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* @file llappviewer.cpp
* @brief The LLAppViewer class definitions
*
* $LicenseInfo:firstyear=2007&license=viewerlgpl$
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* Second Life Viewer Source Code
* Copyright (C) 2010, Linden Research, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation;
* version 2.1 of the License only.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
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*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*
* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
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* $/LicenseInfo$
*/
#include "llviewerprecompiledheaders.h"
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#include "llappviewer.h"
// Viewer includes
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#include "llversionviewer.h"
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#include "llfeaturemanager.h"
#include "lluictrlfactory.h"
#include "lltexteditor.h"
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#include "llerrorcontrol.h"
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#include "lleventtimer.h"
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#include "llgroupmgr.h"
#include "llagent.h"
#include "llagentcamera.h"
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#include "llagentlanguage.h"
#include "llagentwearables.h"
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#include "llimfloatercontainer.h"
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#include "llwindow.h"
#include "llviewerstats.h"
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#include "llviewerstatsrecorder.h"
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#include "llmarketplacefunctions.h"
#include "llmarketplacenotifications.h"
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#include "llmd5.h"
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#include "llpumpio.h"
#include "llslurl.h"
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#include "llstartup.h"
#include "llfocusmgr.h"
#include "llviewerjoystick.h"
#include "llallocator.h"
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#include "llcurl.h"
#include "llcalc.h"
#include "llconversationlog.h"
#include "lltexturestats.h"
#include "lltexturestats.h"
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#include "llviewerwindow.h"
#include "llviewerdisplay.h"
#include "llviewerparcelmedia.h"
#include "llviewermediafocus.h"
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#include "llviewermessage.h"
#include "llviewerobjectlist.h"
#include "llworldmap.h"
#include "llmutelist.h"
#include "llviewerhelp.h"
#include "lluicolortable.h"
#include "llurldispatcher.h"
//#include "llfirstuse.h"
#include "llrender.h"
#include "llteleporthistory.h"
#include "lltoast.h"
#include "lllocationhistory.h"
#include "llfasttimerview.h"
#include "llvoicechannel.h"
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#include "llurlmatch.h"
#include "lltextutil.h"
#include "lllogininstance.h"
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#include "llprogressview.h"
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#include "llvocache.h"
#include "llvopartgroup.h"
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#include "llweb.h"
#include "llsecondlifeurls.h"
#include "llupdaterservice.h"
#include "llfloatertexturefetchdebugger.h"
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// Linden library includes
#include "lldiriterator.h"
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#include "llimagej2c.h"
#include "llmemory.h"
#include "llprimitive.h"
#include "llurlaction.h"
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#include "llurlentry.h"
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#include "llvfile.h"
#include "llvfsthread.h"
#include "llvolumemgr.h"
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#include "llxfermanager.h"
#include "llphysicsextensions.h"
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#include "llnotificationmanager.h"
#include "llnotifications.h"
#include "llnotificationsutil.h"
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#include "llleap.h"
// Third party library includes
#include <boost/bind.hpp>
#include <boost/foreach.hpp>
#include <boost/algorithm/string.hpp>
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#if LL_WINDOWS
# include <share.h> // For _SH_DENYWR in initMarkerFile
#else
# include <sys/file.h> // For initMarkerFile support
#endif
#include "llapr.h"
#include <boost/lexical_cast.hpp>
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#include "llviewerkeyboard.h"
#include "lllfsthread.h"
#include "llworkerthread.h"
#include "lltexturecache.h"
#include "lltexturefetch.h"
#include "llimageworker.h"
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// The files below handle dependencies from cleanup.
#include "llkeyframemotion.h"
#include "llworldmap.h"
#include "llhudmanager.h"
#include "lltoolmgr.h"
#include "llassetstorage.h"
#include "llpolymesh.h"
#include "llaudioengine.h"
#include "llstreamingaudio.h"
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#include "llviewermenu.h"
#include "llselectmgr.h"
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#include "lltrans.h"
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#include "lltransutil.h"
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#include "lltracker.h"
#include "llviewerparcelmgr.h"
#include "llworldmapview.h"
#include "llpostprocess.h"
#include "llwlparammanager.h"
#include "llwaterparammanager.h"
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#include "lldebugview.h"
#include "llconsole.h"
#include "llcontainerview.h"
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#include "lltooltip.h"
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#include "llsdutil.h"
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#include "llsdserialize.h"
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#include "llworld.h"
#include "llhudeffecttrail.h"
#include "llvectorperfoptions.h"
#include "llwatchdog.h"
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// Included so that constants/settings might be initialized
// in save_settings_to_globals()
#include "llbutton.h"
#include "llstatusbar.h"
#include "llsurface.h"
#include "llvosky.h"
#include "llvotree.h"
#include "llvoavatar.h"
#include "llfolderview.h"
#include "llagentpilot.h"
#include "llvovolume.h"
#include "llflexibleobject.h"
#include "llvosurfacepatch.h"
#include "llviewerfloaterreg.h"
#include "llcommandlineparser.h"
#include "llfloatermemleak.h"
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#include "llfloaterreg.h"
#include "llfloatersnapshot.h"
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#include "llfloaterinventory.h"
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// includes for idle() idleShutdown()
#include "llviewercontrol.h"
#include "lleventnotifier.h"
#include "llcallbacklist.h"
#include "pipeline.h"
#include "llgesturemgr.h"
#include "llsky.h"
#include "llvlmanager.h"
#include "llviewercamera.h"
#include "lldrawpoolbump.h"
#include "llvieweraudio.h"
#include "llimview.h"
#include "llviewerthrottle.h"
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#include "llavatariconctrl.h"
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#include "llgroupiconctrl.h"
// Include for security api initialization
#include "llsecapi.h"
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// *FIX: These extern globals should be cleaned up.
// The globals either represent state/config/resource-storage of either
// this app, or another 'component' of the viewer. App globals should be
// moved into the app class, where as the other globals should be
// moved out of here.
// If a global symbol reference seems valid, it will be included
// via header files above.
//----------------------------------------------------------------------------
// llviewernetwork.h
#include "llviewernetwork.h"
// define a self-registering event API object
#include "llappviewerlistener.h"
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#if (LL_LINUX || LL_SOLARIS) && LL_GTK
#include "glib.h"
#endif // (LL_LINUX || LL_SOLARIS) && LL_GTK
#if LL_MSVC
// disable boost::lexical_cast warning
#pragma warning (disable:4702)
#endif
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static LLAppViewerListener sAppViewerListener(LLAppViewer::instance);
////// Windows-specific includes to the bottom - nasty defines in these pollute the preprocessor
//
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//----------------------------------------------------------------------------
// viewer.cpp - these are only used in viewer, should be easily moved.
#if LL_DARWIN
extern void init_apple_menu(const char* product);
#endif // LL_DARWIN
extern BOOL gRandomizeFramerate;
extern BOOL gPeriodicSlowFrame;
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////////////////////////////////////////////////////////////
// All from the last globals push...
F32 gSimLastTime; // Used in LLAppViewer::init and send_stats()
F32 gSimFrames;
BOOL gShowObjectUpdates = FALSE;
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eLastExecEvent gLastExecEvent = LAST_EXEC_NORMAL;
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LLSD gDebugInfo;
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U32 gFrameCount = 0;
U32 gForegroundFrameCount = 0; // number of frames that app window was in foreground
LLPumpIO* gServicePump = NULL;
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U64 gFrameTime = 0;
F32 gFrameTimeSeconds = 0.f;
F32 gFrameIntervalSeconds = 0.f;
F32 gFPSClamped = 10.f; // Pretend we start at target rate.
F32 gFrameDTClamped = 0.f; // Time between adjacent checks to network for packets
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U64 gStartTime = 0; // gStartTime is "private", used only to calculate gFrameTimeSeconds
const F64 FRAME_STALL_THRESHOLD = 1.0;
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LLTimer gRenderStartTime;
LLFrameTimer gForegroundTime;
LLFrameTimer gLoggedInTime;
LLTimer gLogoutTimer;
static const F32 LOGOUT_REQUEST_TIME = 6.f; // this will be cut short by the LogoutReply msg.
F32 gLogoutMaxTime = LOGOUT_REQUEST_TIME;
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BOOL gDisconnected = FALSE;
// used to restore texture state after a mode switch
LLFrameTimer gRestoreGLTimer;
BOOL gRestoreGL = FALSE;
BOOL gUseWireframe = FALSE;
// VFS globals - see llappviewer.h
LLVFS* gStaticVFS = NULL;
LLMemoryInfo gSysMemory;
U64 gMemoryAllocated = 0; // updated in display_stats() in llviewerdisplay.cpp
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std::string gLastVersionChannel;
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LLVector3 gWindVec(3.0, 3.0, 0.0);
LLVector3 gRelativeWindVec(0.0, 0.0, 0.0);
U32 gPacketsIn = 0;
BOOL gPrintMessagesThisFrame = FALSE;
BOOL gRandomizeFramerate = FALSE;
BOOL gPeriodicSlowFrame = FALSE;
BOOL gCrashOnStartup = FALSE;
BOOL gLLErrorActivated = FALSE;
BOOL gLogoutInProgress = FALSE;
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////////////////////////////////////////////////////////////
// Internal globals... that should be removed.
static std::string gArgs;
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const std::string MARKER_FILE_NAME("SecondLife.exec_marker");
const std::string ERROR_MARKER_FILE_NAME("SecondLife.error_marker");
const std::string LLERROR_MARKER_FILE_NAME("SecondLife.llerror_marker");
const std::string LOGOUT_MARKER_FILE_NAME("SecondLife.logout_marker");
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static BOOL gDoDisconnect = FALSE;
static std::string gLaunchFileOnQuit;
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// Used on Win32 for other apps to identify our window (eg, win_setup)
const char* const VIEWER_WINDOW_CLASSNAME = "Second Life";
//-- LLDeferredTaskList ------------------------------------------------------
/**
* A list of deferred tasks.
*
* We sometimes need to defer execution of some code until the viewer gets idle,
* e.g. removing an inventory item from within notifyObservers() may not work out.
*
* Tasks added to this list will be executed in the next LLAppViewer::idle() iteration.
* All tasks are executed only once.
*/
class LLDeferredTaskList: public LLSingleton<LLDeferredTaskList>
{
LOG_CLASS(LLDeferredTaskList);
friend class LLAppViewer;
typedef boost::signals2::signal<void()> signal_t;
void addTask(const signal_t::slot_type& cb)
{
mSignal.connect(cb);
}
void run()
{
if (!mSignal.empty())
{
mSignal();
mSignal.disconnect_all_slots();
}
}
signal_t mSignal;
};
//----------------------------------------------------------------------------
// List of entries from strings.xml to always replace
static std::set<std::string> default_trans_args;
void init_default_trans_args()
{
default_trans_args.insert("SECOND_LIFE"); // World
default_trans_args.insert("APP_NAME");
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default_trans_args.insert("CAPITALIZED_APP_NAME");
default_trans_args.insert("SECOND_LIFE_GRID");
default_trans_args.insert("SUPPORT_SITE");
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//----------------------------------------------------------------------------
// File scope definitons
const char *VFS_DATA_FILE_BASE = "data.db2.x.";
const char *VFS_INDEX_FILE_BASE = "index.db2.x.";
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struct SettingsFile : public LLInitParam::Block<SettingsFile>
{
Mandatory<std::string> name;
Optional<std::string> file_name;
Optional<bool> required,
persistent;
Optional<std::string> file_name_setting;
SettingsFile()
: name("name"),
file_name("file_name"),
required("required", false),
persistent("persistent", true),
file_name_setting("file_name_setting")
{}
};
struct SettingsGroup : public LLInitParam::Block<SettingsGroup>
{
Mandatory<std::string> name;
Mandatory<S32> path_index;
Multiple<SettingsFile> files;
SettingsGroup()
: name("name"),
path_index("path_index"),
files("file")
{}
};
struct SettingsFiles : public LLInitParam::Block<SettingsFiles>
{
Multiple<SettingsGroup> groups;
SettingsFiles()
: groups("group")
{}
};
static std::string gWindowTitle;
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LLAppViewer::LLUpdaterInfo *LLAppViewer::sUpdaterInfo = NULL ;
//----------------------------------------------------------------------------
// Metrics logging control constants
//----------------------------------------------------------------------------
static const F32 METRICS_INTERVAL_DEFAULT = 600.0;
static const F32 METRICS_INTERVAL_QA = 30.0;
static F32 app_metrics_interval = METRICS_INTERVAL_DEFAULT;
static bool app_metrics_qa_mode = false;
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void idle_afk_check()
{
// check idle timers
F32 current_idle = gAwayTriggerTimer.getElapsedTimeF32();
F32 afk_timeout = gSavedSettings.getS32("AFKTimeout");
if (afk_timeout && (current_idle > afk_timeout) && ! gAgent.getAFK())
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{
LL_INFOS("IdleAway") << "Idle more than " << afk_timeout << " seconds: automatically changing to Away status" << LL_ENDL;
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gAgent.setAFK();
}
}
// A callback set in LLAppViewer::init()
static void ui_audio_callback(const LLUUID& uuid)
{
if (gAudiop)
{
gAudiop->triggerSound(uuid, gAgent.getID(), 1.0f, LLAudioEngine::AUDIO_TYPE_UI);
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}
}
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bool create_text_segment_icon_from_url_match(LLUrlMatch* match,LLTextBase* base)
{
if(!match || !base || base->getPlainText())
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return false;
LLUUID match_id = match->getID();
LLIconCtrl* icon;
if(gAgent.isInGroup(match_id, TRUE))
{
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icon_params.group_id = match_id;
icon_params.rect = LLRect(0, 16, 16, 0);
icon_params.visible = true;
icon = LLUICtrlFactory::instance().create<LLGroupIconCtrl>(icon_params);
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}
else
{
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icon_params.avatar_id = match_id;
icon_params.rect = LLRect(0, 16, 16, 0);
icon_params.visible = true;
icon = LLUICtrlFactory::instance().create<LLAvatarIconCtrl>(icon_params);
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}
LLInlineViewSegment::Params params;
params.force_newline = false;
params.view = icon;
params.left_pad = 4;
params.right_pad = 4;
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params.top_pad = -2;
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params.bottom_pad = 2;
base->appendWidget(params," ",false);
return true;
}
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void request_initial_instant_messages()
{
static BOOL requested = FALSE;
if (!requested
&& gMessageSystem
&& LLMuteList::getInstance()->isLoaded()
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{
// Auto-accepted inventory items may require the avatar object
// to build a correct name. Likewise, inventory offers from
// muted avatars require the mute list to properly mute.
LLMessageSystem* msg = gMessageSystem;
msg->newMessageFast(_PREHASH_RetrieveInstantMessages);
msg->nextBlockFast(_PREHASH_AgentData);
msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
gAgent.sendReliableMessage();
requested = TRUE;
}
}
// Use these strictly for things that are constructed at startup,
// or for things that are performance critical. JC
static void settings_to_globals()
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{
LLBUTTON_H_PAD = gSavedSettings.getS32("ButtonHPad");
BTN_HEIGHT_SMALL = gSavedSettings.getS32("ButtonHeightSmall");
BTN_HEIGHT = gSavedSettings.getS32("ButtonHeight");
MENU_BAR_HEIGHT = gSavedSettings.getS32("MenuBarHeight");
MENU_BAR_WIDTH = gSavedSettings.getS32("MenuBarWidth");
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
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LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
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LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
LLVOVolume::sDistanceFactor = 1.f-LLVOVolume::sLODFactor * 0.1f;
LLVolumeImplFlexible::sUpdateFactor = gSavedSettings.getF32("RenderFlexTimeFactor");
LLVOTree::sTreeFactor = gSavedSettings.getF32("RenderTreeLODFactor");
LLVOAvatar::sLODFactor = gSavedSettings.getF32("RenderAvatarLODFactor");
LLVOAvatar::sPhysicsLODFactor = gSavedSettings.getF32("RenderAvatarPhysicsLODFactor");
LLVOAvatar::sMaxVisible = (U32)gSavedSettings.getS32("RenderAvatarMaxVisible");
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LLVOAvatar::sVisibleInFirstPerson = gSavedSettings.getBOOL("FirstPersonAvatarVisible");
// clamp auto-open time to some minimum usable value
LLFolderView::sAutoOpenTime = llmax(0.25f, gSavedSettings.getF32("FolderAutoOpenDelay"));
LLSelectMgr::sRectSelectInclusive = gSavedSettings.getBOOL("RectangleSelectInclusive");
LLSelectMgr::sRenderHiddenSelections = gSavedSettings.getBOOL("RenderHiddenSelections");
LLSelectMgr::sRenderLightRadius = gSavedSettings.getBOOL("RenderLightRadius");
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gAgentPilot.setNumRuns(gSavedSettings.getS32("StatsNumRuns"));
gAgentPilot.setQuitAfterRuns(gSavedSettings.getBOOL("StatsQuitAfterRuns"));
gAgent.setHideGroupTitle(gSavedSettings.getBOOL("RenderHideGroupTitle"));
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gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc");
gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates");
LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale");
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static void settings_modify()
{
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LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderDeferred");
LLPipeline::sRenderDeferred = gSavedSettings.getBOOL("RenderDeferred");
LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
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}
class LLFastTimerLogThread : public LLThread
{
public:
std::string mFile;
LLFastTimerLogThread(std::string& test_name) : LLThread("fast timer log")
std::string file_name = test_name + std::string(".slp");
mFile = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, file_name);
}
void run()
{
std::ofstream os(mFile.c_str());
while (!LLAppViewer::instance()->isQuitting())
{
LLFastTimer::writeLog(os);
os.flush();
ms_sleep(32);
}
os.close();
}
};
//virtual
bool LLAppViewer::initSLURLHandler()
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{
// does nothing unless subclassed
return false;
}
//virtual
bool LLAppViewer::sendURLToOtherInstance(const std::string& url)
{
// does nothing unless subclassed
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return false;
}
//----------------------------------------------------------------------------
// LLAppViewer definition
// Static members.
// The single viewer app.
LLAppViewer* LLAppViewer::sInstance = NULL;
LLTextureCache* LLAppViewer::sTextureCache = NULL;
LLImageDecodeThread* LLAppViewer::sImageDecodeThread = NULL;
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LLTextureFetch* LLAppViewer::sTextureFetch = NULL;
LLAppViewer::LLAppViewer() :
mMarkerFile(),
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mReportedCrash(false),
mNumSessions(0),
mPurgeCache(false),
mPurgeOnExit(false),
mSecondInstance(false),
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mSavedFinalSnapshot(false),
mSavePerAccountSettings(false), // don't save settings on logout unless login succeeded.
mForceGraphicsDetail(false),
mQuitRequested(false),
mLogoutRequestSent(false),
mMainloopTimeout(NULL),
mAgentRegionLastAlive(false),
mRandomizeFramerate(LLCachedControl<bool>(gSavedSettings,"Randomize Framerate", FALSE)),
mPeriodicSlowFrame(LLCachedControl<bool>(gSavedSettings,"Periodic Slow Frame", FALSE)),
mFastTimerLogThread(NULL),
mUpdater(new LLUpdaterService()),
mSettingsLocationList(NULL)
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{
if(NULL != sInstance)
{
llerrs << "Oh no! An instance of LLAppViewer already exists! LLAppViewer is sort of like a singleton." << llendl;
}
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sInstance = this;
gLoggedInTime.stop();
LLLoginInstance::instance().setUpdaterService(mUpdater.get());
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}
LLAppViewer::~LLAppViewer()
{
LLLoginInstance::instance().setUpdaterService(0);
destroyMainloopTimeout();
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// If we got to this destructor somehow, the app didn't hang.
removeMarkerFile();
}
bool LLAppViewer::init()
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//
// Start of the application
//
// IMPORTANT! Do NOT put anything that will write
// into the log files during normal startup until AFTER
// we run the "program crashed last time" error handler below.
//
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LLFastTimer::reset();
//initialize particle index pool
LLVOPartGroup::initClass();
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// Need to do this initialization before we do anything else, since anything
// that touches files should really go through the lldir API
gDirUtilp->initAppDirs("SecondLife");
// set skin search path to default, will be overridden later
// this allows simple skinned file lookups to work
gDirUtilp->setSkinFolder("default");
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initLogging();
//
// OK to write stuff to logs now, we've now crash reported if necessary
//
init_default_trans_args();
if (!initConfiguration())
LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ;
//set the max heap size.
initMaxHeapSize() ;
LLPrivateMemoryPoolManager::initClass((BOOL)gSavedSettings.getBOOL("MemoryPrivatePoolEnabled"), (U32)gSavedSettings.getU32("MemoryPrivatePoolSize")) ;
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// write Google Breakpad minidump files to our log directory
std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, "");
logdir += gDirUtilp->getDirDelimiter();
setMiniDumpDir(logdir);
// Although initLogging() is the right place to mess with
// setFatalFunction(), we can't query gSavedSettings until after
// initConfiguration().
S32 rc(gSavedSettings.getS32("QAModeTermCode"));
if (rc >= 0)
{
// QAModeTermCode set, terminate with that rc on LL_ERRS. Use _exit()
// rather than exit() because normal cleanup depends too much on
// successful startup!
LLError::setFatalFunction(boost::bind(_exit, rc));
}
mAlloc.setProfilingEnabled(gSavedSettings.getBOOL("MemProfiling"));
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#if LL_RECORD_VIEWER_STATS
LLViewerStatsRecorder::initClass();
#endif
// *NOTE:Mani - LLCurl::initClass is not thread safe.
// Called before threads are created.
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LLCurl::initClass(gSavedSettings.getF32("CurlRequestTimeOut"),
gSavedSettings.getS32("CurlMaximumNumberOfHandles"),
gSavedSettings.getBOOL("CurlUseMultipleThreads"));
LL_INFOS("InitInfo") << "LLCurl initialized." << LL_ENDL ;
{
// Viewer metrics initialization
//static LLCachedControl<bool> metrics_submode(gSavedSettings,
// "QAModeMetrics",
// false,
// "Enables QA features (logging, faster cycling) for metrics collector");
if (gSavedSettings.getBOOL("QAModeMetrics"))
app_metrics_qa_mode = true;
app_metrics_interval = METRICS_INTERVAL_QA;
}
LLViewerAssetStatsFF::init();
LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ;
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// Initialize settings early so that the defaults for ignorable dialogs are
// picked up and then correctly re-saved after launching the updater (STORM-1268).
LLUI::settings_map_t settings_map;
settings_map["config"] = &gSavedSettings;
settings_map["ignores"] = &gWarningSettings;
settings_map["floater"] = &gSavedSettings; // *TODO: New settings file
settings_map["account"] = &gSavedPerAccountSettings;
LLUI::initClass(settings_map,
LLUIImageList::getInstance(),
ui_audio_callback,
&LLUI::sGLScaleFactor);
LL_INFOS("InitInfo") << "UI initialized." << LL_ENDL ;
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// Setup paths and LLTrans after LLUI::initClass has been called.
LLUI::setupPaths();
LLTransUtil::parseStrings("strings.xml", default_trans_args);
LLTransUtil::parseLanguageStrings("language_settings.xml");
// Setup notifications after LLUI::setupPaths() has been called.
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LLNotifications::instance();
LL_INFOS("InitInfo") << "Notifications initialized." << LL_ENDL ;
writeSystemInfo();
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// Initialize updater service (now that we have an io pump)
initUpdater();
if(isQuitting())
{
// Early out here because updater set the quitting flag.
return true;
}
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
// *FIX: The following code isn't grouped into functions yet.
// Statistics / debug timer initialization
init_statistics();
// Various introspection concerning the libs we're using - particularly
LL_INFOS("InitInfo") << "J2C Engine is: " << LLImageJ2C::getEngineInfo() << LL_ENDL;
LL_INFOS("InitInfo") << "libcurl version is: " << LLCurl::getVersionString() << LL_ENDL;
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/////////////////////////////////////////////////
// OS-specific login dialogs
/////////////////////////////////////////////////
//test_cached_control();
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// track number of times that app has run
mNumSessions = gSavedSettings.getS32("NumSessions");
mNumSessions++;
gSavedSettings.setS32("NumSessions", mNumSessions);
if (gSavedSettings.getBOOL("VerboseLogs"))
{
LLError::setPrintLocation(true);
}
// LLKeyboard relies on LLUI to know what some accelerator keys are called.
LLKeyboard::setStringTranslatorFunc( LLTrans::getKeyboardString );
LLWeb::initClass(); // do this after LLUI
// Provide the text fields with callbacks for opening Urls
LLUrlAction::setOpenURLCallback(boost::bind(&LLWeb::loadURL, _1, LLStringUtil::null, LLStringUtil::null));
LLUrlAction::setOpenURLInternalCallback(boost::bind(&LLWeb::loadURLInternal, _1, LLStringUtil::null, LLStringUtil::null));
LLUrlAction::setOpenURLExternalCallback(boost::bind(&LLWeb::loadURLExternal, _1, true, LLStringUtil::null));
LLUrlAction::setExecuteSLURLCallback(&LLURLDispatcher::dispatchFromTextEditor);
// Let code in llui access the viewer help floater
LLUI::sHelpImpl = LLViewerHelp::getInstance();
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LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ;
// Load translations for tooltips
LLFloater::initClass();
/////////////////////////////////////////////////
LLToolMgr::getInstance(); // Initialize tool manager if not already instantiated
LLViewerFloaterReg::registerFloaters();
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/////////////////////////////////////////////////
//
// Load settings files
//
//
LLGroupMgr::parseRoleActions("role_actions.xml");
LLAgent::parseTeleportMessages("teleport_strings.xml");
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std::string mime_types_name;
#if LL_DARWIN
mime_types_name = "mime_types_mac.xml";
#elif LL_LINUX
mime_types_name = "mime_types_linux.xml";
#else
mime_types_name = "mime_types.xml";
#endif
LLMIMETypes::parseMIMETypes( mime_types_name );
// Copy settings to globals. *TODO: Remove or move to appropriage class initializers
// Setup settings listeners
settings_setup_listeners();
// Modify settings based on system configuration and compile options
settings_modify();
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// Find partition serial number (Windows) or hardware serial (Mac)
mSerialNumber = generateSerialNumber();
// do any necessary set-up for accepting incoming SLURLs from apps
initSLURLHandler();
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if(false == initHardwareTest())
{
// Early out from user choice.
return false;
}
LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ;
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// Prepare for out-of-memory situations, during which we will crash on
// purpose and save a dump.
#if LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
MemSetErrorHandler(first_mem_error_handler);
#endif // LL_WINDOWS && LL_RELEASE_FOR_DOWNLOAD && LL_USE_SMARTHEAP
// *Note: this is where gViewerStats used to be created.
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//
// Initialize the VFS, and gracefully handle initialization errors
//
if (!initCache())
{
std::ostringstream msg;
msg << LLTrans::getString("MBUnableToAccessFile");
OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK);
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return 1;
}
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LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ;
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LLMainLoopRepeater::instance().start();
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//
// Initialize the window
//
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initWindow();
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LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ;
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// initWindow also initializes the Feature List, so now we can initialize this global.
LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap");
// call all self-registered classes
LLInitClassList::instance().fireCallbacks();
LLFolderViewItem::initClass(); // SJB: Needs to happen after initWindow(), not sure why but related to fonts
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gGLManager.getGLInfo(gDebugInfo);
gGLManager.printGLInfoString();
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// Load Default bindings
std::string key_bindings_file = gDirUtilp->findFile("keys.xml",
gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
if (!gViewerKeyboard.loadBindingsXML(key_bindings_file))
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{
std::string key_bindings_file = gDirUtilp->findFile("keys.ini",
gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS, ""),
gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, ""));
if (!gViewerKeyboard.loadBindings(key_bindings_file))
{
LL_ERRS("InitInfo") << "Unable to open keys.ini" << LL_ENDL;
}
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}
// If we don't have the right GL requirements, exit.
if (!gGLManager.mHasRequirements)
{
// can't use an alert here since we're exiting and
// all hell breaks lose.
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OSMessageBox(
LLNotifications::instance().getGlobalString("UnsupportedGLRequirements"),
LLStringUtil::null,
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OSMB_OK);
return 0;
}
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// Without SSE2 support we will crash almost immediately, warn here.
if (!gSysCPU.hasSSE2())
{
// can't use an alert here since we're exiting and
// all hell breaks lose.
OSMessageBox(
LLNotifications::instance().getGlobalString("UnsupportedCPUSSE2"),
LLStringUtil::null,
OSMB_OK);
return 0;
}
// alert the user if they are using unsupported hardware
if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
bool unsupported = false;
LLSD args;
std::string minSpecs;
// get cpu data from xml
std::stringstream minCPUString(LLNotifications::instance().getGlobalString("UnsupportedCPUAmount"));
S32 minCPU = 0;
minCPUString >> minCPU;
// get RAM data from XML
std::stringstream minRAMString(LLNotifications::instance().getGlobalString("UnsupportedRAMAmount"));
U64 minRAM = 0;
minRAMString >> minRAM;
minRAM = minRAM * 1024 * 1024;
if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
{
minSpecs += LLNotifications::instance().getGlobalString("UnsupportedGPU");
minSpecs += "\n";
unsupported = true;
}
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if(gSysCPU.getMHz() < minCPU)