Skip to content
Snippets Groups Projects
Commit f335d9af authored by Cosmic Linden's avatar Cosmic Linden
Browse files

secondlife/viewer#906: Add tiling test to renamed PBR terrain appearance test plan

parent 7acfc57c
No related branches found
No related tags found
No related merge requests found
# PBR Terrain Appearance # PBR Terrain Appearance
## Tiling
If two adjacent regions have the same PBR terrain settings, then:
- There should not be seams between the two regions at their shared border
- The ground should not suddenly slide beneath the avatar when moving between regions (except due to movement of the avatar, which is not covered by this test plan)
## Feature Gating
PBR terrain should have lower detail on lower graphics settings. PBR terrain will also not show emissive textures on some machines (like Macs) which do not support more than 16 textures. PBR terrain should have lower detail on lower graphics settings. PBR terrain will also not show emissive textures on some machines (like Macs) which do not support more than 16 textures.
## Triplanar Mapping ### Triplanar Mapping
Triplanar mapping improves the texture repeats on the sides of terrain slopes. Triplanar mapping improves the texture repeats on the sides of terrain slopes.
...@@ -11,7 +20,7 @@ Availability of Triplanar mapping: ...@@ -11,7 +20,7 @@ Availability of Triplanar mapping:
- Medium-High and below: No triplanar mapping - Medium-High and below: No triplanar mapping
- High and above: Triplanar mapping - High and above: Triplanar mapping
## PBR Textures ### PBR Textures
At the highest graphics support level, PBR terrain supports all PBR textures. At the highest graphics support level, PBR terrain supports all PBR textures.
...@@ -21,6 +30,6 @@ Availability of PBR textures varies by machine and graphics setting: ...@@ -21,6 +30,6 @@ Availability of PBR textures varies by machine and graphics setting:
- Medium-Low, and machines that do not support greater than 16 textures such as Macs: All PBR textures enabled except emissive textures. - Medium-Low, and machines that do not support greater than 16 textures such as Macs: All PBR textures enabled except emissive textures.
- Medium: All PBR textures enabled - Medium: All PBR textures enabled
## PBR Alpha ### PBR Alpha
PBR terrain does not support materials with alpha blend or double-sided. In addition, the viewer does not make any guarantees about what will render behind the terrain if alpha is used. PBR terrain does not support materials with alpha blend or double-sided. In addition, the viewer does not make any guarantees about what will render behind the terrain if alpha is used.
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment