- Jun 23, 2020
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andreykproductengine authored
- Edit mode appears to be obsolete and is not used, cleaned up - Improved ability to set defaults - Improved some labels - Made buttons bigger to accomodate languages with longer descriptions - Added ability to assign key for all modes simultaneously
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andreykproductengine authored
- Fixed defaults not restoring reliably - Fixed temporary changes not lifting reliably - Fixed switching modes was dropping changes to mode we switch to
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andreykproductengine authored
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andreykproductengine authored
- Fixed line endings in xml file - Removed obsolete UI element and it's code - Fixed issue with return value caused by rebase
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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andreykproductengine authored
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- Jan 29, 2020
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Dave Houlton authored
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Dave Houlton authored
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Dave Houlton authored
Remove checks for Vertex Shader capability and UI selection of no Basic Shaders.
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- Jan 08, 2020
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Mnikolenko Productengine authored
SL-12509 FIXED The Load, Save, and Delete preset floaters aren't opened together in the graphics preferences
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- Nov 08, 2019
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maxim_productengine authored
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- Sep 16, 2019
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andreykproductengine authored
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- Sep 05, 2019
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andreykproductengine authored
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- Aug 10, 2019
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andreykproductengine authored
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- Aug 09, 2019
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andreykproductengine authored
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- Jul 03, 2019
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andreykproductengine authored
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- Jul 18, 2019
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andreykproductengine authored
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andreykproductengine authored
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- Jun 21, 2019
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andreykproductengine authored
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- May 08, 2019
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Graham Linden authored
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- Mar 12, 2019
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Graham Linden authored
'warn-on-failure:no-tabs'
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- Mar 11, 2019
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Graham Linden authored
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- Feb 27, 2019
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Graham Linden authored
Fix water rendering causing distortion map update very frame. Reduce binds in alpha draw pool for HUD atmo suppression (may regress HUD lighting weirdness). Add ability to retrieve current user clip plane so it can be saved/restored around water map gen. Leave render type masks as is after reflection map render to get detail filtering applied to distortion map again. Re-enable occlusion in distortion map rendering.
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- Feb 15, 2019
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andreykproductengine authored
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- Jan 03, 2019
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AndreyL ProductEngine authored
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- Dec 04, 2018
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AndreyL ProductEngine authored
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maxim_productengine authored
SL-10149 FIXED 'Mute when minimized' checkbox is displayed without focus on it after pressing on label in the "Preferences" floater
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- Dec 03, 2018
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maxim_productengine authored
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- Nov 26, 2018
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ruslantproductengine authored
SL-10019 - [Mac] [Render] Right-click context menu immediately disappears when clicking any place in the ‘Inventory’ floater SL-9984 - [Retina] Camera frustum, do not display correctly on "WORLD MAP" window. SL-10027 - [Mac] [Render] Add toggle for Retina support to mitigate FPS loss Re-FIX for Retina support.
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- Oct 24, 2018
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maxim_productengine authored
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- Sep 12, 2018
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maxim_productengine authored
SL-1397 FIXED Check mark doesn't switch when clicking on the label "Mute when minimized" in Preferences
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