- Jul 05, 2011
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David Parks authored
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- Jun 06, 2011
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David Parks authored
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- Jun 02, 2011
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David Parks authored
SH-1682 Use GL_ARB_map_buffer_range to mitigate impact of mapping larger vertex buffer objects. Limit number of textures per batch to 6 (prevents frame stalls on NVIDIA).
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- May 31, 2011
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David Parks authored
SH-1682 Dynamically adjust the number of texture channels to use for indexed texture rendering based on available hardware.
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- May 29, 2011
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David Parks authored
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- May 19, 2011
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David Parks authored
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Leslie Linden authored
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep
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- Feb 17, 2011
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David Parks authored
Reviewed by Nyx.
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- Oct 13, 2010
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Oz Linden authored
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- Sep 21, 2010
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Brad Payne (Vir Linden) authored
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- Sep 10, 2010
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Xiaohong Bao authored
fix for VWR-22811: crash at LLImageGL::createGLTexture(int,unsigned char const *,int,int) [secondlife-bin llimagegl.cpp] line 1259
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- Aug 26, 2010
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David Parks authored
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Tofu Linden authored
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- Aug 24, 2010
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Tofu Linden authored
back-out the back-out for this branch. yay.
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Tofu Linden authored
Backing out this merge that I pushed (prematurely) to the wrong place.
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- Aug 19, 2010
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David Parks authored
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- Aug 13, 2010
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Oz Linden authored
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- Aug 06, 2010
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Richard Nelson authored
(transplanted from 72651623d96deee014411daeb82d50452261e0b3)
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- Aug 27, 2010
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Tofu Linden authored
A proper fix from Richard is coming next.
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- Aug 06, 2010
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Richard Nelson authored
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- Jul 24, 2010
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Richard Linden authored
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Richard Linden authored
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- Jun 04, 2010
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Tofu Linden authored
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- May 29, 2010
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David Parks authored
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- May 10, 2010
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David Parks authored
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- Mar 11, 2010
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David Parks authored
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David Parks authored
EXT-6276 Put in some gl flush calls to register combiner functions (why these are being used for UI now is beyond me)
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- Mar 12, 2010
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David Parks authored
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David Parks authored
General gl state cleanup in llui. Make llrender more gGL.begin/end friendly.
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- Mar 07, 2010
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Tofu Linden authored
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
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Tofu Linden authored
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
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Tofu Linden authored
I want it to fix glow-through-alpha, but this checkin doesn't includes any of those changes.
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- Feb 13, 2010
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Tofu Linden authored
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Tofu Linden authored
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Tofu Linden authored
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Tofu Linden authored
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Tofu Linden authored
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Palmer Truelson authored
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- Feb 08, 2010
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David Parks authored
Fix for avatar appearance editor drawing hair in the background.
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David Parks authored
Fix for avatar appearance editor drawing hair in the background.
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