SH-2507 Shave some unused/redundant varying state and make the max texture...
SH-2507 Shave some unused/redundant varying state and make the max texture index debug setting rebuild shaders to use no flow control when set to 1 or lower
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- indra/llrender/llglslshader.cpp 1 addition, 7 deletionsindra/llrender/llglslshader.cpp
- indra/llrender/llglslshader.h 1 addition, 1 deletionindra/llrender/llglslshader.h
- indra/llrender/llshadermgr.cpp 45 additions, 11 deletionsindra/llrender/llshadermgr.cpp
- indra/newview/app_settings/settings.xml 1 addition, 1 deletionindra/newview/app_settings/settings.xml
- indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl 1 addition, 3 deletions...a/newview/app_settings/shaders/class1/avatar/avatarV.glsl
- indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl 2 additions, 2 deletions...w/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl
- indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl 5 additions, 5 deletions.../newview/app_settings/shaders/class1/deferred/alphaV.glsl
- indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl 2 additions, 2 deletions...ew/app_settings/shaders/class1/deferred/avatarAlphaV.glsl
- indra/newview/app_settings/shaders/class1/deferred/diffuseNoColorV.glsl 1 addition, 1 deletion...app_settings/shaders/class1/deferred/diffuseNoColorV.glsl
- indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl 4 additions, 3 deletions...ewview/app_settings/shaders/class1/deferred/diffuseV.glsl
- indra/newview/app_settings/shaders/class1/deferred/emissiveV.glsl 5 additions, 5 deletions...wview/app_settings/shaders/class1/deferred/emissiveV.glsl
- indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl 5 additions, 5 deletions...iew/app_settings/shaders/class1/deferred/fullbrightV.glsl
- indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl 1 addition, 1 deletion...ew/app_settings/shaders/class1/environment/waterFogF.glsl
- indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl 2 additions, 2 deletions...app_settings/shaders/class1/objects/emissiveSkinnedV.glsl
- indra/newview/app_settings/shaders/class1/objects/emissiveV.glsl 5 additions, 5 deletions...ewview/app_settings/shaders/class1/objects/emissiveV.glsl
- indra/newview/app_settings/shaders/class1/objects/fullbrightNoColorV.glsl 2 additions, 2 deletions...p_settings/shaders/class1/objects/fullbrightNoColorV.glsl
- indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl 2 additions, 2 deletions...tings/shaders/class1/objects/fullbrightShinySkinnedV.glsl
- indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl 2 additions, 2 deletions...app_settings/shaders/class1/objects/fullbrightShinyV.glsl
- indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl 2 additions, 2 deletions...p_settings/shaders/class1/objects/fullbrightSkinnedV.glsl
- indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl 2 additions, 2 deletions...view/app_settings/shaders/class1/objects/fullbrightV.glsl
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