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Commit e99a63f1 authored by Kitty Barnett's avatar Kitty Barnett
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Merge branch 'world/effect-base' into rlva/development

parents 196029d0 1fd98d08
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......@@ -70,7 +70,6 @@ LLVector4 LLTweenableValueLerp<LLVector4>::get()
LLVfxManager::LLVfxManager()
{
}
bool LLVfxManager::addEffect(LLVisualEffect* pEffectInst)
......@@ -81,7 +80,7 @@ bool LLVfxManager::addEffect(LLVisualEffect* pEffectInst)
if (m_Effects.end() != itEffect)
return false;
m_Effects.insert(pEffectInst);
m_Effects.insert(std::upper_bound(m_Effects.begin(), m_Effects.end(), pEffectInst, cmpEffect), pEffectInst);
return true;
}
......@@ -91,6 +90,20 @@ LLVisualEffect* LLVfxManager::getEffect(EVisualEffect eCode, const LLUUID& idEff
return (m_Effects.end() != itEffect) ? *itEffect : nullptr;
}
bool LLVfxManager::getEffects(std::list<LLVisualEffect*>& effectList, std::function<bool(const LLVisualEffect*)> fnFilter)
{
effectList.clear();
auto itEffect = boost::make_filter_iterator(fnFilter, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(fnFilter, m_Effects.end(), m_Effects.end());
while (itEffect != endEffect)
{
effectList.push_back(*itEffect++);
}
return effectList.size();
}
bool LLVfxManager::removeEffect(EVisualEffect eCode, const LLUUID& idEffect)
{
auto itEffect = std::find_if(m_Effects.begin(), m_Effects.end(), [eCode, &idEffect](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode && pEffect->getId() == idEffect; });
......@@ -104,33 +117,54 @@ bool LLVfxManager::removeEffect(EVisualEffect eCode, const LLUUID& idEffect)
void LLVfxManager::runEffect(EVisualEffect eCode, LLVisualEffectParams* pParams)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto pred = [eCode](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode; };
runEffect([eCode](const LLVisualEffect* pEffect) { return pEffect->getCode() == eCode; }, pParams);
}
void LLVfxManager::runEffect(EVisualEffectType eType, LLVisualEffectParams* pParams)
{
runEffect([eType](const LLVisualEffect* pEffect) { return pEffect->getType() == eType; }, pParams);
}
auto itEffect = boost::make_filter_iterator(pred, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(pred, m_Effects.end(), m_Effects.end());
void LLVfxManager::runEffect(std::function<bool(const LLVisualEffect*)> predicate, LLVisualEffectParams* pParams)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto itEffect = boost::make_filter_iterator(predicate, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(predicate, m_Effects.end(), m_Effects.end());
while (itEffect != endEffect)
{
LLVisualEffect* pEffect = *itEffect++;
if (pParams)
pParams->step(itEffect == endEffect);
pEffect->run(pParams);
if (pEffect->getEnabled())
{
if (pParams)
pParams->step(itEffect == endEffect);
pEffect->run(pParams);
}
}
}
void LLVfxManager::runEffect(EVisualEffectType eType, LLVisualEffectParams* pParams)
void LLVfxManager::updateEffect(LLVisualEffect* pEffect, bool fEnabled, U32 nPriority)
{
// *TODO-Catz: once we're done, check whether iterating over the entire list still has negliable impact
auto pred = [eType](const LLVisualEffect* pEffect) { return pEffect->getType() == eType; };
llassert(m_Effects.end() != std::find(m_Effects.begin(), m_Effects.end(), pEffect));
if ( (pEffect->getEnabled() != fEnabled) || (pEffect->getPriority() != nPriority) )
{
pEffect->setEnabled(fEnabled);
pEffect->setPriority(nPriority);
std::sort(m_Effects.begin(), m_Effects.end(), cmpEffect);
}
}
auto itEffect = boost::make_filter_iterator(pred, m_Effects.begin(), m_Effects.end()),
endEffect = boost::make_filter_iterator(pred, m_Effects.end(), m_Effects.end());
for (; itEffect != endEffect; ++itEffect)
// static
bool LLVfxManager::cmpEffect(const LLVisualEffect* pLHS, const LLVisualEffect* pRHS)
{
if (pLHS && pRHS)
{
if (pParams)
pParams->step(itEffect == endEffect);
(*itEffect)->run(pParams);
// Sort by code, then priority, then memory address
return (pLHS->getCode() == pRHS->getCode()) ? (pLHS->getPriority() == pRHS->getPriority() ? pLHS < pRHS
: pLHS->getPriority() > pRHS->getPriority())
: pLHS->getCode() < pRHS->getCode();
}
return (pLHS);
}
// ============================================================================
......@@ -71,6 +71,7 @@ struct LLShaderEffectParams : LLVisualEffectParams
class LLVisualEffect
{
friend class LLVfxManager;
public:
LLVisualEffect(LLUUID id, EVisualEffect eCode, EVisualEffectType eType)
: m_id(id), m_eCode(eCode), m_eType(eType)
......@@ -78,12 +79,17 @@ class LLVisualEffect
virtual ~LLVisualEffect() {}
EVisualEffect getCode() const { return m_eCode;}
bool getEnabled() const { return m_fEnabled; }
const LLUUID& getId() const { return m_id;}
U32 getPriority() const { return m_nPriority; }
EVisualEffectType getType() const { return m_eType;}
void setEnabled(bool enable) { m_fEnabled = enable; }
virtual void run(const LLVisualEffectParams* pParams) = 0;
protected:
void setPriority(U32 priority) { m_nPriority = priority; }
/*
* Member variables
*/
......@@ -91,7 +97,8 @@ class LLVisualEffect
LLUUID m_id;
EVisualEffect m_eCode;
EVisualEffectType m_eType;
U32 m_nPriority;
bool m_fEnabled = true;
U32 m_nPriority = 0;
};
// ============================================================================
......@@ -161,18 +168,23 @@ class LLVfxManager : public LLSingleton<LLVfxManager>
bool addEffect(LLVisualEffect* pEffectInst);
LLVisualEffect* getEffect(EVisualEffect eCode, const LLUUID& idEffect) const;
template<typename T> T* getEffect(const LLUUID& idEffect) const { return dynamic_cast<T*>(getEffect(T::EffectCode, idEffect)); }
bool getEffects(std::list<LLVisualEffect*>& effectList, std::function<bool(const LLVisualEffect*)> fnFilter);
template<typename T> bool getEffects(std::list<LLVisualEffect*>& effectList) { return getEffects(effectList, [](const LLVisualEffect* pEffect) { return pEffect->getCode() == T::EffectCode; }); }
bool hasEffect(EVisualEffect eCode) const;
bool removeEffect(EVisualEffect eCode, const LLUUID& idEffect);
template<typename T> bool removeEffect(const LLUUID& idEffect) { return removeEffect(T::EffectCode, idEffect); }
void runEffect(EVisualEffect eCode, LLVisualEffectParams* pParams = nullptr);
void runEffect(EVisualEffectType eType, LLVisualEffectParams* pParams = nullptr);
void updateEffect(LLVisualEffect* pEffect, bool fEnabled, U32 nPriority);
protected:
void runEffect(std::function<bool(const LLVisualEffect*)> fnFilter, LLVisualEffectParams* pParams);
static bool cmpEffect(const LLVisualEffect* pLHS, const LLVisualEffect* pRHS);
/*
* Member variables
*/
protected:
std::set<LLVisualEffect*> m_Effects;
std::vector<LLVisualEffect*> m_Effects;
};
// ============================================================================
......
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