=
"0"
name=
"Upturned_Nose_Tip"
name=
"Upturned_Nose_Tip"
label=
"Nose Tip Angle"
wearable=
"shape"
edit_group=
"shape_nose"
edit_group_order=
"7"
label_min=
"Downturned"
label_max=
"Upturned"
value_min=
"-1.5"
value_min=
"-1.5"
value_max=
"1"
value_max=
"1"
>
camera_elevation=
".1"
camera_distance=
".35"
camera_angle=
"15"
>
<param_morph
/>
<param_morph
/>
</param>
</param>
...
@@ -4875,10 +4983,6 @@
...
@@ -4875,10 +4983,6 @@
id=
"20880"
id=
"20880"
group=
"0"
group=
"0"
name=
"Eyelid_Inner_Corner_Up"
name=
"Eyelid_Inner_Corner_Up"
label=
"Inner Eye Corner"
wearable=
"shape"
label_min=
"Corner Down"
label_max=
"Corner Up"
value_min=
"-1.3"
value_min=
"-1.3"
value_max=
"1.2"
>
value_max=
"1.2"
>
<param_morph
/>
<param_morph
/>
...
@@ -5005,21 +5109,12 @@
...
@@ -5005,21 +5109,12 @@
</param>
</param>
<param
<param
id=
"760"
id=
"
20
760"
group=
"0"
group=
"0"
name=
"Jaw_Angle"
name=
"Jaw_Angle"
wearable=
"shape"
label=
"Jaw Angle"
edit_group=
"shape_chin"
edit_group_order=
"3.5"
label_min=
"Low Jaw"
label_max=
"High Jaw"
value_min=
"-1.2"
value_min=
"-1.2"
value_max=
"2"
value_max=
"2"
value_default=
"0"
value_default=
"0"
>
camera_distance=
".5"
camera_elevation=
".04"
camera_angle=
"70"
>
<param_morph
/>
<param_morph
/>
</param>
</param>
...
@@ -11697,6 +11792,31 @@ render_pass="bump">
...
@@ -11697,6 +11792,31 @@ render_pass="bump">
</param_driver>
</param_driver>
</param>
</param>
<param
id=
"760"
group=
"0"
name=
"Jaw_Angle"
wearable=
"shape"
label=
"Jaw Angle"
edit_group=
"shape_chin"
edit_group_order=
"3.5"
label_min=
"Low Jaw"
label_max=
"High Jaw"
value_min=
"-1.2"
value_max=
"2"
value_default=
"0"
camera_distance=
".5"
camera_elevation=
".04"
camera_angle=
"70"
>
<param_driver>
<driven
id=
"20760"
/>
<driven
id=
"30760"
/>
</param_driver>
</param>
<param
<param
id=
"665"
id=
"665"
group=
"0"
group=
"0"
...
@@ -11721,6 +11841,53 @@ render_pass="bump">
...
@@ -11721,6 +11841,53 @@ render_pass="bump">
</param_driver>
</param_driver>
</param>
</param>
<param
id=
"7"
group=
"0"
name=
"Weak_Chin"
label=
"Chin Angle"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"1"
label_min=
"Chin Out"
label_max=
"Chin In"
value_min=
"-.5"
value_max=
".5"
camera_elevation=
".1"
camera_distance=
".4"
camera_angle=
"45"
>
<param_driver>
<driven
id=
"20007"
/>
<driven
id=
"30007"
/>
</param_driver>
</param>
<param
id=
"8"
group=
"0"
name=
"Double_Chin"
label=
"Chin-Neck"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"8"
label_min=
"Tight Chin"
label_max=
"Double Chin"
value_min=
"-.5"
value_max=
"1.5"
camera_elevation=
"-.1"
camera_distance=
".3"
camera_angle=
"60"
>
<param_driver>
<driven
id=
"20008"
/>
<driven
id=
"30008"
/>
</param_driver>
</param>
<param
<param
id=
"24"
id=
"24"
group=
"0"
group=
"0"
...
@@ -11973,6 +12140,29 @@ render_pass="bump">
...
@@ -11973,6 +12140,29 @@ render_pass="bump">
</param_driver>
</param_driver>
</param>
</param>
<param
id=
"17"
group=
"0"
name=
"Square_Jaw"
label=
"Jaw Shape"
wearable=
"shape"
edit_group=
"shape_chin"
edit_group_order=
"2"
label_min=
"Pointy"
label_max=
"Square"
value_min=
"-.5"
value_max=
"1"
camera_distance=
".3"
camera_elevation=
".04"
camera_angle=
"-20"
>
<param_driver>
<driven
id=
"20017"
/>
<driven
id=
"30017"
/>
</param_driver>
</param>
<param
<param
id=
"18"
id=
"18"
group=
"0"
group=
"0"
...
@@ -12019,6 +12209,29 @@ render_pass="bump">
...
@@ -12019,6 +12209,29 @@ render_pass="bump">
</param_driver>
</param_driver>
</param>
</param>
<param
id=
"19"
group=
"0"
name=
"Upturned_Nose_Tip"
label=
"Nose Tip Angle"
wearable=
"shape"
edit_group=
"shape_nose"
edit_group_order=
"7"
label_min=
"Downturned"
label_max=
"Upturned"
value_min=
"-1.5"
value_max=
"1"
camera_elevation=
".1"
camera_distance=
".35"
camera_angle=
"15"
>
<param_driver>
<driven
id=
"20019"
/>
<driven
id=
"30019"
/>
</param_driver>
</param>
<param
<param
id=
"828"
id=
"828"
group=
"0"
group=
"0"
...
...
This diff is collapsed.
Click to expand it.
indra/newview/character/avatar_skeleton.xml
+
3
−
2
View file @
e44bfcb5
<linden_skeleton
num_bones=
"13
1
"
num_collision_volumes=
"26"
version=
"2.0"
>
<linden_skeleton
num_bones=
"13
2
"
num_collision_volumes=
"26"
version=
"2.0"
>
<bone
aliases=
"hip avatar_mPelvis"
connected=
"false"
end=
"0.000 0.000 0.084"
group=
"Torso"
name=
"mPelvis"
pivot=
"0.000000 0.000000 1.067015"
pos=
"0.000 0.000 1.067"
rot=
"0.000000 0.000000 0.000000"
scale=
"1.000 1.000 1.000"
support=
"base"
>
<bone
aliases=
"hip avatar_mPelvis"
connected=
"false"
end=
"0.000 0.000 0.084"
group=
"Torso"
name=
"mPelvis"
pivot=
"0.000000 0.000000 1.067015"
pos=
"0.000 0.000 1.067"
rot=
"0.000000 0.000000 0.000000"
scale=
"1.000 1.000 1.000"
support=
"base"
>
<collision_volume
end=
"0.030 0.000 0.095"
group=
"Collision"
name=
"PELVIS"
pos=
"-0.01 0 -0.02"
rot=
"0.000000 8.00000 0.000000"
scale=
"0.12 0.16 0.17"
support=
"base"
/>
<collision_volume
end=
"0.030 0.000 0.095"
group=
"Collision"
name=
"PELVIS"
pos=
"-0.01 0 -0.02"
rot=
"0.000000 8.00000 0.000000"
scale=
"0.12 0.16 0.17"
support=
"base"
/>
<collision_volume
end=
"-0.100 0.000 0.000"
group=
"Collision"
name=
"BUTT"
pos=
"-0.06 0 -0.1"
rot=
"0.000000 0.00000 0.000000"
scale=
"0.1 0.1 0.1"
support=
"base"
/>
<collision_volume
end=
"-0.100 0.000 0.000"
group=
"Collision"
name=
"BUTT"
pos=
"-0.06 0 -0.1"
rot=
"0.000000 0.00000 0.000000"
scale=
"0.1 0.1 0.1"
support=
"base"
/>
...
@@ -62,6 +62,7 @@
...
@@ -62,6 +62,7 @@
<bone
connected=
"false"
end=
"0.047 0.003 0.000"
group=
"Lips"
name=
"mFaceLipLowerLeft"
pivot=
"0.032 0.014 -0.012"
pos=
"0.032 0.014 -0.012"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.047 0.003 0.000"
group=
"Lips"
name=
"mFaceLipLowerLeft"
pivot=
"0.032 0.014 -0.012"
pos=
"0.032 0.014 -0.012"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.047 -0.003 0.000"
group=
"Lips"
name=
"mFaceLipLowerRight"
pivot=
"0.032 -0.014 -0.012"
pos=
"0.032 -0.014 -0.012"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.047 -0.003 0.000"
group=
"Lips"
name=
"mFaceLipLowerRight"
pivot=
"0.032 -0.014 -0.012"
pos=
"0.032 -0.014 -0.012"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.048 0.000 0.000"
group=
"Lips"
name=
"mFaceLipLowerCenter"
pivot=
"0.037 0.000 -0.017"
pos=
"0.037 0.000 -0.017"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.048 0.000 0.000"
group=
"Lips"
name=
"mFaceLipLowerCenter"
pivot=
"0.037 0.000 -0.017"
pos=
"0.037 0.000 -0.017"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.021 0.000 -0.018"
group=
"Mouth"
name=
"mFaceChin"
pivot=
"0.053 0.000 -0.032"
pos=
"0.053 0.000 -0.032"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
</bone>
</bone>
<bone
connected=
"false"
end=
"0.036 0.000 0.000"
group=
"Face"
name=
"mFaceForeheadCenter"
pivot=
"0.069 0.000 0.065"
pos=
"0.069 0.000 0.065"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.036 0.000 0.000"
group=
"Face"
name=
"mFaceForeheadCenter"
pivot=
"0.069 0.000 0.065"
pos=
"0.069 0.000 0.065"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.048 0.000 0.000"
group=
"Lips"
name=
"mFaceLipUpperCenter"
pivot=
"0.060 0.000 -0.030"
pos=
"0.060 0.000 -0.030"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
<bone
connected=
"false"
end=
"0.048 0.000 0.000"
group=
"Lips"
name=
"mFaceLipUpperCenter"
pivot=
"0.060 0.000 -0.030"
pos=
"0.060 0.000 -0.030"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
...
@@ -212,7 +213,7 @@
...
@@ -212,7 +213,7 @@
<bone
connected=
"false"
end=
"0.002 -0.046 -0.491"
group=
"Limb"
name=
"mHindLimb1Left"
pivot=
"-0.204 0.129 -0.125"
pos=
"-0.204 0.129 -0.125"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"false"
end=
"0.002 -0.046 -0.491"
group=
"Limb"
name=
"mHindLimb1Left"
pivot=
"-0.204 0.129 -0.125"
pos=
"-0.204 0.129 -0.125"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"true"
end=
"-0.030 -0.003 -0.468"
group=
"Limb"
name=
"mHindLimb2Left"
pivot=
"0.002 -0.046 -0.491"
pos=
"0.002 -0.046 -0.491"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"true"
end=
"-0.030 -0.003 -0.468"
group=
"Limb"
name=
"mHindLimb2Left"
pivot=
"0.002 -0.046 -0.491"
pos=
"0.002 -0.046 -0.491"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"true"
end=
"0.112 0.000 -0.061"
group=
"Limb"
name=
"mHindLimb3Left"
pivot=
"-0.030 -0.003 -0.468"
pos=
"-0.030 -0.003 -0.468"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"true"
end=
"0.112 0.000 -0.061"
group=
"Limb"
name=
"mHindLimb3Left"
pivot=
"-0.030 -0.003 -0.468"
pos=
"-0.030 -0.003 -0.468"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
>
<bone
connected=
"true"
end=
"0.105 0.008 0.001"
group=
"Limb"
name=
"mHindLimb4Left"
pivot=
"0.112
-
0.000 -0.061"
pos=
"0.112
-
0.000 -0.061"
rot=
"0.000
00
0
0.000
000
0.000
000
"
scale=
"1.00
0
1.00
0
1.00
0
"
support=
"extended"
/>
<bone
connected=
"true"
end=
"0.105 0.008 0.001"
group=
"Limb"
name=
"mHindLimb4Left"
pivot=
"0.112 0.000 -0.061"
pos=
"0.112 0.000 -0.061"
rot=
"0.000 0.000 0.000"
scale=
"1.00 1.00 1.00"
support=
"extended"
/>
</bone>
</bone>
</bone>
</bone>
</bone>
</bone>
...
...
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Click to expand it.
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