- Jun 30, 2020
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Rye Mutt authored
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- Nov 10, 2015
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Oz Linden authored
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- Oct 05, 2014
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Merov Linden authored
DD-170 : Handle 503 answer from SLM and added a MARKET_MERCHANT_NOT_MIGRATED state to the UI, showing only the relevant UI to the user (i.e. Merchant Outbox or Marketplace Listings).
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- Nov 26, 2013
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Oz Linden authored
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- Oct 25, 2013
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Graham Linden authored
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- Oct 04, 2013
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dmitrykproductengine authored
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- Aug 09, 2013
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Richard Linden authored
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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- Aug 02, 2013
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dmitry authored
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- Mar 29, 2013
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Graham Madarasz authored
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- Nov 20, 2012
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maksymsproductengine authored
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- Oct 20, 2011
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Leslie Linden authored
Reviewed by Merov.
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- Oct 11, 2011
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Leslie Linden authored
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- Oct 09, 2011
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Merov Linden authored
EXP-1300 : drop tool animation. First shot. Works but still a bit hacky and with some bugs (tools can be duplicated at times).
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- Oct 07, 2011
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Richard Linden authored
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- Oct 06, 2011
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Merov Linden authored
EXP-1286 : Clean-up the mess I added to llcommandmanager. All CommandId now have a trusted UUID which is the base for indexing and comparison.
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- Oct 05, 2011
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Merov Linden authored
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- Oct 04, 2011
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Leslie Linden authored
currently not hooked to any functionality.
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- Sep 28, 2011
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Leslie Linden authored
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1233 FIX -- Populate the toybox floater window with all FUI toolbar buttons indicated as such in the "commands.xml" definition. EXP-1267 FIX -- Enable/disable buttons in the toybox * Hooked up button callbacks to the toolbar buttons * Fixed toybox button enable/disable to function properly and live update as buttons change states. * Removed the toybox toolbar background image Reviewed by Leyla
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- Sep 26, 2011
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Leslie Linden authored
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars * Command buttons are now enabled/disabled in toybox based on whether or not the LLToolBarView has them anywhere. * Commands now have argument to specify whether or not they should be in the toybox. * LLCommandId is now used a universal reference for commands. Reviewed by Richard.
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Richard Nelson authored
toolbars resize to fit buttons toolbar view uses layout stacks to organize toolbars reviewed by Leslie
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- Sep 22, 2011
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Leslie Linden authored
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1233 PROGRESS -- Populate the toybox floater window with all FUI toolbar buttons EXP-1236 FIX -- The toybox floater should remember its position for the user * Basic addCommand function to the LLToolBar. Need proper implementation. * Added map for faster lookup of commands * Toybox now adds commands to its toolbar for basic button setup Reviewed by Richard.
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- Sep 21, 2011
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Leslie Linden authored
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions * Added basic commands.xml file to define FUI-related toolbar actions. For now a basic "avatar" and "places" button are defined. * Added basic command manager to parse and hold strings that define potential toolbar command actions. * Broke out a separate floater function as a placeholder for the 3-state toolbar floater toggling. * LLUI::initClass now parses the new commands.xml file Reviewed by Richard.
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