Add debug setting and code to allow nVidia nSight graphics debugging to capture SL frames.
These changes are only enabled if RenderNsightDebugSupport is true and eliminate use of some OpenGL legacy functionality which is incompatible with nSight capture (mostly glReadPixels and other fixed-function pipe rendering calls).
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- indra/llappearance/lltexlayer.cpp 6 additions, 1 deletionindra/llappearance/lltexlayer.cpp
- indra/llrender/llgl.cpp 11 additions, 0 deletionsindra/llrender/llgl.cpp
- indra/llrender/llrender.cpp 1 addition, 0 deletionsindra/llrender/llrender.cpp
- indra/llrender/llrender.h 2 additions, 1 deletionindra/llrender/llrender.h
- indra/llwindow/llwindowwin32.cpp 4 additions, 1 deletionindra/llwindow/llwindowwin32.cpp
- indra/newview/app_settings/settings.xml 13 additions, 1 deletionindra/newview/app_settings/settings.xml
- indra/newview/llappviewer.cpp 3 additions, 0 deletionsindra/newview/llappviewer.cpp
- indra/newview/llfasttimerview.cpp 13 additions, 9 deletionsindra/newview/llfasttimerview.cpp
- indra/newview/llviewerwindow.cpp 27 additions, 23 deletionsindra/newview/llviewerwindow.cpp
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