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Created with Raphaël 2.2.02Aug130Jul29282726252422212221222120191817151615141312131211987676543130Jun2928272524252423242322212018171615141311109898787676543232131May3027262524252423242320212019201918171615141312111098787676545432130Apr1May30Apr2928SL-17048 Fixed not cleaning sessionSL-17862 Fixed typo in rigged mesh renderingSL-17706 Remove ability to disable deferred rendering and default PBR to on for mid and higher.Merge branch 'SL-17762' of bitbucket.org:lindenlab/viewer into SL-17762SL-17762: PBR: Add support for spot lightsSL-17762: PBR: Add defines for spot light debuggingSL-17762: Cleanup dist_attenSL-17762: PBR: Fix falloffSL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redundant first argSL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilSL-17762: PBR: Cleanup: Document specularRect for PBRSL-17762: Cleanup: Document channels in projectionMapSL-17762: PBR: Cleanup code, add clipProjectedLightVars()SL-17762: PBR: Add debug flag to turn off regular output and color code point lights and spot lightsSL-17851 Highlight matching notifications when using Search Box in PreferenceSL-17653 Fix live material preview not workingSL-17868 Fixed macos build issueSL-17868 Crash at ThreadRecorder::bringUpToDateSL-17858 Sit on ground was enabled but not working if already sittingDRTVWR-559: Revert "Revert "Fix minor Mac build issues.""DRTVWR-559: Revert "Fix minor Mac build issues."GCC11.1 does not like these being floats, so cast them to U32 before using them as array size: error: expression in new-declarator must have integral or enumeration typeCreating an LLVector4 from LLColor3 causes an array out of bounds read on reading .mV[3]. Doing a detour via LLVector3 fixes this but maybe there is a less roundabout way.GCC11.1 warning: moving a local object in a return statement prevents copy elision [-Werror=pessimizing-move]Fix joystick selection on Linux and macOS.Merged in SL-17826 (pull request #1077)SL-17831 Cut spammy log messageSL-17762: PBR: Add support for spot lightsSL-17762: PBR: Add defines for spot light debuggingSL-17762: Cleanup dist_attenSL-17762: PBR: Fix falloffSL-17809 Sounds from Avatar position instead of Camera positionSL-17828 Crash at LLPolyMorphData::loadBinarySL-17827 Crash at LLCamera::setViewHeightInPixelsSL-17826: Fix index out of bounds in mOwnership when drawing parcel linesSL-17762: Cleanup: Move texture2DLodSpecular() to deferredUtil, remove redundant first argSL-17801: Don't let external code delete the raw pointer to the picking octreeSL-17801: Use raw array for mOctreeTriangles to avoid memory alignment issues, increasing risk of crashes during picking due to SIMD operationsSL-17762L PBR: Move texture2DLodDiffuse() to defferredUtilSL-17045 LSL editor cursor position desynchronization
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