- Aug 25, 2016
-
-
Brad Payne (Vir Linden) authored
-
- Aug 24, 2016
-
-
Brad Payne (Vir Linden) authored
SL-427 - trying less frequent computeBodySize() updates to avoid 'camera at sea' and related issues.
-
- Aug 23, 2016
-
-
Brad Payne (Vir Linden) authored
-
Brad Payne (Vir Linden) authored
-
- Aug 19, 2016
-
-
Brad Payne (Vir Linden) authored
MAINT-6647 - make SLM behavior still available if MeshImportUseSLM is true; still defaults to false.
-
- Aug 18, 2016
-
-
Brad Payne (Vir Linden) authored
-
- Aug 17, 2016
-
-
Brad Payne (Vir Linden) authored
-
Brad Payne (Vir Linden) authored
MAINT-6647 - ignore previously created slm files on model upload. SL-442 - change coloring for show bones, to highlight joint positions and rigging
-
- Aug 16, 2016
-
-
eli authored
-
Brad Payne (Vir Linden) authored
-
Brad Payne (Vir Linden) authored
-
Nat Goodspeed authored
The CMake invocations are controlled by UNATTENDED -- these were not. Let CMake do it if it must be done.
-
- Aug 15, 2016
-
-
Brad Payne (Vir Linden) authored
-
Brad Payne (Vir Linden) authored
-
Nat Goodspeed authored
-
Nat Goodspeed authored
-
Brad Payne (Vir Linden) authored
-
Nat Goodspeed authored
VSTool manipulates the SecondLife.sln solution file for the convenience of a developer subsequently running Visual Studio interactively. But the cost of having it sometimes break TeamCity automated builds is too high -- especially since we never expect to run Visual Studio interactively on a TC build host. Also remove the CMake UNATTENDED variable that controlled it.
-
Brad Payne (Vir Linden) authored
-
- Aug 12, 2016
-
-
Brad Payne (Vir Linden) authored
MAINT-6631 - reluctantly, added support for animation of collision volumes, to avoid breaking existing content.
-
- Aug 11, 2016
- Aug 09, 2016
-
-
Brad Payne (Vir Linden) authored
SL-109 - made viewer much less tolerant of bad data in avatar_skeleton.xml or avatar_lad.xml. If either of these is broken, there's no point trying to continue, more informative to just error out with an appropriate message.
-
Brad Payne (Vir Linden) authored
-
- Aug 08, 2016
-
-
Brad Payne (Vir Linden) authored
SL-433 - fix for mesh eye scaling with eye size slider. Previous values were based on incorrectly sized reference eyes.
-
- Aug 04, 2016
-
-
AndreyL ProductEngine authored
-
Andrey Lihatskiy authored
-
AndreyL ProductEngine authored
-
Nat Goodspeed authored
The only call to the findDiscardLevelsBoundaries() method was commented out inside initDecode(), with a comment: // Merov : Test!! DO NOT COMMIT!! This was the only caller of copy_tile(), which was the only caller of copy_block(). Commented out all three of these (biggish!) functions, since I have no idea what any of them were supposed to do or when it might be useful to call them. In other words, I can't yet rule out the possibility that I might have to uncomment them.
-
AndreyL ProductEngine authored
-
- Aug 01, 2016
-
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
- Jul 27, 2016
-
-
AndreyL ProductEngine authored
-
- Jul 26, 2016
-
-
AndreyL ProductEngine authored
-
- Aug 03, 2016
-
-
Nat Goodspeed authored
Use boost::scoped_ptr instead of raw pointers to LLKDUMemSource, LLKDUDecodeState, kdu_coords and kdu_dims so cleanup is simpler, and automated on destruction of LLImageJ2CKDU. Replace pointer to kdu_codestream with a custom RAII class. kdu_codestream is itself an opaque handle, so we don't need to add another layer of indirection. Just wrap it to ensure its destroy() method is reliably called when needed. Make static instances of LLKDUMessageWarning and LLKDUMessageError self-register, eliminating the companion static bool and explicit checks in code.
-
- Jul 26, 2016
-
-
Oz Linden authored
-
- Jul 25, 2016
-
-
andreykproductengine authored
-
- Jul 22, 2016
-
-
Nat Goodspeed authored
instead of legacy BOOL.
-
Nat Goodspeed authored
Derive them both from a common base class that does the message logging, instead of having each handler class log redundantly -- especially since the put_text() override accepting const kdu_uint16* was simply streaming the kdu_uint16 pointer to the log file, which would log the hex value of the pointer. Although we want a static instance of each of these handler classes, pull it out rather than nesting the instance within the class itself.
-