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Alchemy Viewer
Alchemy Viewer
Commits
9cb8e959
Commit
9cb8e959
authored
13 years ago
by
Vex Streeter
Browse files
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STORM-1642 Typos in keywords.ini
With repo-making help from Jonathan Yap
parent
94c137d5
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doc/contributions.txt
+2
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doc/contributions.txt
indra/newview/app_settings/keywords.ini
+41
-41
41 additions, 41 deletions
indra/newview/app_settings/keywords.ini
with
43 additions
and
41 deletions
doc/contributions.txt
+
2
−
0
View file @
9cb8e959
...
@@ -578,6 +578,7 @@ Jonathan Yap
...
@@ -578,6 +578,7 @@ Jonathan Yap
STORM-1574
STORM-1574
STORM-1579
STORM-1579
STORM-1639
STORM-1639
STORM-1642
Kadah Coba
Kadah Coba
STORM-1060
STORM-1060
Jondan Lundquist
Jondan Lundquist
...
@@ -1137,6 +1138,7 @@ Vector Hastings
...
@@ -1137,6 +1138,7 @@ Vector Hastings
VWR-8726
VWR-8726
Veritas Raymaker
Veritas Raymaker
Vex Streeter
Vex Streeter
STORM-1642
Viaticus Speculaas
Viaticus Speculaas
Vick Forcella
Vick Forcella
Villain Baroque
Villain Baroque
...
...
This diff is collapsed.
Click to expand it.
indra/newview/app_settings/keywords.ini
+
41
−
41
View file @
9cb8e959
...
@@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition
...
@@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition
integer
Integer
type
integer
Integer
type
float
Floating-point
type
float
Floating-point
type
string
String
type
string
String
type
key
Key
type.
Use
NULL_KEY
to
test
for
empty
keys
.
key
Key
type.
Use
NULL_KEY
to
test
for
empty
keys
vector
Vector
type
of
3
floats.
Used
to
represent
3D
motion,
Euler
angles,
and
color.:Access
components
by
.x,
.y.
or
.z
vector
Vector
type
of
3
floats.
Used
to
represent
3D
motion,
Euler
angles,
and
color.:Access
components
by
.x,
.y.
or
.z
rotation
Rotation
type
of
4
floats.
Used
to
represent
rotation.:Access
components
by
.x,
.y.,
.z,
or
.w
rotation
Rotation
type
of
4
floats.
Used
to
represent
rotation.:Access
components
by
.x,
.y.,
.z,
or
.w
list
List
of
various
data
types
list
List
of
various
data
types
...
@@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll
...
@@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll
land_collision_start
land_collision_start(vector
pos):Triggered
when
task
starts
colliding
with
land
land_collision_start
land_collision_start(vector
pos):Triggered
when
task
starts
colliding
with
land
land_collision
land_collision(vector
pos):Triggered
when
task
is
colliding
with
land
land_collision
land_collision(vector
pos):Triggered
when
task
is
colliding
with
land
land_collision_end
land_collision_end(vector
pos):Triggered
when
task
stops
colliding
with
land
land_collision_end
land_collision_end(vector
pos):Triggered
when
task
stops
colliding
with
land
timer
timer():Result
of
the
llSetTimerEvent
library
function
call
.
timer
timer():Result
of
the
llSetTimerEvent
library
function
call
listen
listen(integer
channel,
string
name,
key
id,
string
message):Result
of
the
llListen
library
function
call
listen
listen(integer
channel,
string
name,
key
id,
string
message):Result
of
the
llListen
library
function
call
sensor
sensor(integer
num_detected):Result
of
the
llSensor
library
function
call
sensor
sensor(integer
num_detected):Result
of
the
llSensor
library
function
call
no_sensor
no_sensor():Result
of
the
llSensor
library
function
call
no_sensor
no_sensor():Result
of
the
llSensor
library
function
call
...
@@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent
...
@@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent
dataserver
dataserver(key
queryid,
string
data):Triggered
when
task
receives
asynchronous
data
dataserver
dataserver(key
queryid,
string
data):Triggered
when
task
receives
asynchronous
data
moving_start
moving_start():Triggered
when
task
begins
moving
moving_start
moving_start():Triggered
when
task
begins
moving
moving_end
moving_end():Triggered
when
task
stops
moving
moving_end
moving_end():Triggered
when
task
stops
moving
on_rez
on_rez(integer
start_param):Triggered
when
task
is
rezed
in
from
inventory
or
another
task
on_rez
on_rez(integer
start_param):Triggered
when
task
is
rez
z
ed
in
from
inventory
or
another
task
object_rez
object_rez(key
id):Triggered
when
task
rezes
in
another
task
object_rez
object_rez(key
id):Triggered
when
task
rez
z
es
in
another
task
link_message
link_message(integer
sender_num,
integer
num,
string
str,
key
id):Triggered
when
task
receives
a
link
message
via
LLMessageLinked
library
function
call
link_message
link_message(integer
sender_num,
integer
num,
string
str,
key
id):Triggered
when
task
receives
a
link
message
via
LLMessageLinked
library
function
call
changed
changed(
integer
change
):Triggered
various
event
change
the
task:(test
change
with
CHANGED_INVENTORY,
CHANGED_COLOR,
CHANGED_SHAPE,
CHANGED_SCALE,
CHANGED_TEXTURE,
CHANGED_LINK,
CHANGED_ALLOWED_DROP,
CHANGED_OWNER,
CHANGED_REGION,
CHANGED_TELEPORT,
CHANGED_REGION_START,
CHANGED_MEDIA)
changed
changed(
integer
change
):Triggered
various
event
change
the
task:(test
change
with
CHANGED_INVENTORY,
CHANGED_COLOR,
CHANGED_SHAPE,
CHANGED_SCALE,
CHANGED_TEXTURE,
CHANGED_LINK,
CHANGED_ALLOWED_DROP,
CHANGED_OWNER,
CHANGED_REGION,
CHANGED_TELEPORT,
CHANGED_REGION_START,
CHANGED_MEDIA)
remote_data
remote_data(integer
event_type,
key
channel,
key
message_id,
string
sender,integer
idata,
string
sdata):Triggered
by
various
XML-RPC
calls
(event_type
will
be
one
of
REMOTE_DATA_CHANNEL,
REMOTE_DATA_REQUEST,
REMOTE_DATA_REPLY)
remote_data
remote_data(integer
event_type,
key
channel,
key
message_id,
string
sender,integer
idata,
string
sdata):Triggered
by
various
XML-RPC
calls
(event_type
will
be
one
of
REMOTE_DATA_CHANNEL,
REMOTE_DATA_REQUEST,
REMOTE_DATA_REPLY)
...
@@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE
...
@@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE
PSYS_SRC_PATTERN_ANGLE_CONE
PSYS_SRC_PATTERN_ANGLE_CONE
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
OBJECT_UNKNOWN_DETAIL
Returned
by
llGetObjectDetails
when
passed
an
invalid
object
parameter
type
.
OBJECT_UNKNOWN_DETAIL
Returned
by
llGetObjectDetails
when
passed
an
invalid
object
parameter
type
OBJECT_NAME
Used
with
llGetObjectDetails
to
get
an
object's
name
.
OBJECT_NAME
Used
with
llGetObjectDetails
to
get
an
object's
name
OBJECT_DESC
Used
with
llGetObjectDetails
to
get
an
object's
description
.
OBJECT_DESC
Used
with
llGetObjectDetails
to
get
an
object's
description
OBJECT_POS
Used
with
llGetObjectDetails
to
get
an
object's
position
.
OBJECT_POS
Used
with
llGetObjectDetails
to
get
an
object's
position
OBJECT_ROT
Used
with
llGetObjectDetails
to
get
an
object's
rotation
.
OBJECT_ROT
Used
with
llGetObjectDetails
to
get
an
object's
rotation
OBJECT_VELOCITY
Used
with
llGetObjectDetails
to
get
an
object's
velocity
.
OBJECT_VELOCITY
Used
with
llGetObjectDetails
to
get
an
object's
velocity
OBJECT_OWNER
Used
with
llGetObjectDetails
to
get
an
object's
owner's
key.
Will
be
NULL_KEY
if
group
owned
.
OBJECT_OWNER
Used
with
llGetObjectDetails
to
get
an
object's
owner's
key.
Will
be
NULL_KEY
if
group
owned
OBJECT_GROUP
Used
with
llGetObjectDetails
to
get
an
object's
group's
key
.
OBJECT_GROUP
Used
with
llGetObjectDetails
to
get
an
object's
group's
key
OBJECT_CREATOR
Used
with
llGetObjectDetails
to
get
an
object's
creator's
key
.
OBJECT_CREATOR
Used
with
llGetObjectDetails
to
get
an
object's
creator's
key
# some vehicle params
# some vehicle params
VEHICLE_TYPE_NONE
VEHICLE_TYPE_NONE
...
@@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic
...
@@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE
The
exponential
timescale
for
the
vehicle
to
align
its
z-axis
to
the
world
z-axis
(vertical)
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE
The
exponential
timescale
for
the
vehicle
to
align
its
z-axis
to
the
world
z-axis
(vertical)
VEHICLE_BANKING_EFFICIENCY
A
slider
between
-1
(leans
out
of
turns),
0
(no
banking),
and
+1
(leans
into
turns)
VEHICLE_BANKING_EFFICIENCY
A
slider
between
-1
(leans
out
of
turns),
0
(no
banking),
and
+1
(leans
into
turns)
VEHICLE_BANKING_MIX
A
slider
betwen
0
(static
banking)
and
1
(dynamic
banking)
VEHICLE_BANKING_MIX
A
slider
betwe
e
n
0
(static
banking)
and
1
(dynamic
banking)
VEHICLE_BANKING_TIMESCALE
The
exponential
timescale
for
the
banking
behavior
to
take
full
effect
VEHICLE_BANKING_TIMESCALE
The
exponential
timescale
for
the
banking
behavior
to
take
full
effect
VEHICLE_FLAG_NO_DEFLECTION_UP
Prevents
linear
deflection
along
world-z
axis
VEHICLE_FLAG_NO_DEFLECTION_UP
Prevents
linear
deflection
along
world-z
axis
...
@@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
...
@@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT
Hover
only
pays
attention
to
global
height
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT
Hover
only
pays
attention
to
global
height
VEHICLE_FLAG_HOVER_UP_ONLY
Hover
only
pushes
up
VEHICLE_FLAG_HOVER_UP_ONLY
Hover
only
pushes
up
VEHICLE_FLAG_LIMIT_MOTOR_UP
Prevents
ground
vehicles
from
motoring
into
the
sky
VEHICLE_FLAG_LIMIT_MOTOR_UP
Prevents
ground
vehicles
from
motoring
into
the
sky
VEHICLE_FLAG_MOUSELOOK_STEER
Makes
vehicle
try
to
turn
toward
mouselook
direction
.
VEHICLE_FLAG_MOUSELOOK_STEER
Makes
vehicle
try
to
turn
toward
mouselook
direction
VEHICLE_FLAG_MOUSELOOK_BANK
Makes
vehicle
try
to
turn
toward
mouselook
direction
assuming
banking
is
enabled
.
VEHICLE_FLAG_MOUSELOOK_BANK
Makes
vehicle
try
to
turn
toward
mouselook
direction
assuming
banking
is
enabled
VEHICLE_FLAG_CAMERA_DECOUPLED
Causes
the
camera
look-at
axis
to
NOT
move
when
the
vehicle
rotates
.
VEHICLE_FLAG_CAMERA_DECOUPLED
Causes
the
camera
look-at
axis
to
NOT
move
when
the
vehicle
rotates
CAMERA_PITCH
(-45
to
80)
(Adjusts
the
angular
amount
that
the
camera
aims
straight
ahead
vs.
straight
down,
maintaining
the
same
distance.
Analogous
to
'incidence'.")
CAMERA_PITCH
(-45
to
80)
(Adjusts
the
angular
amount
that
the
camera
aims
straight
ahead
vs.
straight
down,
maintaining
the
same
distance.
Analogous
to
'incidence'.")
CAMERA_FOCUS_OFFSET
(-10
to
10)
A
vector
that
adjusts
the
position
of
the
camera
focus
position
relative
to
the
subject
CAMERA_FOCUS_OFFSET
(-10
to
10)
A
vector
that
adjusts
the
position
of
the
camera
focus
position
relative
to
the
subject
...
@@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body
...
@@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body
INVENTORY_ANIMATION
Passed
to
task
inventory
library
functions
to
reference
animations
INVENTORY_ANIMATION
Passed
to
task
inventory
library
functions
to
reference
animations
INVENTORY_GESTURE
Passed
to
task
inventory
library
functions
to
reference
gestures
INVENTORY_GESTURE
Passed
to
task
inventory
library
functions
to
reference
gestures
INVENTORY_ALL
Passed
to
task
inventory
library
functions
to
reference
all
inventory
items
INVENTORY_ALL
Passed
to
task
inventory
library
functions
to
reference
all
inventory
items
INVENTORY_NONE
Returned
by
llGetInventoryType
when
no
item
is
found
.
INVENTORY_NONE
Returned
by
llGetInventoryType
when
no
item
is
found
ATTACH_CHEST
Passed
to
llAttachToAvatar
to
attach
task
to
chest
ATTACH_CHEST
Passed
to
llAttachToAvatar
to
attach
task
to
chest
ATTACH_HEAD
Passed
to
llAttachToAvatar
to
attach
task
to
head
ATTACH_HEAD
Passed
to
llAttachToAvatar
to
attach
task
to
head
...
@@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
...
@@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
ATTACH_REAR
Passed
to
llAttachToAvatar
to
attach
task
to
right
ear
ATTACH_REAR
Passed
to
llAttachToAvatar
to
attach
task
to
right
ear
ATTACH_LEYE
Passed
to
llAttachToAvatar
to
attach
task
to
left
eye
ATTACH_LEYE
Passed
to
llAttachToAvatar
to
attach
task
to
left
eye
ATTACH_REYE
Passed
to
llAttachToAvatar
to
attach
task
to
right
eye
ATTACH_REYE
Passed
to
llAttachToAvatar
to
attach
task
to
right
eye
ATTACH_NOSE
Passed
to
llAttachToAvatar
to
attach
task
to
no
c
e
ATTACH_NOSE
Passed
to
llAttachToAvatar
to
attach
task
to
no
s
e
ATTACH_RUARM
Passed
to
llAttachToAvatar
to
attach
task
to
right
upper
arm
ATTACH_RUARM
Passed
to
llAttachToAvatar
to
attach
task
to
right
upper
arm
ATTACH_RLARM
Passed
to
llAttachToAvatar
to
attach
task
to
right
lower
arm
ATTACH_RLARM
Passed
to
llAttachToAvatar
to
attach
task
to
right
lower
arm
ATTACH_LUARM
Passed
to
llAttachToAvatar
to
attach
task
to
left
upper
arm
ATTACH_LUARM
Passed
to
llAttachToAvatar
to
attach
task
to
left
upper
arm
...
@@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I
...
@@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I
ANIM_ON
Enable
texture
animation
ANIM_ON
Enable
texture
animation
LOOP
Loop
when
animating
textures
LOOP
Loop
when
animating
textures
REVERSE
Animate
in
the
reverse
direction
REVERSE
Animate
in
the
reverse
direction
PING_PONG
Animate
forward,
then
reverse
.
PING_PONG
Animate
forward,
then
reverse
SMOOTH
Textures
slides,
instead
of
stepping
SMOOTH
Textures
slides,
instead
of
stepping
ROTATE
Rotates
the
texture,
instead
of
using
frames
ROTATE
Rotates
the
texture,
instead
of
using
frames
SCALE
Scales
the
texture,
instead
of
using
frames
SCALE
Scales
the
texture,
instead
of
using
frames
...
@@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float
...
@@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float
PRIM_POINT_LIGHT
Followed
by
TRUE
or
FALSE,
vector
color,
float
intensity,
float
radius,
float
falloff
PRIM_POINT_LIGHT
Followed
by
TRUE
or
FALSE,
vector
color,
float
intensity,
float
radius,
float
falloff
PRIM_TEMP_ON_REZ
Sets
temporay
on
rez
to
TRUE
or
FALSE
PRIM_TEMP_ON_REZ
Sets
temporay
on
rez
to
TRUE
or
FALSE
PRIM_PHANTOM
Sets
phantom
to
TRUE
or
FALSE
PRIM_PHANTOM
Sets
phantom
to
TRUE
or
FALSE
PRIM_CAST_SHADOWS
DEPRECATED.
Takes
1
parameter,
an
integer,
but
has
no
effect
when
set
and
always
returns
0
if
used
in
llGetPrimitiveParams
.
PRIM_CAST_SHADOWS
DEPRECATED.
Takes
1
parameter,
an
integer,
but
has
no
effect
when
set
and
always
returns
0
if
used
in
llGetPrimitiveParams
PRIM_POSITION
Sets
primitive
position
to
a
vector
position
PRIM_POSITION
Sets
primitive
position
to
a
vector
position
PRIM_SIZE
Sets
primitive
size
to
a
vector
size
PRIM_SIZE
Sets
primitive
size
to
a
vector
size
PRIM_ROTATION
Sets
primitive
rotation
PRIM_ROTATION
Sets
primitive
rotation
...
@@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector
...
@@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector
PRIM_TYPE_RING
Followed
by
integer
hole
shape,
vector
cut,
float
hollow,
vector
twist,:vector
hole
size,
vector
top
shear,
vector
advanced
cut,
vector
taper,:float
revolutions,
float
radius
offset,
and
float
skew
PRIM_TYPE_RING
Followed
by
integer
hole
shape,
vector
cut,
float
hollow,
vector
twist,:vector
hole
size,
vector
top
shear,
vector
advanced
cut,
vector
taper,:float
revolutions,
float
radius
offset,
and
float
skew
PRIM_TYPE_SCULPT
Followed
by
a
key/string
texture
uuid,
and
one
of
PRIM_SCULPT_TYPE_SPHERE,
PRIM_SCULPT_TYPE_TORUS,
PRIM_SCULPT_TYPE_PLANE,
or
PRIM_SCULPT_TYPE_CYLINDER
PRIM_TYPE_SCULPT
Followed
by
a
key/string
texture
uuid,
and
one
of
PRIM_SCULPT_TYPE_SPHERE,
PRIM_SCULPT_TYPE_TORUS,
PRIM_SCULPT_TYPE_PLANE,
or
PRIM_SCULPT_TYPE_CYLINDER
PRIM_HOLE_DEFAULT
Sets
hole
type
to
match
the
prim
type
.
PRIM_HOLE_DEFAULT
Sets
hole
type
to
match
the
prim
type
PRIM_HOLE_SQUARE
Sets
hole
type
to
square
.
PRIM_HOLE_SQUARE
Sets
hole
type
to
square
PRIM_HOLE_CIRCLE
Sets
hole
type
to
circle
.
PRIM_HOLE_CIRCLE
Sets
hole
type
to
circle
PRIM_HOLE_TRIANGLE
Sets
hole
type
to
triangle
.
PRIM_HOLE_TRIANGLE
Sets
hole
type
to
triangle
PRIM_MATERIAL_STONE
Sets
material
to
stone
PRIM_MATERIAL_STONE
Sets
material
to
stone
PRIM_MATERIAL_METAL
Sets
material
to
metal
PRIM_MATERIAL_METAL
Sets
material
to
metal
...
@@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
...
@@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
PARCEL_MEDIA_COMMAND_SIZE
Get
or
set
the
parcel's
media
pixel
resolution
PARCEL_MEDIA_COMMAND_SIZE
Get
or
set
the
parcel's
media
pixel
resolution
PARCEL_MEDIA_COMMAND_AGENT
Allows
media
stream
commands
to
apply
to
only
one
agent
PARCEL_MEDIA_COMMAND_AGENT
Allows
media
stream
commands
to
apply
to
only
one
agent
PARCEL_MEDIA_COMMAND_UNLOAD
Unloads
the
media
stream
PARCEL_MEDIA_COMMAND_UNLOAD
Unloads
the
media
stream
PARCEL_MEDIA_COMMAND_AUTO_ALIGN
Auto
aligns
the
media
stream
to
the
texture
size.
May
cause
a
performance
hit
and
loss
of
some
visual
quality
.
PARCEL_MEDIA_COMMAND_AUTO_ALIGN
Auto
aligns
the
media
stream
to
the
texture
size.
May
cause
a
performance
hit
and
loss
of
some
visual
quality
PAY_HIDE
Used
with
llSetPayPrice
to
hide
a
button
PAY_HIDE
Used
with
llSetPayPrice
to
hide
a
button
PAY_DEFAULT
Used
with
llSetPayPrice
to
use
the
default
price
for
a
button
PAY_DEFAULT
Used
with
llSetPayPrice
to
use
the
default
price
for
a
button
...
@@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region
...
@@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region
HTTP_METHOD
Used
with
llHTTPRequest
to
specify
the
method,
such
as
"GET"
or
"POST"
HTTP_METHOD
Used
with
llHTTPRequest
to
specify
the
method,
such
as
"GET"
or
"POST"
HTTP_MIMETYPE
Used
with
llHTTPRequest
to
specify
the
MIME
type,
defaults
to
"text/plain"
HTTP_MIMETYPE
Used
with
llHTTPRequest
to
specify
the
MIME
type,
defaults
to
"text/plain"
HTTP_BODY_MAXLENGTH
Used
with
llHTTPRequest
to
specify
the
maxium
reponse
body
to
return
HTTP_BODY_MAXLENGTH
Used
with
llHTTPRequest
to
specify
the
maxi
m
um
re
s
ponse
body
to
return
HTTP_VERIFY_CERT
Used
with
llHTTPRequest
to
specify
SSL
certificate
verification
HTTP_VERIFY_CERT
Used
with
llHTTPRequest
to
specify
SSL
certificate
verification
HTTP_BODY_TRUNCATED
Used
with
http_response
to
indicate
truncation
point
in
bytes
HTTP_BODY_TRUNCATED
Used
with
http_response
to
indicate
truncation
point
in
bytes
...
@@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on
...
@@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on
PARCEL_COUNT_SELECTED
Used
with
llGetParcelPrimCount
to
get
the
number
of
prims
on
the
parcel
currently
selected
or
sat
upon
PARCEL_COUNT_SELECTED
Used
with
llGetParcelPrimCount
to
get
the
number
of
prims
on
the
parcel
currently
selected
or
sat
upon
PARCEL_COUNT_TEMP
Used
with
llGetParcelPrimCount
to
get
the
number
of
prims
on
the
parcel
that
are
temp
on
rez
PARCEL_COUNT_TEMP
Used
with
llGetParcelPrimCount
to
get
the
number
of
prims
on
the
parcel
that
are
temp
on
rez
PARCEL_DETAILS_NAME
Used
with
llGetParcelDetails
to
get
the
parcel
name
.
PARCEL_DETAILS_NAME
Used
with
llGetParcelDetails
to
get
the
parcel
name
PARCEL_DETAILS_DESC
Used
with
llGetParcelDetails
to
get
the
parcel
description
.
PARCEL_DETAILS_DESC
Used
with
llGetParcelDetails
to
get
the
parcel
description
PARCEL_DETAILS_OWNER
Used
with
llGetParcelDetails
to
get
the
parcel
owner
id
.
PARCEL_DETAILS_OWNER
Used
with
llGetParcelDetails
to
get
the
parcel
owner
id
PARCEL_DETAILS_GROUP
Used
with
llGetParcelDetails
to
get
the
parcel
group
id
.
PARCEL_DETAILS_GROUP
Used
with
llGetParcelDetails
to
get
the
parcel
group
id
PARCEL_DETAILS_AREA
Used
with
llGetParcelDetails
to
get
the
parcel
area
in
square
meters
.
PARCEL_DETAILS_AREA
Used
with
llGetParcelDetails
to
get
the
parcel
area
in
square
meters
PARCEL_DETAILS_ID
Used
with
llGetParcelDetails
to
get
the
parcel
id
.
PARCEL_DETAILS_ID
Used
with
llGetParcelDetails
to
get
the
parcel
id
PARCEL_DETAILS_SEE_AVATARS
Used
with
llGetParcelDetails
to
get
the
avatars
visibility
setting
.
PARCEL_DETAILS_SEE_AVATARS
Used
with
llGetParcelDetails
to
get
the
avatars
visibility
setting
STRING_TRIM_HEAD
Used
with
llStringTrim
to
trim
leading
spaces
from
a
string
.
STRING_TRIM_HEAD
Used
with
llStringTrim
to
trim
leading
spaces
from
a
string
STRING_TRIM_TAIL
Used
with
llStringTrim
to
trim
trailing
spaces
from
a
string
.
STRING_TRIM_TAIL
Used
with
llStringTrim
to
trim
trailing
spaces
from
a
string
STRING_TRIM
Used
with
llStringTrim
to
trim
both
leading
and
trailing
spaces
from
a
string
.
STRING_TRIM
Used
with
llStringTrim
to
trim
both
leading
and
trailing
spaces
from
a
string
CLICK_ACTION_NONE
Used
with
llSetClickAction
to
disable
the
click
action
CLICK_ACTION_NONE
Used
with
llSetClickAction
to
disable
the
click
action
CLICK_ACTION_TOUCH
Used
with
llSetClickAction
to
set
touch
as
the
default
action
when
object
is
clicked
CLICK_ACTION_TOUCH
Used
with
llSetClickAction
to
set
touch
as
the
default
action
when
object
is
clicked
...
@@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac
...
@@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac
CLICK_ACTION_OPEN_MEDIA
Used
with
llSetClickAction
to
set
open-media
as
the
default
action
when
object
is
clicked
CLICK_ACTION_OPEN_MEDIA
Used
with
llSetClickAction
to
set
open-media
as
the
default
action
when
object
is
clicked
CLICK_ACTION_ZOOM
Used
with
llSetClickAction
to
set
zoom
in
as
the
default
action
when
object
is
clicked
CLICK_ACTION_ZOOM
Used
with
llSetClickAction
to
set
zoom
in
as
the
default
action
when
object
is
clicked
TOUCH_INVALID_TEXCOORD
Value
returned
by
llDetectedTouchUV()
and
llDetectedTouchST()
when
the
touch
position
is
not
valid
.
TOUCH_INVALID_TEXCOORD
Value
returned
by
llDetectedTouchUV()
and
llDetectedTouchST()
when
the
touch
position
is
not
valid
TOUCH_INVALID_VECTOR
Value
returned
by
llDetectedTouchPos(),
llDetectedTouchNormal(),
and
llDetectedTouchBinormal()
when
the
touch
position
is
not
valid
.
TOUCH_INVALID_VECTOR
Value
returned
by
llDetectedTouchPos(),
llDetectedTouchNormal(),
and
llDetectedTouchBinormal()
when
the
touch
position
is
not
valid
TOUCH_INVALID_FACE
Value
returned
by
llDetectedTouchFace()
when
the
touch
position
is
not
valid
.
TOUCH_INVALID_FACE
Value
returned
by
llDetectedTouchFace()
when
the
touch
position
is
not
valid
PRIM_MEDIA_ALT_IMAGE_ENABLE
Used
with
ll{Get,Set}PrimMediaParams
to
enable
the
default
alt
image
for
media
PRIM_MEDIA_ALT_IMAGE_ENABLE
Used
with
ll{Get,Set}PrimMediaParams
to
enable
the
default
alt
image
for
media
PRIM_MEDIA_CONTROLS
Used
with
ll{Get,Set}PrimMediaParams
to
determine
the
controls
shown
for
media
PRIM_MEDIA_CONTROLS
Used
with
ll{Get,Set}PrimMediaParams
to
determine
the
controls
shown
for
media
...
@@ -608,4 +608,4 @@ return Leave current function or event handler
...
@@ -608,4 +608,4 @@ return Leave current function or event handler
[two_sided_delimiter 0, .2, 0]
[two_sided_delimiter 0, .2, 0]
"
String
literal
"
String
literal
#functions are supplied by the program now
.
#functions are supplied by the program now
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