- Aug 06, 2013
-
-
Graham Linden authored
-
- Aug 05, 2013
-
-
Oz Linden authored
-
Oz Linden authored
-
Oz Linden authored
-
Graham Madarasz (Graham Linden) authored
NORSPEC-304 NORSPEC-336 another attempt as resolving black glow overdraw without breaking glow (even for alpha-blended) faces
-
Graham Linden authored
-
Graham Linden authored
-
- Aug 04, 2013
-
-
Graham Linden authored
-
- Aug 03, 2013
-
-
Graham Linden authored
-
Graham Linden authored
-
- Aug 01, 2013
-
-
Graham Linden authored
-
Graham Madarasz (Graham Linden) authored
-
- Jul 30, 2013
-
-
Graham Linden authored
-
Graham Madarasz (Graham Linden) authored
-
Graham Madarasz (Graham Linden) authored
-
Aura Linden authored
-
- Jul 29, 2013
-
-
Aura Linden authored
-
Graham Madarasz (Graham Linden) authored
-
- Jul 28, 2013
-
-
Graham Madarasz authored
NORSPEC-314 fixed another mac-specific stupidity by splitting out a new srgb_mac version of the shader
-
Graham Linden authored
-
Graham Linden authored
-
Graham Madarasz authored
-
- Jul 26, 2013
-
-
Graham Linden authored
-
Graham Linden authored
-
- Jul 25, 2013
-
-
Aura Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
- Jul 24, 2013
-
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
MATBUG-315 remove unused uniforms from depth downsample frag shaders as they anger some shader compilers despite not being used
-
Graham Linden authored
-
- Jul 23, 2013
-
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-
Graham Linden authored
-