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Unverified Commit b97ee5df authored by cosmic-linden's avatar cosmic-linden Committed by GitHub
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Merge pull request #1626 from...

Merge pull request #1626 from secondlife/1614-pbr-materials-exhibit-striationmoiré-patterns-in-specular-highlights

1614 pbr materials exhibit striationmoiré patterns in specular highlights
parents 01c82642 83f9885d
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...@@ -142,18 +142,9 @@ vec2 getScreenCoordinate(vec2 screenpos) ...@@ -142,18 +142,9 @@ vec2 getScreenCoordinate(vec2 screenpos)
} }
vec4 getNorm(vec2 screenpos) vec4 getNorm(vec2 screenpos)
{
return texture(normalMap, screenpos.xy);
}
// return packedNormalEnvIntensityFlags since GBUFFER_FLAG_HAS_PBR needs .w
// See: C++: addDeferredAttachments(), GLSL: softenLightF
vec4 getNormalEnvIntensityFlags(vec2 screenpos, out vec3 n, out float envIntensity)
{ {
vec4 norm = texture(normalMap, screenpos.xy); vec4 norm = texture(normalMap, screenpos.xy);
n = norm.xyz; norm.xyz = normalize(norm.xyz);
envIntensity = texture(emissiveRect, screenpos.xy).r;
return norm; return norm;
} }
......
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