- Jan 29, 2020
-
-
Dave Houlton authored
Remove checks for Vertex Shader capability and UI selection of no Basic Shaders.
-
Dave Houlton authored
-
- Jan 28, 2020
-
-
Nat Goodspeed authored
following promotion of DRTVWR-496
-
- Jan 23, 2020
-
-
Dave Houlton authored
-
- Jan 22, 2020
-
-
Dave Houlton authored
-
- Jan 20, 2020
-
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
- Jan 16, 2020
-
-
andreykproductengine authored
-
- Jan 15, 2020
-
-
andreykproductengine authored
-
andreykproductengine authored
-
- Jan 14, 2020
-
-
andreykproductengine authored
-
- Jan 13, 2020
-
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
maxim_productengine authored
-
- Jan 10, 2020
-
-
Ptolemy authored
-
andreykproductengine authored
-
- Jan 09, 2020
-
-
andreykproductengine authored
-
- Jan 10, 2020
-
-
maxim_productengine authored
-
- Jan 08, 2020
-
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
- Jan 06, 2020
-
-
andreykproductengine authored
-
andreykproductengine authored
-
- Jan 03, 2020
-
-
andreykproductengine authored
-
- Jan 02, 2020
-
-
andreykproductengine authored
-
- Dec 23, 2019
-
-
Michael Pohoreski (Ptolemy Linden) authored
-
Michael Pohoreski (Ptolemy Linden) authored
-
Michael Pohoreski (Ptolemy Linden) authored
Fix SL-12006: Fullbright with specular map, Alpha Mode Emissive, and wrong Diffuse for Alpha Mode Blend
-
Michael Pohoreski (Ptolemy Linden) authored
-
- Dec 20, 2019
-
-
Dave Houlton authored
-
- Dec 19, 2019
-
-
Dave Houlton authored
-
andreykproductengine authored
-
andreykproductengine authored
-
andreykproductengine authored
-
- Dec 17, 2019
-
-
Michael Pohoreski (Ptolemy Linden) authored
-
Michael Pohoreski (Ptolemy Linden) authored
-