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Commit ec52f622 authored by Todd Stinson's avatar Todd Stinson
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Adding the ability to pull in the pathing library as a prebuilt dependency.

parent d3299410
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......@@ -1098,7 +1098,7 @@
<key>llconvexdecomposition</key>
<map>
<key>license</key>
<string>havok</string>
<string>llconvexdecomposition</string>
<key>license_file</key>
<string>on_file</string>
<key>name</key>
......@@ -1759,6 +1759,78 @@
</map>
</map>
</map>
<key>havok</key>
<map>
<key>license</key>
<string>havok-ares</string>
<key>license_file</key>
<string>LICENSES/havok.txt</string>
<key>name</key>
<string>havok</string>
<key>platforms</key>
<map>
<key>darwin</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>286741271be3dc3473af3044ad6d002e</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-havok/rev/224189/arch/Darwin/installer/havok-0.1-darwin-20110316.tar.bz2</string>
</map>
<key>name</key>
<string>darwin</string>
</map>
<key>linux</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>1b6c85fc7705779cd2c2b02f7437fb24</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-havok/rev/224189/arch/Linux/installer/havok-0.1-linux-20110316.tar.bz2</string>
</map>
<key>name</key>
<string>linux</string>
</map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>534c5217692bef44a60a3cf26ccb08d9</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/3p-havok-source_Windows-vs2010/rev/245961/arch/CYGWIN/installer/havok_source-2011.2-windows-20111130.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
</map>
<key>llpathinglib</key>
<map>
<key>license</key>
<string>llpathinglib</string>
<key>license_file</key>
<string>LICENSES/llpathinglib.txt</string>
<key>name</key>
<string>llpathinglib</string>
<key>platforms</key>
<map>
<key>windows</key>
<map>
<key>archive</key>
<map>
<key>hash</key>
<string>7cc6478529a05410375bf9f26876f275</string>
<key>url</key>
<string>http://s3-proxy.lindenlab.com/private-builds-secondlife-com/hg/repo/stinson_llpathinglibrary/rev/246536/arch/CYGWIN/installer/llpathinglibrary-0.1-windows-20111209.tar.bz2</string>
</map>
<key>name</key>
<string>windows</string>
</map>
</map>
</map>
</map>
<key>package_description</key>
<map>
......
# -*- cmake -*-
include(Prebuilt)
use_prebuilt_binary(havok)
set(Havok_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/libraries/include/havok/Source)
if (CMAKE_BUILD_TYPE MATCHES "Debug")
set(HAVOK_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/libraries/i686-win32/lib/debug/havok)
else (CMAKE_BUILD_TYPE MATCHES "Debug")
set(HAVOK_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/libraries/i686-win32/lib/release/havok)
endif (CMAKE_BUILD_TYPE MATCHES "Debug")
find_library(HK_BASE_LIB hkBase PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_COMPAT_LIB hkCompat PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_GEOMETRY_UTILITIES_LIB hkGeometryUtilities PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_INTERNAL_LIB hkInternal PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_SERIALIZE_LIB hkSerialize PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_SCENEDATA_LIB hkSceneData PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_COLLIDE_LIB hkpCollide PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_UTILITIES_LIB hkpUtilities PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_CONSTRAINTSOLVER_LIB hkpConstraintSolver PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_DYNAMICS_LIB hkpDynamics PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_INTERNAL_LIB hkpInternal PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_AI_INTERNAL_LIB hkaiInternal PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_AI_PATHFINDING_LIB hkaiPathfinding PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_AI_AIPHYSICSBRIDGE_LIB hkaiaiphysicsbridge PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_UTILITIES_LIB hkputilities PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_CD_INTERNAL_LIB hkcdinternal PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_PHYS_VEHICLE_LIB hkpVehicle PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_VISUALIZE_LIB hkVisualize PATHS ${HAVOK_LIBRARY_PATH})
find_library(HK_AI_VISUALIZE_LIB hkaiVisualize PATHS ${HAVOK_LIBRARY_PATH})
set(HK_LIBRARIES
${HK_BASE_LIB}
${HK_COMPAT_LIB}
${HK_GEOMETRY_UTILITIES_LIB}
${HK_INTERNAL_LIB}
${HK_SERIALIZE_LIB}
${HK_SCENEDATA_LIB}
${HK_PHYS_COLLIDE_LIB}
${HK_PHYS_UTILITIES_LIB}
${HK_PHYS_CONSTRAINTSOLVER_LIB}
${HK_PHYS_DYNAMICS_LIB}
${HK_PHYS_INTERNAL_LIB}
${HK_AI_INTERNAL_LIB}
${HK_AI_PATHFINDING_LIB}
${HK_AI_AIPHYSICSBRIDGE_LIB}
${HK_PHYS_UTILITIES_LIB}
${HK_CD_INTERNAL_LIB}
${HK_PHYS_VEHICLE_LIB}
${HK_VISUALIZE_LIB}
${HK_AI_VISUALIZE_LIB}
)
# -*- cmake -*-
include(Prebuilt)
use_prebuilt_binary(llpathinglib)
set(LLPATHING_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/libraries/include)
if (CMAKE_BUILD_TYPE MATCHES "Debug")
set(LLPATHING_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/debug)
else (CMAKE_BUILD_TYPE MATCHES "Debug")
set(LLPATHING_LIBRARY_PATH ${LIBS_PREBUILT_DIR}/lib/release)
endif (CMAKE_BUILD_TYPE MATCHES "Debug")
find_library(LL_PATHING_LIB llpathinglib PATHS ${LLPATHING_LIBRARY_PATH})
set(LLPATHING_LIBRARIES
${LL_PATHING_LIB}
)
......@@ -13,6 +13,7 @@ include(EXPAT)
include(FMOD)
include(OPENAL)
include(FindOpenGL)
include(Havok)
include(JsonCpp)
include(LLAudio)
include(LLCharacter)
......@@ -23,6 +24,7 @@ include(LLImageJ2COJ)
include(LLInventory)
include(LLMath)
include(LLMessage)
include(LLPathingLib)
include(LLPlugin)
include(LLPrimitive)
include(LLRender)
......@@ -52,6 +54,7 @@ include_directories(
${LLCHARACTER_INCLUDE_DIRS}
${LLCOMMON_INCLUDE_DIRS}
${LLCONVEXDECOMP_INCLUDE_DIRS}
${LLPATHING_INCLUDE_DIRS}
${FMOD_INCLUDE_DIR}
${LLIMAGE_INCLUDE_DIRS}
${LLKDU_INCLUDE_DIRS}
......@@ -1739,6 +1742,8 @@ endif (WINDOWS)
# To work around this, higher level modules should be listed before the modules
# that they depend upon. -brad
target_link_libraries(${VIEWER_BINARY_NAME}
${LLPATHING_LIBRARIES}
${HK_LIBRARIES}
${UPDATER_LIBRARIES}
${GOOGLE_PERFTOOLS_LIBRARIES}
${LLAUDIO_LIBRARIES}
......
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