- Nov 11, 2020
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Andrey Kleshchev authored
see SL-13565
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Andrey Kleshchev authored
This reverts commit d77b7bdc.
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Andrey Kleshchev authored
This reverts commit 6c1a15d9.
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- Oct 12, 2020
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Andrey Kleshchev authored
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- Oct 09, 2020
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Andrey Kleshchev authored
Convoluted due to multiple workarounds. Might be a good idea to spend some time refactoring this, but for now just trottled checks.
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- Sep 29, 2020
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Andrey Kleshchev authored
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- Sep 26, 2020
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Andrey Kleshchev authored
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- Sep 25, 2020
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Andrey Kleshchev authored
Depends onto SL-13979 for proper logging
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Andrey Kleshchev authored
LLSingleton depends onto logging system, having logging system be based on LLSingleton causes crashes and deadlocks
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- Aug 26, 2020
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Brad Payne (Vir Linden) authored
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- Aug 20, 2020
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Dave Houlton authored
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Dave Houlton authored
Remove the sleep throttle applied in 10625 to work around an Intel GPU driver bug. It was erroneously being applied to all GPUs, and also as of Intel driver 26.20.100.7755 (1/9/2020) it appears that the driver bug no longer exists.
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- Aug 06, 2020
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Andrey Kleshchev authored
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- Aug 05, 2020
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Andrey Kleshchev authored
This fails at teamcity due to missing LLTrans, but builds locally without issues. Reverting to not hold D501
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Andrey Kleshchev authored
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- Jul 30, 2020
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Andrey Kleshchev authored
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- Jul 10, 2020
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Andrey Lihatskiy authored
SL-12090 Initialize the joystick only when required * SL-12090 Initialize the joystick only when required Approved-by: Andrey Kleshchev
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- Jun 23, 2020
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Andrey Kleshchev authored
Changes were moved to DRTVWR-514
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- Jun 16, 2020
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Andrey Kleshchev authored
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- Jun 15, 2020
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Andrey Kleshchev authored
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- May 29, 2020
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Andrey Kleshchev authored
Reverted LLImage to singleton conversion
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Andrey Kleshchev authored
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- May 18, 2020
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Andrey Kleshchev authored
Superficially it looks like mac tried to resume ms_sleep after class got destroyed by regular cleanup.
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- May 15, 2020
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Callum Prentice authored
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- May 14, 2020
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Nat Goodspeed authored
The observed crash was due to sharing a stateful global resource (the global LLMessageSystem instance) between different tasks. Specifically, a coroutine sets its mMessageReader one way, expecting that value to persist until it's done with message parsing, but another coroutine sneaks in at a suspension point and sets it differently. Introduce LockMessageReader and LockMessageChecker classes, which must be instantiated by a consumer of the resource. The constructor of each locks a coroutine-aware mutex, so that for the lifetime of the lock object no other coroutine can instantiate another. Refactor the code so that LLMessageSystem::mMessageReader can only be modified by LockMessageReader, not by direct assignment. mMessageReader is now an instance of LLMessageReaderPointer, which supports dereferencing and comparison but not assignment. Only LockMessageReader can change its value. LockMessageReader addresses the use case in which the specific mMessageReader value need only persist for the duration of a single method call. Add an instance in LLMessageHandlerBridge::post(). LockMessageChecker is a subclass of LockMessageReader: both lock the same mutex. LockMessageChecker addresses the use case in which the specific mMessageReader value must persist across multiple method calls. Modify the methods in question to require a LockMessageChecker instance. Provide LockMessageChecker forwarding methods to facilitate calling the underlying LLMessageSystem methods via the LockMessageChecker instance. Add LockMessageChecker instances to LLAppViewer::idleNetwork(), a couple cases in idle_startup() and LLMessageSystem::establishBidirectionalTrust().
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Andrey Kleshchev authored
This reverts commit 4c006e76. Since EEP there are no 'basic shaders' and doing this in llfloatersettingsdebug was wrong either way
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Andrey Lihatskiy authored
SL-12090 Initialize the joystick only when required * SL-12090 Initialize the joystick only when required Approved-by: Andrey Kleshchev
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- May 13, 2020
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Andrey Kleshchev authored
Opaque water is not compatible with ALM
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- May 07, 2020
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Andrey Kleshchev authored
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- May 04, 2020
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Andrey Kleshchev authored
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- May 03, 2020
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Callum Prentice authored
Pick up first version of new Dullahan build autobuild scripts that builds CEF wrapper first before building Dullahan. Change to version headers meant a change to appviewer.cpp too.
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- Apr 28, 2020
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Callum Prentice authored
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Mnikolenko Productengine authored
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- Apr 20, 2020
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Andrey Kleshchev authored
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- Mar 26, 2020
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Andrey Kleshchev authored
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- Mar 25, 2020
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Nat Goodspeed authored
which performs "by hand" the same sequence of calls found in stepFrame(). Why not simply call stepFrame()? Hysterical reasons?
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Nat Goodspeed authored
Longtime fans will remember that the "dcoroutine" library is a Google Summer of Code project by Giovanni P. Deretta. He originally called it "Boost.Coroutine," and we originally added it to our 3p-boost autobuild package as such. But when the official Boost.Coroutine library came along (with a very different API), and we still needed the API of the GSoC project, we renamed the unofficial one "dcoroutine" to allow coexistence. The "dcoroutine" library had an internal low-level API more or less analogous to Boost.Context. We later introduced an implementation of that internal API based on Boost.Context, a step towards eliminating the GSoC code in favor of official, supported Boost code. However, recent versions of Boost.Context no longer support the API on which we built the shim for "dcoroutine." We started down the path of reimplementing that shim using the current Boost.Context API -- then realized that it's time to bite the bullet and replace the "dcoroutine" API with the Boost.Fiber API, which we've been itching to do for literally years now. Naturally, most of the heavy lifting is in llcoros.{h,cpp} and lleventcoro.{h,cpp} -- which is good: the LLCoros layer abstracts away most of the differences between "dcoroutine" and Boost.Fiber. The one feature Boost.Fiber does not provide is the ability to forcibly terminate some other fiber. Accordingly, disable LLCoros::kill() and LLCoprocedureManager::shutdown(). The only known shutdown() call was in LLCoprocedurePool's destructor. We also took the opportunity to remove postAndSuspend2() and its associated machinery: FutureListener2, LLErrorEvent, errorException(), errorLog(), LLCoroEventPumps. All that dual-LLEventPump stuff was introduced at a time when the Responder pattern was king, and we assumed we'd want to listen on one LLEventPump with the success handler and on another with the error handler. We have never actually used that in practice. Remove associated tests, of course. There is one other semantic difference that necessitates patching a number of tests: with "dcoroutine," fulfilling a future IMMEDIATELY resumes the waiting coroutine. With Boost.Fiber, fulfilling a future merely marks the fiber as ready to resume next time the scheduler gets around to it. To observe the test side effects, we've inserted a number of llcoro::suspend() calls -- also in the main loop. For a long time we retained a single unit test exercising the raw "dcoroutine" API. Remove that. Eliminate llcoro_get_id.{h,cpp}, which provided llcoro::get_id(), which was a hack to emulate fiber-local variables. Since Boost.Fiber has an actual API for that, remove the hack. In fact, use (new alias) LLCoros::local_ptr for LLSingleton's dependency tracking in place of llcoro::get_id(). In CMake land, replace BOOST_COROUTINE_LIBRARY with BOOST_FIBER_LIBRARY. We don't actually use the Boost.Coroutine for anything (though there exist plausible use cases).
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Nat Goodspeed authored
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Nat Goodspeed authored
Make LLAppViewer retrieve release notes from LLVersionInfo, rather than synthesizing the release-notes URL itself based on the viewer version string.
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Nat Goodspeed authored
This changeset is meant to exemplify how to convert a "namespace" class whose methods are static -- and whose data are module-static -- to an LLSingleton. LLVersionInfo has no initClass() or cleanupClass() methods, but the general idea is the same. * Derive the class from LLSingleton<T>: class LLSomeSingleton: public LLSingleton<LLSomeSingleton> { ... }; * Add LLSINGLETON(LLSomeSingleton); in the private section of the class. This usage implies a separate LLSomeSingleton::LLSomeSingleton() definition, as described in indra/llcommon/llsingleton.h. * Move module-scope data in the .cpp file to non-static class members. Change any sVariableName to mVariableName to avoid being outright misleading. * Make static class methods non-static. Remove '//static' comments from method definitions as needed. * For LLVersionInfo specifically, the 'const std::string&' return type was replaced with 'std::string'. Returning a reference to a static or a member, const or otherwise, is an anti-pattern: the interface constrains the implementation, prohibiting possibly later returning a temporary (an expression). * For LLVersionInfo specifically, 'const S32' return type was replaced with simple 'S32'. 'const' is just noise in that usage. * Simple member initialization (e.g. the original initializer expressions for static variables) can be done with member{ value } initializers (no examples here though). * Delete initClass() method. * LLSingleton's forté is of course lazy initialization. It might work to simply delete any calls to initClass(). But if there are side effects that must happen at that moment, replace LLSomeSingleton::initClass() with (void)LLSomeSingleton::instance(); * Most initClass() initialization can be done in the constructor, as would normally be the case. * Initialization that might cause a circular LLSingleton reference should be moved to initSingleton(). Override 'void initSingleton();' should be private. * For LLVersionInfo specifically, certain initialization that used to be lazily performed was made unconditional, due to its low cost. * For LLVersionInfo specifically, certain initialization involved calling methods that have become non-static. This was moved to initSingleton() because, in a constructor body, 'this' does not yet point to the enclosing class. * Delete cleanupClass() method. * There is already a generic LLSingletonBase::deleteAll() call in LLAppViewer::cleanup(). It might work to let this new LLSingleton be cleaned up with all the rest. But if there are side effects that must happen at that moment, replace LLSomeSingleton::cleanupClass() with LLSomeSingleton::deleteSingleton(). That said, much of the benefit of converting to LLSingleton is deleteAll()'s guarantee that cross-LLSingleton dependencies will be properly honored: we're trying to migrate the code base away from the present fragile manual cleanup sequence. * Most cleanupClass() cleanup can be done in the destructor, as would normally be the case. * Cleanup that might throw an exception should be moved to cleanupSingleton(). Override 'void cleanupSingleton();' should be private. * Within LLSomeSingleton methods, remove any existing LLSomeSingleton::methodName() qualification: simple methodName() is better. * In the rest of the code base, convert most LLSomeSingleton::methodName() references to LLSomeSingleton::instance().methodName(). (Prefer instance() to getInstance() because a reference does not admit the possibility of NULL.) * Of course, LLSomeSingleton::ENUM_VALUE can remain unchanged. In general, for many successive references to an LLSingleton instance, it can be useful to capture the instance() as in: auto& versionInfo{LLVersionInfo::instance()}; // ... versionInfo.getVersion() ... We did not do that here only to simplify the code review. The STRINGIZE(expression) macro encapsulates: std::ostringstream out; out << expression; return out.str(); We used that in a couple places. For LLVersionInfo specifically, lllogininstance_test.cpp used to dummy out a couple specific static methods. It's harder to dummy out LLSingleton::instance() references, so we add the real class to that test.
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