- Nov 27, 2012
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Richard Linden authored
hunting down bad values and crashes
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- Nov 20, 2012
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Richard Linden authored
fixes to merge
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- Nov 19, 2012
- Nov 17, 2012
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Richard Linden authored
got new fast timer code to compile and run
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- Nov 15, 2012
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Richard Linden authored
eliminated min and max macros from windows.h got rest of viewer to compile against llfasttimer changes
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Richard Linden authored
cleaning up build moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc streamlined Time class and consolidated functionality in BlockTimer class llfasttimer is no longer included via llstring.h, so had to add it manually in several places
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- Nov 14, 2012
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Oz Linden authored
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- Nov 13, 2012
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Oz Linden authored
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Richard Linden authored
moving fast timers into lltrace namespace and accumulation system
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William Todd Stinson authored
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William Todd Stinson authored
MAINT-1891: FIX Updating the LLPipeline::clearRebuildGroups() to preserve HUD groups. clearRebuildGroups() is called during the teleport process. In the previous state, HUD objects were being incorrectly removed from the rebuild groups during the teleport process. This change will preserve HUD groups and should resolve this issue.
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- Nov 12, 2012
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William Todd Stinson authored
MAINT-1890: A hacky fix for flexi-prim updates after teleport by ignoring the sUpdateDelay value and simply updating all flexi-prims. This change most likely reduces frame rate.
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Richard Linden authored
removed remnants of LLFastTimer::FrameState
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Richard Linden authored
simplified llfasttimer code down to 2 classes llunit unit conversion now done in floating point or 64 bit integer precision, depending on source type
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Kelly Washington authored
* Improve draw performance of scroll lists by only drawing what is visible * Reduce frequency of expensive column width calculations Fixes by Richard
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Kelly Washington authored
* Remove debug spam
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William Todd Stinson authored
MAINT-1894: FIX This *should* fix a crash in the LLVolume::resizePath() method. The callstacks indicated that the std library was throwing a length exception on the std::vector::resize() call. Most likely cause was that the recent changes for flexi-prims were causing the mRenderRes to become negative. And thus, the 1<<mRenderRes calculation was generating a really large value for num_render_sections.
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Kelly Washington authored
* LLScrollListControl to use LLAvatarNameCache instead of gCacheName
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Kelly Washington authored
* Use LLAvatarNameCache in group UI to match what namelists use and prevent double lookups * Remove LLSD -> Prams legacy pattern which is super slow. * Member list on general tab only adds to the list after names are known
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Kelly Washington authored
* Fix bad font name in llpanelgrouplandmoney
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Kelly Washington authored
* llpanelgroupinvite to use LLAvatarNameCache isntead of legacy gCacheName
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Kelly Washington authored
* Clean up 'is group' extra data in namelists.
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Kelly Washington authored
* Split avatar name requests up among multiple frames to prevent overloading the nameserver and having requests time out.
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- Nov 09, 2012
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Oz Linden authored
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Oz Linden authored
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Oz Linden authored
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Richard Linden authored
Finished making LLUnit implicitly convertible to/from scalar integer values cleaned up test code
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- Nov 08, 2012
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William Todd Stinson authored
MAINT-1228, MAINT-1668: Deleting code that had been originally deleted to fix these issues, but then was accidentally re-introduced during a bad merge.
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Oz Linden authored
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Oz Linden authored
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- Nov 07, 2012
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Richard Linden authored
further fixes to implicit conversion of unit types
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eli authored
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eli authored
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