- Jan 20, 2012
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David Parks authored
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- Dec 16, 2011
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David Parks authored
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- Nov 10, 2011
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David Parks authored
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- Nov 08, 2011
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David Parks authored
SH-24114 Remove unused vectorization code (outdated/unused with SSE2 requirement and llvetor4a et al)
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- Oct 26, 2011
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Leslie Linden authored
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- Oct 14, 2011
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David Parks authored
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- Aug 29, 2011
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Xiaohong Bao authored
and SH-2358: Crash in LLError::crashAndLoop: Invalid face index
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- Aug 22, 2011
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Richard Nelson authored
reviewed by Leslie
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- Aug 17, 2011
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Oz Linden authored
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David Parks authored
SH-2188 Fix for generally bad vertex buffer updates for rigged attachments and fix for viewer always thinking meshes initially have 8 texture entries.
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- Aug 15, 2011
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David Parks authored
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- Jul 08, 2011
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Brad Payne (Vir Linden) authored
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- Jul 05, 2011
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David Parks authored
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- Jul 04, 2011
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Kadah_Coba authored
Removed dynamic allocation on mVariables and mConstants CS cleanup
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- Jun 30, 2011
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Kadah_Coba authored
Support for floor, ceil, modulo. Fixed ABS. Added more constants, SQRT_TWO_PI and SQRT3
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Kadah_Coba authored
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- Jun 24, 2011
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Xiaohong Bao authored
SH-1891: viewer crashes while previewing "RYOMA 3D XML File.dae"; SH-1890: Crash loading palm tree
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- Jun 20, 2011
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Nyx (Neal Orman) authored
linux caught the fact that we're using an integer absolute value function when we should be using a floating-point version.
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- Jun 18, 2011
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David Parks authored
SH-828 Fix for using uninitialized data when normals or texture coordinates are absent from collada file (can now upload meshes without normals or texture coordinates).
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- Jun 09, 2011
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David Parks authored
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David Parks authored
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- Jun 07, 2011
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David Parks authored
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- Jun 06, 2011
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David Parks authored
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Nyx (Neal Orman) authored
when fasttimers are amazingly consistent, we remove all data as outliers instead of removing nothing. Probably something else going on here, but this should fix the crash so we can analyze better.
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- Jun 03, 2011
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David Parks authored
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- Jun 02, 2011
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David Parks authored
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- May 26, 2011
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David Parks authored
SH-1359 General octree tune-up -- increase maximum capacity of an octree node and rework requested octree node sizes for minimum triangles per frame and maximum triangles per drawing call.
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- May 25, 2011
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David Parks authored
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- May 12, 2011
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brad kittenbrink authored
reviewed by davep.
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- May 11, 2011
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David Parks authored
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- May 04, 2011
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David Parks authored
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- May 03, 2011
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Loren Shih authored
Updated header blocks for llphysicsshapebuilderutil classes.
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- Apr 12, 2011
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David Parks authored
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David Parks authored
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- Apr 08, 2011
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David Parks authored
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- Apr 07, 2011
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David Parks authored
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- Apr 04, 2011
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Ricky Curtice authored
Parenthisized a #define to make it safer, adjusted some notes (and added a TODO) around some extremely obscure code that needs further attention but which is outside this scope.
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- Mar 29, 2011
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David Parks authored
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- Mar 23, 2011
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Nyx (Neal Orman) authored
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- Mar 22, 2011
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David Parks authored
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