- Sep 11, 2010
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Kitty Barnett authored
- fixed : "Build" button on the bottom tray should visually disable when both @edit=n and @rez=n restricted (thankies Chloe) -> see http://redmine.catznip.com/issues/2 - fixed : "Build" menu option under "Build" should visually disable when both @edit=n and @rez=n restricted --HG-- branch : RLVa
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- Aug 24, 2010
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Tofu Linden authored
back-out the back-out for this branch. yay.
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Tofu Linden authored
Backing out this merge that I pushed (prematurely) to the wrong place.
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- Aug 13, 2010
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Oz Linden authored
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- Jul 30, 2010
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Richard Nelson authored
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- Jun 04, 2010
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Mike Antipov authored
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/517/ --HG-- branch : product-engine
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- Jun 01, 2010
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Mike Antipov authored
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/474/ --HG-- branch : product-engine
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Mike Antipov authored
Also added reset of floaters visibility on exit to emulate save_visibility=false Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/463/ --HG-- branch : product-engine
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- May 27, 2010
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Andrew Dyukov authored
- Implemented new widget- panel_camera_item, to use in camera floater. They are used inside of two panels. Their order is configurable via XML. Mouse down callbacks and images which are used for selected and and unselected items are also set in XML. - Now there are only 3 buttons instead of four at the bottom of the floater- pan and orbit are now shown simultaneously. - Implemented correct work of object view after moving from camera modes to presets list (and back). It wasn't workin completely correct in old version of floater. - Integrated new art. Reviewed by Igor Borovkov at https://codereview.productengine.com/secondlife/r/436/ --HG-- branch : product-engine
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Mike Antipov authored
EXT-7497 FIXED Made Build, Search, Map, Mini-Map and Sidebar buttons in bottomtray hidden by default. Also declaration of all settings related to bottom bar buttons and custom chatbar width were moved from code to settings.xml to prevent issues with resetting of these settings between restarts. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/452/ --HG-- branch : product-engine
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- May 20, 2010
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Mike Antipov authored
Because it is not enough to call showInstance for Build Floater it was implemented in a such way: * set save_visibility==true in floater tools to update button toggle state properly and subscribe Build button to listen visibility changes * added callback to observe parcel changing to set build button enabled/disabled. KNOWN ISSUE: if build permissions are changed button will not change state until restart/teleport Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/413/ --HG-- branch : product-engine
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- May 25, 2010
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Mike Antipov authored
EXT-7104 FIXED Removed bottom separator in the context menu over bottomtray buttons. Task implementation is already completed. Also minor refactoring: * updated removing of chatbar menu items * removed useless instance members Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/424/ --HG-- branch : product-engine
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- May 19, 2010
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Mike Antipov authored
* Added widgets into xml, added setting and listener for context menu * added menu item to show/hide the button * button is made as may be hidden on resize Additional improvements: * Updated method to process buttons width when it is necessary to show any button via context menu * Updated LLBottomTray::initButtonsVisibility to not show warning messages if it is impossible to show a button due to bottom tray width on startup. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/ --HG-- branch : product-engine
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Mike Antipov authored
* LLResizeBar calls notifyParent on resizing before changing rect of view, bottomtray processed this notification to update other buttons. * Had to move setup of buttons visibility on startup into LLBottomTray to ensure all buttons have necessary visibility BEFORE restore the width of the chat entry field; * Updated layout between chatbar and speak button to show resize mouse pointer in the middle between them. Implemented behavior: visible buttons shrink to their minimal width when the chat entry field gets wider. Also were refactored: * moved declaration of settings related to buttons visibility from the settings.xml to LLBottomTray. * moved setting of control listeners to LLBottomTray. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/403/ --HG-- branch : product-engine
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- May 14, 2010
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Mike Antipov authored
* Added 4 buttons with tooltips: ** Build - Shows/hides Build Tools ** Search - Shows/hides Search ** Map - Shows/hides World Map ** Mini-Map - Shows/hides Mini-Map * Made their width and minimal width the same as "Move" and "View" buttons (increased default total width of the bottom tray to make Layout Stack initialize its panels with default values from xml) * Added appropriate menu items in context menu to Show these buttons in the bottom tray (with functionality) * Set on click actions for this buttons. ("Build" temporary made disabled because default toggle registration is not enough for this floater.) Dev Notes: * Improved LLBottomTray::initResizeStateContainers to fill mObjectDefaultWidthMap using mStateProcessedObjectMap & mButtonsProcessOrder container * Improved LLBottomTray::canButtonBeShown to process variable number of buttons that can be hidden on resize QA Notes: Resize behavior with new buttons can already be tested. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
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- May 13, 2010
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Mike Antipov authored
EXT-7104 : WIP : improved processing of buttons to show/hide extend/shrink them. Functionality was not changed. * added vector of buttons that can be shown/hidden extended/shrunk on resizing. * updated these operation to use iteration over this array. * cleaned up container initialization. This allow to extend this vector to add new buttons in bottom tray. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
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Mike Antipov authored
* updated method related to resize logic to take references to S32 instead of pointer. * added doxygen comments for these methods. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/381/ --HG-- branch : product-engine
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- May 12, 2010
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Mike Antipov authored
* removed dummy icons * encreased width and minimal width of next to the left layout panels to icons' widths. * removed code processed dummy icons Reviewed by Vadim. --HG-- branch : product-engine
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- Apr 13, 2010
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Mike Antipov authored
Completed normal subtask EXT-6621 (Code cleanup: Remove unused LLFloaterActiveSpeakers and related classes from viewer) * Removed llfloateractivespeacker.h/cpp from CMakeLists.txt and from the repo. * Removed llmediaremotectrl.h/cpp, llvoiceremotectrl.h/cpp from the repo (were not in CMakeLists.txt). * Unused in 2.0 setings ("ShowVoiceChannelPopup" & "ShowVolumeSettingsPopup") are moved to the end of settings.xml (to not affect 1.23 if remove). * Removed xml files related to Active Speakers floater and old Communication floater (related cpp files have been already removed). Also removed their localized versions. * Also removed old textures related to removed xml and unused in 2.0 anymore. Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/226/ --HG-- branch : product-engine
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- Apr 07, 2010
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Roxie Linden authored
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Tofu Linden authored
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- Mar 30, 2010
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Mike Antipov authored
Completed normal task EXT-3397 (Hide well buttons if there are no active IM sessions and unresolved notifications) * Implemented hiding of bottom tray's wells if there are no active IMs or unresolved notifications (via LLBottomTray::notifyParent) * Also refactored initializing code to init a pointer to a chiclet panel and map with bottomtray parts in postBuild BEFORE initializing start wells' visibility. For now minimal viewer width when all buttons are still visible (and have non-truncated labels in the 'EN' locale) with opened sidetray is 1041 px; with short Speak button (without text label) is 990 px. (with implemented patch in https://codereview.productengine.com/secondlife/r/126/) Each well button takes 37 px (with a padding). So, they can free up to 74 px when invisible. reviewed by Vadim at https://codereview.productengine.com/secondlife/r/136/ --HG-- branch : product-engine
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- Mar 23, 2010
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Loren Shih authored
First check-in; only compiles, nothing more.
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- Feb 24, 2010
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Mike Antipov authored
-- added usage of max_width from layout_panel xml param instead of hardcoded in code. --HG-- branch : product-engine
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Mike Antipov authored
Applayed Eugene Mutavchi's patch: -- removed min/max width params from xml <string> tags -- "min_width" for nearby chat bar now is got from the an appropriate layout panel params -- "max_width" for nearby chat bar is moved to constant. --HG-- branch : product-engine
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- Feb 20, 2010
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Kent Quirk authored
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- Feb 19, 2010
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Eugene Mutavchi authored
--HG-- branch : product-engine
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- Feb 18, 2010
- Feb 16, 2010
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Tofu Linden authored
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Eugene Mutavchi authored
Fixed low bug EXT-5376(Gesture button has stripped label after unhide if it was hidden with stripped label) --HG-- branch : product-engine
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Vadim Savchuk authored
Fixed low priority bug EXT-5425 (Undocked 'Movement Controls' floater became docked after opening from 'World' top menu). --HG-- branch : product-engine
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- Feb 04, 2010
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Eugene Mutavchi authored
Fixed normal bug EXT-4307 (There are no text context menues for Search text field and for IM text field) --HG-- branch : product-engine
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Eugene Mutavchi authored
--HG-- branch : product-engine
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- Feb 03, 2010
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Andrew Dyukov authored
Fixed normal bug EXT-4648 (Right segment of Speak button is disabled if nearby voice chat is disabled in estate). - Added methods for separate enabling of left and right parts of speak button and used them instead of simply enabling/disabling LLSpeakButton in bottomtray. - Made changes to reset() in LLCallFloater to show "no one near..." instead of "loading" in vcp for nearby chat in regions with disabled voice. --HG-- branch : product-engine
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Igor Borovkov authored
--HG-- branch : product-engine
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- Feb 02, 2010
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Mark Palange (Mani) authored
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- Jan 29, 2010
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Eugene Mutavchi authored
Fixed normal bug EXT-4697 (Buttons in bottom bar are compressed after quitting mouselook mode) and low bug EXT-4723 (Not all buttons are displayed on the bottom bar after leaving mouse look): - implemented the LLBottomTrayLite, which appears only in mouselook mode. --HG-- branch : product-engine
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- Jan 21, 2010
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Eugene Mutavchi authored
--HG-- branch : product-engine
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- Jan 19, 2010
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Ychebotarev ProductEngine authored
--HG-- branch : product-engine
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