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    • Geenz's avatar
      Tweaked naming a bit, also white space. · 0272c47e
      Geenz authored
      Will wait for a response from @graham_linden regarding moving the sRGB conversion functions in llmath.h to llrender.
      0272c47e
    • Geenz's avatar
      Gamma correction pass 2: · 57d88a8a
      Geenz authored
      Make sure lights are in the correct color space.
      Bonus: cache the sRGB color in setLightColor on point and spot lights.  Frees up a pow and some multiplies on the CPU every frame.
      57d88a8a
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