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Commit 9cb8e959 authored by Vex Streeter's avatar Vex Streeter
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STORM-1642 Typos in keywords.ini

With repo-making help from Jonathan Yap
parent 94c137d5
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...@@ -578,6 +578,7 @@ Jonathan Yap ...@@ -578,6 +578,7 @@ Jonathan Yap
STORM-1574 STORM-1574
STORM-1579 STORM-1579
STORM-1639 STORM-1639
STORM-1642
Kadah Coba Kadah Coba
STORM-1060 STORM-1060
Jondan Lundquist Jondan Lundquist
...@@ -1137,6 +1138,7 @@ Vector Hastings ...@@ -1137,6 +1138,7 @@ Vector Hastings
VWR-8726 VWR-8726
Veritas Raymaker Veritas Raymaker
Vex Streeter Vex Streeter
STORM-1642
Viaticus Speculaas Viaticus Speculaas
Vick Forcella Vick Forcella
Villain Baroque Villain Baroque
......
...@@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition ...@@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition
integer Integer type integer Integer type
float Floating-point type float Floating-point type
string String type string String type
key Key type. Use NULL_KEY to test for empty keys. key Key type. Use NULL_KEY to test for empty keys
vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w
list List of various data types list List of various data types
...@@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll ...@@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll
land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land
land_collision land_collision(vector pos):Triggered when task is colliding with land land_collision land_collision(vector pos):Triggered when task is colliding with land
land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land
timer timer():Result of the llSetTimerEvent library function call. timer timer():Result of the llSetTimerEvent library function call
listen listen(integer channel, string name, key id, string message):Result of the llListen library function call listen listen(integer channel, string name, key id, string message):Result of the llListen library function call
sensor sensor(integer num_detected):Result of the llSensor library function call sensor sensor(integer num_detected):Result of the llSensor library function call
no_sensor no_sensor():Result of the llSensor library function call no_sensor no_sensor():Result of the llSensor library function call
...@@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent ...@@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent
dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data
moving_start moving_start():Triggered when task begins moving moving_start moving_start():Triggered when task begins moving
moving_end moving_end():Triggered when task stops moving moving_end moving_end():Triggered when task stops moving
on_rez on_rez(integer start_param):Triggered when task is rezed in from inventory or another task on_rez on_rez(integer start_param):Triggered when task is rezzed in from inventory or another task
object_rez object_rez(key id):Triggered when task rezes in another task object_rez object_rez(key id):Triggered when task rezzes in another task
link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call
changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA) changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA)
remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY) remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
...@@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE ...@@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE
PSYS_SRC_PATTERN_ANGLE_CONE PSYS_SRC_PATTERN_ANGLE_CONE
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type. OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type
OBJECT_NAME Used with llGetObjectDetails to get an object's name. OBJECT_NAME Used with llGetObjectDetails to get an object's name
OBJECT_DESC Used with llGetObjectDetails to get an object's description. OBJECT_DESC Used with llGetObjectDetails to get an object's description
OBJECT_POS Used with llGetObjectDetails to get an object's position. OBJECT_POS Used with llGetObjectDetails to get an object's position
OBJECT_ROT Used with llGetObjectDetails to get an object's rotation. OBJECT_ROT Used with llGetObjectDetails to get an object's rotation
OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity. OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity
OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned. OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned
OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key. OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key
OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key. OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key
# some vehicle params # some vehicle params
VEHICLE_TYPE_NONE VEHICLE_TYPE_NONE
...@@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic ...@@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical) VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns) VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
VEHICLE_BANKING_MIX A slider betwen 0 (static banking) and 1 (dynamic banking) VEHICLE_BANKING_MIX A slider between 0 (static banking) and 1 (dynamic banking)
VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect
VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis
...@@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height ...@@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height
VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up
VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky
VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction. VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction
VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled. VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled
VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates. VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates
CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.") CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.")
CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject
...@@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body ...@@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body
INVENTORY_ANIMATION Passed to task inventory library functions to reference animations INVENTORY_ANIMATION Passed to task inventory library functions to reference animations
INVENTORY_GESTURE Passed to task inventory library functions to reference gestures INVENTORY_GESTURE Passed to task inventory library functions to reference gestures
INVENTORY_ALL Passed to task inventory library functions to reference all inventory items INVENTORY_ALL Passed to task inventory library functions to reference all inventory items
INVENTORY_NONE Returned by llGetInventoryType when no item is found. INVENTORY_NONE Returned by llGetInventoryType when no item is found
ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest
ATTACH_HEAD Passed to llAttachToAvatar to attach task to head ATTACH_HEAD Passed to llAttachToAvatar to attach task to head
...@@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear ...@@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear
ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye
ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye
ATTACH_NOSE Passed to llAttachToAvatar to attach task to noce ATTACH_NOSE Passed to llAttachToAvatar to attach task to nose
ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm
ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm
ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm
...@@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I ...@@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I
ANIM_ON Enable texture animation ANIM_ON Enable texture animation
LOOP Loop when animating textures LOOP Loop when animating textures
REVERSE Animate in the reverse direction REVERSE Animate in the reverse direction
PING_PONG Animate forward, then reverse. PING_PONG Animate forward, then reverse
SMOOTH Textures slides, instead of stepping SMOOTH Textures slides, instead of stepping
ROTATE Rotates the texture, instead of using frames ROTATE Rotates the texture, instead of using frames
SCALE Scales the texture, instead of using frames SCALE Scales the texture, instead of using frames
...@@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float ...@@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float
PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
PRIM_PHANTOM Sets phantom to TRUE or FALSE PRIM_PHANTOM Sets phantom to TRUE or FALSE
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams. PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams
PRIM_POSITION Sets primitive position to a vector position PRIM_POSITION Sets primitive position to a vector position
PRIM_SIZE Sets primitive size to a vector size PRIM_SIZE Sets primitive size to a vector size
PRIM_ROTATION Sets primitive rotation PRIM_ROTATION Sets primitive rotation
...@@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector ...@@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector
PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER
PRIM_HOLE_DEFAULT Sets hole type to match the prim type. PRIM_HOLE_DEFAULT Sets hole type to match the prim type
PRIM_HOLE_SQUARE Sets hole type to square. PRIM_HOLE_SQUARE Sets hole type to square
PRIM_HOLE_CIRCLE Sets hole type to circle. PRIM_HOLE_CIRCLE Sets hole type to circle
PRIM_HOLE_TRIANGLE Sets hole type to triangle. PRIM_HOLE_TRIANGLE Sets hole type to triangle
PRIM_MATERIAL_STONE Sets material to stone PRIM_MATERIAL_STONE Sets material to stone
PRIM_MATERIAL_METAL Sets material to metal PRIM_MATERIAL_METAL Sets material to metal
...@@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time ...@@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution
PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent
PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream
PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality. PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality
PAY_HIDE Used with llSetPayPrice to hide a button PAY_HIDE Used with llSetPayPrice to hide a button
PAY_DEFAULT Used with llSetPayPrice to use the default price for a button PAY_DEFAULT Used with llSetPayPrice to use the default price for a button
...@@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region ...@@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region
HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST" HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST"
HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain" HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain"
HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maxium reponse body to return HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maximum response body to return
HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification
HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes
...@@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on ...@@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on
PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon
PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez
PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name. PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name
PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description. PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description
PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id. PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id
PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id. PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id
PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters. PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters
PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id. PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id
PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting. PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting
STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string. STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string
STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string. STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string
STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string. STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string
CLICK_ACTION_NONE Used with llSetClickAction to disable the click action CLICK_ACTION_NONE Used with llSetClickAction to disable the click action
CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked
...@@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac ...@@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac
CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked
CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked
TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid. TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid
TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid. TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid
TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid. TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid
PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media
PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media
...@@ -608,4 +608,4 @@ return Leave current function or event handler ...@@ -608,4 +608,4 @@ return Leave current function or event handler
[two_sided_delimiter 0, .2, 0] [two_sided_delimiter 0, .2, 0]
" String literal " String literal
#functions are supplied by the program now. #functions are supplied by the program now
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