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Created with Raphaël 2.2.02Sep131Aug302928272625242322212019181615141312111211101110986432131Jul30292827262524232221201920192019181615141514151415141312131211109876765432130Jun2928272625242524Initial tonemapping supportSL-15867 User not logged in - very much the MVS (minimum viable solution) but by storing the OpenID cookie when it arrives then injecting it forcefully into each new media instance, it appears that the 'not logged in' problem is solved - at least in my testing, 20+ times logging in without a cache and profiles, dashboard etc. were all logged in - QA will confirm. The full solution involves providing a separate cache for each media instance and tightening up the CEF cookie calling code - that is a large project and this is sufficient for nowFix a small shader unload bugSL-15867 User not logged in - very much the MVS (minimum viable solution) but by storing the OpenID cookie when it arrives then injecting it forcefully into each new media instance, it appears that the 'not logged in' problem is solved - at least in my testing, 20+ times logging in without a cache and profiles, dashboard etc. were all logged in - QA will confirm. The full solution involves providing a separate cache for each media instance and tightening up the CEF cookie calling code - that is a large project and this is sufficient for nowDRTVWR-521 Updated llca to codeticket build 563493SL-15872 fixed more cases where sUseFBO wasn't updated correctlySL-11841 make ‘Push to talk’ the default settingMerged in SL-15709-Tracy (pull request #672)SL-15709: Fix LLCommon not setting Tracy include directory and not linking to tracy.libSL-15709: Use standardized autobuild name; set TRACY_INCLUDE_DIR if Tracy not enabledMerge branch 'master' of https://bitbucket.org/lindenlab/viewer into masterSL-15918 - supplementary fix to prevent screen flickr during capturesSL-13313 Updated message_template.msg.sha1SL-15768 Restored collision sound default behaviourSL-10659 Sometimes selection particles misbehave when selecting AnimeshSL-15918 Experimental feature to perform multiple render passes and reduce missing content - additional - 3 passes seems to work better than 2SL-15918 Experimental feature to perform multiple render passes and reduce missing content - fixed SL-15900 Update the version of three.js we build against to latest before pv release - I mssed up and commited a merge conflict which of course, broke everything - fixed nowReduce map finds when creating new UDP messageFurther cleanup of UDP functions to reduce mutex locks and stutterReplace usage of slower UDP packet functions with fast variants to reduce mutex locks and stutter[FIXED] @setcam=n doesn't set the issuing object as the primary value provider for @setcam_avdist distanceSL-15900 Update the version of three.js we build against to latest before pv release - fixedSL-15899: Do not use power of 2 reduction for 360 capture size when deferred rendering is off - completedMerged in DRTVWR-534 (pull request #669)SL-15896 Remove unused PAD_ keys from keybndingsDRTVWR-534: Use minimum Viewer window dimension as image size when deferred rendering is offMerge branch 'master' into DRTVWR-541Merge branch 'c++17' into DRTVWR-522-maintSL-15887 FIXED Using Position buttons on an attachment that has a negative number for any position axii causes global position to be usedMerged in SL-15709-Tracy (pull request #634)SL-15709: Add Darwin supportSL-15709: CleanupSL-15709: IF Tracy is enabled default to using only Tracy instead of Fast Timers; also print Tracy include directorySL-15709: Default Tracy to offDisable RLVa asserts in our release buildsSL-15872 Update sUseFBO correctly when changing graphics settingsStart to clean up UDP message function usage to reduce LLSingleton mutex locksAdd LLMessageSystem::hasFast to avoid excessive mutex locks and string findsThis was stupid and I hate it.
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