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Commit ec23b4bc authored by Kitty Barnett's avatar Kitty Barnett
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Add the basic emoji dictionary class (responsible for loading them from disk...

Add the basic emoji dictionary class (responsible for loading them from disk and providing helpful lookup functions)
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...@@ -53,6 +53,7 @@ set(llui_SOURCE_FILES ...@@ -53,6 +53,7 @@ set(llui_SOURCE_FILES
lldockcontrol.cpp lldockcontrol.cpp
lldraghandle.cpp lldraghandle.cpp
lleditmenuhandler.cpp lleditmenuhandler.cpp
llemojidictionary.cpp
llf32uictrl.cpp llf32uictrl.cpp
llfiltereditor.cpp llfiltereditor.cpp
llflashtimer.cpp llflashtimer.cpp
...@@ -163,6 +164,7 @@ set(llui_HEADER_FILES ...@@ -163,6 +164,7 @@ set(llui_HEADER_FILES
lldockablefloater.h lldockablefloater.h
lldockcontrol.h lldockcontrol.h
lleditmenuhandler.h lleditmenuhandler.h
llemojidictionary.h
llf32uictrl.h llf32uictrl.h
llfiltereditor.h llfiltereditor.h
llflashtimer.h llflashtimer.h
......
/**
* @file llemojidictionary.cpp
* @brief Implementation of LLEmojiDictionary
*
* $LicenseInfo:firstyear=2014&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#include "linden_common.h"
#include "lldir.h"
#include "llemojidictionary.h"
#include "llsdserialize.h"
#include <boost/algorithm/string.hpp>
// ============================================================================
// Constants
//
constexpr char SKINNED_EMOJI_FILENAME[] = "emoji_characters.xml";
// ============================================================================
// Helper functions
//
template<class T>
std::list<T> llsd_array_to_list(const LLSD& sd, std::function<void(T&)> mutator = {});
template<>
std::list<std::string> llsd_array_to_list(const LLSD& sd, std::function<void(std::string&)> mutator)
{
std::list<std::string> result;
for (LLSD::array_const_iterator it = sd.beginArray(), end = sd.endArray(); it != end; ++it)
{
const LLSD& entry = *it;
if (!entry.isString())
continue;
result.push_back(entry.asStringRef());
if (mutator)
{
mutator(result.back());
}
}
return result;
}
LLEmojiDescriptor::LLEmojiDescriptor(const LLSD& descriptor_sd)
{
Name = descriptor_sd["Name"].asStringRef();
const LLWString emoji_string = utf8str_to_wstring(descriptor_sd["Character"].asString());
Character = (1 == emoji_string.size()) ? emoji_string[0] : L'\0'; // We don't currently support character composition
auto toLower = [](std::string& str) { LLStringUtil::toLower(str); };
ShortCodes = llsd_array_to_list<std::string>(descriptor_sd["ShortCodes"], toLower);
Categories = llsd_array_to_list<std::string>(descriptor_sd["Categories"], toLower);
if (Name.empty())
{
Name = ShortCodes.front();
}
}
bool LLEmojiDescriptor::isValid() const
{
return
Character &&
!ShortCodes.empty() &&
!Categories.empty();
}
// ============================================================================
// LLEmojiDictionary class
//
LLEmojiDictionary::LLEmojiDictionary()
{
}
// static
void LLEmojiDictionary::initClass()
{
LLEmojiDictionary* pThis = &LLEmojiDictionary::initParamSingleton();
LLSD data;
const std::string filename = gDirUtilp->findSkinnedFilenames(LLDir::XUI, SKINNED_EMOJI_FILENAME, LLDir::CURRENT_SKIN).front();
llifstream file(filename.c_str());
if (file.is_open())
{
LL_DEBUGS() << "Loading emoji characters file at " << filename << LL_ENDL;
LLSDSerialize::fromXML(data, file);
}
if (data.isUndefined())
{
LL_WARNS() << "Emoji file characters missing or ill-formed" << LL_ENDL;
return;
}
for (LLSD::array_const_iterator descriptor_it = data.beginArray(), descriptor_end = data.endArray(); descriptor_it != descriptor_end; ++descriptor_it)
{
LLEmojiDescriptor descriptor(*descriptor_it);
if (!descriptor.isValid())
{
LL_WARNS() << "Skipping invalid emoji descriptor " << descriptor.Character << LL_ENDL;
continue;
}
pThis->addEmoji(std::move(descriptor));
}
}
LLWString LLEmojiDictionary::findMatchingEmojis(std::string needle)
{
// Search without the colon (if present) so the user can type ':food' and see all emojis in the 'Food' category
LLStringUtil::toLower(needle);
const auto kitty_needle = boost::make_iterator_range((boost::starts_with(needle, ":")) ? needle.begin() + 1 : needle.begin(), needle.end());
LLWString wstr;
for (const auto& descr : mEmojis)
{
for (const auto& short_code : descr.ShortCodes)
{
if (boost::icontains(short_code, kitty_needle))
{
wstr.push_back(descr.Character);
continue;
}
}
for (const auto& category : descr.Categories)
{
if (boost::icontains(category, kitty_needle))
{
wstr.push_back(descr.Character);
continue;
}
}
}
return wstr;
}
std::string LLEmojiDictionary::getNameFromEmoji(llwchar ch)
{
const auto it = mEmoji2Descr.find(ch);
return (mEmoji2Descr.end() != it) ? it->second->Name : LLStringUtil::null;
}
void LLEmojiDictionary::addEmoji(LLEmojiDescriptor&& descr)
{
mEmojis.push_back(descr);
const LLEmojiDescriptor& back = mEmojis.back();
mEmoji2Descr.insert(std::make_pair(descr.Character, &back));
}
// ============================================================================
/**
* @file llemojidictionary.h
* @brief Header file for LLEmojiDictionary
*
* $LicenseInfo:firstyear=2014&license=viewerlgpl$
* Second Life Viewer Source Code
* Copyright (C) 2014, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
* $/LicenseInfo$
*/
#pragma once
#include "lldictionary.h"
#include "llinitdestroyclass.h"
#include "llsingleton.h"
// ============================================================================
// LLEmojiDescriptor class
//
struct LLEmojiDescriptor
{
LLEmojiDescriptor(const LLSD& descriptor_sd);
bool isValid() const;
std::string Name;
llwchar Character;
std::list<std::string> ShortCodes;
std::list<std::string> Categories;
};
// ============================================================================
// LLEmojiDictionary class
//
class LLEmojiDictionary : public LLParamSingleton<LLEmojiDictionary>, public LLInitClass<LLEmojiDictionary>
{
LLSINGLETON(LLEmojiDictionary);
~LLEmojiDictionary() override {};
public:
static void initClass();
LLWString findMatchingEmojis(std::string needle);
std::string getNameFromEmoji(llwchar ch);
private:
void addEmoji(LLEmojiDescriptor&& descr);
private:
std::list<LLEmojiDescriptor> mEmojis;
std::map<llwchar, const LLEmojiDescriptor*> mEmoji2Descr;
};
// ============================================================================
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