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Commit 9cb8e959 authored by Vex Streeter's avatar Vex Streeter
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STORM-1642 Typos in keywords.ini

With repo-making help from Jonathan Yap
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......@@ -578,6 +578,7 @@ Jonathan Yap
STORM-1574
STORM-1579
STORM-1639
STORM-1642
Kadah Coba
STORM-1060
Jondan Lundquist
......@@ -1137,6 +1138,7 @@ Vector Hastings
VWR-8726
Veritas Raymaker
Vex Streeter
STORM-1642
Viaticus Speculaas
Vick Forcella
Villain Baroque
......
......@@ -10,7 +10,7 @@ state Keyword to indicate state block or state transition
integer Integer type
float Floating-point type
string String type
key Key type. Use NULL_KEY to test for empty keys.
key Key type. Use NULL_KEY to test for empty keys
vector Vector type of 3 floats. Used to represent 3D motion, Euler angles, and color.:Access components by .x, .y. or .z
rotation Rotation type of 4 floats. Used to represent rotation.:Access components by .x, .y., .z, or .w
list List of various data types
......@@ -28,7 +28,7 @@ collision_end collision_end(integer num_detected):Triggered when task stops coll
land_collision_start land_collision_start(vector pos):Triggered when task starts colliding with land
land_collision land_collision(vector pos):Triggered when task is colliding with land
land_collision_end land_collision_end(vector pos):Triggered when task stops colliding with land
timer timer():Result of the llSetTimerEvent library function call.
timer timer():Result of the llSetTimerEvent library function call
listen listen(integer channel, string name, key id, string message):Result of the llListen library function call
sensor sensor(integer num_detected):Result of the llSensor library function call
no_sensor no_sensor():Result of the llSensor library function call
......@@ -44,8 +44,8 @@ attach attach(key id):Triggered when task attaches or detaches from agent
dataserver dataserver(key queryid, string data):Triggered when task receives asynchronous data
moving_start moving_start():Triggered when task begins moving
moving_end moving_end():Triggered when task stops moving
on_rez on_rez(integer start_param):Triggered when task is rezed in from inventory or another task
object_rez object_rez(key id):Triggered when task rezes in another task
on_rez on_rez(integer start_param):Triggered when task is rezzed in from inventory or another task
object_rez object_rez(key id):Triggered when task rezzes in another task
link_message link_message(integer sender_num, integer num, string str, key id):Triggered when task receives a link message via LLMessageLinked library function call
changed changed( integer change ):Triggered various event change the task:(test change with CHANGED_INVENTORY, CHANGED_COLOR, CHANGED_SHAPE, CHANGED_SCALE, CHANGED_TEXTURE, CHANGED_LINK, CHANGED_ALLOWED_DROP, CHANGED_OWNER, CHANGED_REGION, CHANGED_TELEPORT, CHANGED_REGION_START, CHANGED_MEDIA)
remote_data remote_data(integer event_type, key channel, key message_id, string sender,integer idata, string sdata):Triggered by various XML-RPC calls (event_type will be one of REMOTE_DATA_CHANNEL, REMOTE_DATA_REQUEST, REMOTE_DATA_REPLY)
......@@ -151,15 +151,15 @@ PSYS_SRC_PATTERN_ANGLE
PSYS_SRC_PATTERN_ANGLE_CONE
PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY
OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type.
OBJECT_NAME Used with llGetObjectDetails to get an object's name.
OBJECT_DESC Used with llGetObjectDetails to get an object's description.
OBJECT_POS Used with llGetObjectDetails to get an object's position.
OBJECT_ROT Used with llGetObjectDetails to get an object's rotation.
OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity.
OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned.
OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key.
OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key.
OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type
OBJECT_NAME Used with llGetObjectDetails to get an object's name
OBJECT_DESC Used with llGetObjectDetails to get an object's description
OBJECT_POS Used with llGetObjectDetails to get an object's position
OBJECT_ROT Used with llGetObjectDetails to get an object's rotation
OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity
OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned
OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key
OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key
# some vehicle params
VEHICLE_TYPE_NONE
......@@ -198,7 +198,7 @@ VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY A slider between 0 (bouncy) and 1 (critic
VEHICLE_VERTICAL_ATTRACTION_TIMESCALE The exponential timescale for the vehicle to align its z-axis to the world z-axis (vertical)
VEHICLE_BANKING_EFFICIENCY A slider between -1 (leans out of turns), 0 (no banking), and +1 (leans into turns)
VEHICLE_BANKING_MIX A slider betwen 0 (static banking) and 1 (dynamic banking)
VEHICLE_BANKING_MIX A slider between 0 (static banking) and 1 (dynamic banking)
VEHICLE_BANKING_TIMESCALE The exponential timescale for the banking behavior to take full effect
VEHICLE_FLAG_NO_DEFLECTION_UP Prevents linear deflection along world-z axis
......@@ -208,9 +208,9 @@ VEHICLE_FLAG_HOVER_TERRAIN_ONLY Hover only pays attention to terrain height
VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT Hover only pays attention to global height
VEHICLE_FLAG_HOVER_UP_ONLY Hover only pushes up
VEHICLE_FLAG_LIMIT_MOTOR_UP Prevents ground vehicles from motoring into the sky
VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction.
VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled.
VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates.
VEHICLE_FLAG_MOUSELOOK_STEER Makes vehicle try to turn toward mouselook direction
VEHICLE_FLAG_MOUSELOOK_BANK Makes vehicle try to turn toward mouselook direction assuming banking is enabled
VEHICLE_FLAG_CAMERA_DECOUPLED Causes the camera look-at axis to NOT move when the vehicle rotates
CAMERA_PITCH (-45 to 80) (Adjusts the angular amount that the camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'.")
CAMERA_FOCUS_OFFSET (-10 to 10) A vector that adjusts the position of the camera focus position relative to the subject
......@@ -238,7 +238,7 @@ INVENTORY_BODYPART Passed to task inventory library functions to reference body
INVENTORY_ANIMATION Passed to task inventory library functions to reference animations
INVENTORY_GESTURE Passed to task inventory library functions to reference gestures
INVENTORY_ALL Passed to task inventory library functions to reference all inventory items
INVENTORY_NONE Returned by llGetInventoryType when no item is found.
INVENTORY_NONE Returned by llGetInventoryType when no item is found
ATTACH_CHEST Passed to llAttachToAvatar to attach task to chest
ATTACH_HEAD Passed to llAttachToAvatar to attach task to head
......@@ -256,7 +256,7 @@ ATTACH_LEAR Passed to llAttachToAvatar to attach task to left ear
ATTACH_REAR Passed to llAttachToAvatar to attach task to right ear
ATTACH_LEYE Passed to llAttachToAvatar to attach task to left eye
ATTACH_REYE Passed to llAttachToAvatar to attach task to right eye
ATTACH_NOSE Passed to llAttachToAvatar to attach task to noce
ATTACH_NOSE Passed to llAttachToAvatar to attach task to nose
ATTACH_RUARM Passed to llAttachToAvatar to attach task to right upper arm
ATTACH_RLARM Passed to llAttachToAvatar to attach task to right lower arm
ATTACH_LUARM Passed to llAttachToAvatar to attach task to left upper arm
......@@ -296,7 +296,7 @@ PAYMENT_INFO_USED Used with llRequestAgentData to tell if Agent is of "Payment I
ANIM_ON Enable texture animation
LOOP Loop when animating textures
REVERSE Animate in the reverse direction
PING_PONG Animate forward, then reverse.
PING_PONG Animate forward, then reverse
SMOOTH Textures slides, instead of stepping
ROTATE Rotates the texture, instead of using frames
SCALE Scales the texture, instead of using frames
......@@ -343,7 +343,7 @@ PRIM_FLEXIBLE Followed by TRUE or FALSE, integer softness, float gravity, float
PRIM_POINT_LIGHT Followed by TRUE or FALSE, vector color, float intensity, float radius, float falloff
PRIM_TEMP_ON_REZ Sets temporay on rez to TRUE or FALSE
PRIM_PHANTOM Sets phantom to TRUE or FALSE
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams.
PRIM_CAST_SHADOWS DEPRECATED. Takes 1 parameter, an integer, but has no effect when set and always returns 0 if used in llGetPrimitiveParams
PRIM_POSITION Sets primitive position to a vector position
PRIM_SIZE Sets primitive size to a vector size
PRIM_ROTATION Sets primitive rotation
......@@ -363,10 +363,10 @@ PRIM_TYPE_TUBE Followed by integer hole shape, vector cut, float hollow, vector
PRIM_TYPE_RING Followed by integer hole shape, vector cut, float hollow, vector twist,:vector hole size, vector top shear, vector advanced cut, vector taper,:float revolutions, float radius offset, and float skew
PRIM_TYPE_SCULPT Followed by a key/string texture uuid, and one of PRIM_SCULPT_TYPE_SPHERE, PRIM_SCULPT_TYPE_TORUS, PRIM_SCULPT_TYPE_PLANE, or PRIM_SCULPT_TYPE_CYLINDER
PRIM_HOLE_DEFAULT Sets hole type to match the prim type.
PRIM_HOLE_SQUARE Sets hole type to square.
PRIM_HOLE_CIRCLE Sets hole type to circle.
PRIM_HOLE_TRIANGLE Sets hole type to triangle.
PRIM_HOLE_DEFAULT Sets hole type to match the prim type
PRIM_HOLE_SQUARE Sets hole type to square
PRIM_HOLE_CIRCLE Sets hole type to circle
PRIM_HOLE_TRIANGLE Sets hole type to triangle
PRIM_MATERIAL_STONE Sets material to stone
PRIM_MATERIAL_METAL Sets material to metal
......@@ -436,7 +436,7 @@ PARCEL_MEDIA_COMMAND_TIME Set media stream to specific time
PARCEL_MEDIA_COMMAND_SIZE Get or set the parcel's media pixel resolution
PARCEL_MEDIA_COMMAND_AGENT Allows media stream commands to apply to only one agent
PARCEL_MEDIA_COMMAND_UNLOAD Unloads the media stream
PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality.
PARCEL_MEDIA_COMMAND_AUTO_ALIGN Auto aligns the media stream to the texture size. May cause a performance hit and loss of some visual quality
PAY_HIDE Used with llSetPayPrice to hide a button
PAY_DEFAULT Used with llSetPayPrice to use the default price for a button
......@@ -481,7 +481,7 @@ REGION_FLAG_RESTRICT_PUSHOBJECT Used with llGetRegionFlags to find if a region
HTTP_METHOD Used with llHTTPRequest to specify the method, such as "GET" or "POST"
HTTP_MIMETYPE Used with llHTTPRequest to specify the MIME type, defaults to "text/plain"
HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maxium reponse body to return
HTTP_BODY_MAXLENGTH Used with llHTTPRequest to specify the maximum response body to return
HTTP_VERIFY_CERT Used with llHTTPRequest to specify SSL certificate verification
HTTP_BODY_TRUNCATED Used with http_response to indicate truncation point in bytes
......@@ -492,17 +492,17 @@ PARCEL_COUNT_OTHER Used with llGetParcelPrimCount to get the number of prims on
PARCEL_COUNT_SELECTED Used with llGetParcelPrimCount to get the number of prims on the parcel currently selected or sat upon
PARCEL_COUNT_TEMP Used with llGetParcelPrimCount to get the number of prims on the parcel that are temp on rez
PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name.
PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description.
PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id.
PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id.
PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters.
PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id.
PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting.
PARCEL_DETAILS_NAME Used with llGetParcelDetails to get the parcel name
PARCEL_DETAILS_DESC Used with llGetParcelDetails to get the parcel description
PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id
PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id
PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters
PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id
PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting
STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string.
STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string.
STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string.
STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string
STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string
STRING_TRIM Used with llStringTrim to trim both leading and trailing spaces from a string
CLICK_ACTION_NONE Used with llSetClickAction to disable the click action
CLICK_ACTION_TOUCH Used with llSetClickAction to set touch as the default action when object is clicked
......@@ -514,9 +514,9 @@ CLICK_ACTION_PLAY Used with llSetClickAction to set play as the default ac
CLICK_ACTION_OPEN_MEDIA Used with llSetClickAction to set open-media as the default action when object is clicked
CLICK_ACTION_ZOOM Used with llSetClickAction to set zoom in as the default action when object is clicked
TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid.
TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid.
TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid.
TOUCH_INVALID_TEXCOORD Value returned by llDetectedTouchUV() and llDetectedTouchST() when the touch position is not valid
TOUCH_INVALID_VECTOR Value returned by llDetectedTouchPos(), llDetectedTouchNormal(), and llDetectedTouchBinormal() when the touch position is not valid
TOUCH_INVALID_FACE Value returned by llDetectedTouchFace() when the touch position is not valid
PRIM_MEDIA_ALT_IMAGE_ENABLE Used with ll{Get,Set}PrimMediaParams to enable the default alt image for media
PRIM_MEDIA_CONTROLS Used with ll{Get,Set}PrimMediaParams to determine the controls shown for media
......@@ -608,4 +608,4 @@ return Leave current function or event handler
[two_sided_delimiter 0, .2, 0]
" String literal
#functions are supplied by the program now.
#functions are supplied by the program now
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