Skip to content
Snippets Groups Projects
  1. Jun 01, 2013
  2. Apr 30, 2013
  3. Mar 29, 2013
  4. Sep 03, 2012
  5. Oct 13, 2010
  6. Sep 21, 2010
  7. Aug 13, 2010
  8. Jul 22, 2010
  9. Jun 15, 2010
  10. May 13, 2010
  11. May 11, 2010
  12. Mar 23, 2010
  13. Nov 13, 2009
  14. Nov 11, 2009
    • Nyx (Neal Orman)'s avatar
      EXT-2173 use of visual param animation inconsistent at best · f6406b71
      Nyx (Neal Orman) authored
      removed ambiguous parameter "set_by_user" from many places in codebase,
      renaming it to be upload_bake, which is a more accurate descriptor.
      This allowed me to see several inconsistencies in how this variable was
      being set - these errors were also fixed. User-visible result should be
      that baked textures are not reuploaded on changing avatar sex until the
      save button is pressed. primary win here is code clarity.
      
      Code reviewed by Bigpapi.
      f6406b71
  15. Nov 09, 2009
    • Nyx (Neal Orman)'s avatar
      EXT-2326 Editing appearance causes too many texture callbacks stalls the viewer · 75bdd2ff
      Nyx (Neal Orman) authored
      problem was caused by triggering updateMeshTextures() every time visual params
      or textures were changed on your base avatar object. The latest structure
      makes the parameters and textures in the wearables authoritative, causing them
      to be copied to the avatar on a regular basis. This resulted in way too many callbacks
      to be registered while waiting for baked textures to be uploaded.
      
      Fixed by removing many calls to updateMeshTextures() and ensuring that it gets called
      every time an appropriate param or texture actually changes, or a wearable gets
      added/removed. This appears to cut the number of callbacks to a reasonable level.
      
      Code reviewed by Bigpapi.
      75bdd2ff
  16. Oct 29, 2009
  17. Oct 23, 2009
    • Neal Orman's avatar
      EXT-1809 Wearing an item doesn't update avatar · 576b8fe6
      Neal Orman authored
      Two part fix: prevented the copying of wearable parameters to the avatar to trigger a rebake.
      Then: Called wearableUpdated every time a wearable was added/removed/replaced and ensured it properly invalidated the composite
      
      Confirmed working fix on developer machine.
      
      Code reviewed by Seraph.
      576b8fe6
  18. Oct 21, 2009
  19. Oct 16, 2009
  20. Sep 22, 2009
  21. Jul 10, 2009
  22. Jun 21, 2009
Loading