- Sep 27, 2018
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Brad Payne (Vir Linden) authored
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- Sep 25, 2018
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Brad Payne (Vir Linden) authored
SL-1291 - fixed some issues with selection highlighting of objects rezzed while in build mode. Not clear whether this addresses the original issue, which isn't reproing
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- Sep 19, 2018
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Brad Payne (Vir Linden) authored
SL-9680, SL-9673 - set attachment distance floor at 0.01 to avoid triggering divide-by-zero prevention logic. Force HUD attachments to always be full detail.
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- Sep 17, 2018
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Sep 10, 2018
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Brad Payne (Vir Linden) authored
SL-966 - animated object size/pos constraints cont, including some settings for debugging. additional options to anim_tool.py for making test animations
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- Sep 07, 2018
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Sep 06, 2018
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Brad Payne (Vir Linden) authored
SL-966 - size and pos limit calcs moved to sep method. Global scale option for testing of size limits.
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- Sep 04, 2018
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Oz Linden authored
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- Aug 27, 2018
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Brad Payne (Vir Linden) authored
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- Aug 24, 2018
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Brad Payne (Vir Linden) authored
SL-944 - logcontrol options to control which log recorders get used. This can be useful for performance reasons when especially verbose debug logging is needed.
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- Aug 22, 2018
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Brad Payne (Vir Linden) authored
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- Aug 21, 2018
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Nat Goodspeed authored
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Nat Goodspeed authored
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- Aug 10, 2018
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Oz Linden authored
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- Aug 08, 2018
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Aug 02, 2018
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Brad Payne (Vir Linden) authored
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Oz Linden authored
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Nat Goodspeed authored
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Nat Goodspeed authored
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Nat Goodspeed authored
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Oz Linden authored
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- Aug 01, 2018
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Brad Payne (Vir Linden) authored
SL-937 - added debug setting DebugObjectLODs to help track LOD calculations especially for rigged meshes
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- Jul 31, 2018
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Brad Payne (Vir Linden) authored
SL-937 - use dynamic box for rigged mesh attached to normal avatar as well. Still has a 2x error in the radius calc, but gets radius using the dynamic box.
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Brad Payne (Vir Linden) authored
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- Jul 29, 2018
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Oz Linden authored
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- Jul 20, 2018
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Brad Payne (Vir Linden) authored
MAINT-8863 - less verbose diagnostics, kept the fix. Make sure joint nums get rebuilt after invalid joints are scrubbed.
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- Jul 18, 2018
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andreykproductengine authored
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- Jul 17, 2018
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andreykproductengine authored
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- Jul 13, 2018
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Brad Payne (Vir Linden) authored
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Brad Payne (Vir Linden) authored
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- Jul 12, 2018
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Brad Payne (Vir Linden) authored
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- Jul 11, 2018
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Brad Payne (Vir Linden) authored
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- Jul 10, 2018
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Brad Payne (Vir Linden) authored
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- Jul 09, 2018
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Brad Payne (Vir Linden) authored
MAINT-7926, MAINT-8400 - fixes related to bounding box and LOD calculations for rigged meshes in animated objects
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Oz Linden authored
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