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  1. Jan 26, 2012
  2. Nov 29, 2011
  3. Nov 28, 2011
  4. Nov 16, 2011
    • Leslie Linden's avatar
      SH-1618 FIX · c79c4f14
      Leslie Linden authored
      SH-1619 FIX
      SH-1620 FIX
      SH-2621 FIX
      
      * Got lighting, shadows, and ambient occlusion working on ATI macs.
      * Re-enabled ambient occlusion on ATI macs.
      * Re-enabled depth of field on ATI macs.
      
      Reviewed by Runitai Linden.
      c79c4f14
  5. Oct 16, 2011
  6. Oct 07, 2011
  7. Oct 04, 2011
  8. Sep 26, 2011
  9. Jul 29, 2011
  10. Jul 19, 2011
    • Leslie Linden's avatar
      SH-2038 FIX -- [PUBLIC] Severe performance drop on MacBook Pros · 76249c58
      Leslie Linden authored
      EXP-997 FIX -- Significant FPS degradation in 2.8.0 Beta on Mac equipped ATI video card
      
      * Disabled VBO's on mac to avoid stalls in renderer
      * Placed valid data into the padding between triangles in the vertex buffer to remove uninitialized craziness
      * Removed invalid rendering checks causing GL errors in debug mode
      
      Reviewed by davep
      76249c58
  11. Jul 11, 2011
  12. Jul 09, 2011
  13. Jun 10, 2011
  14. Jun 08, 2011
  15. Jun 06, 2011
  16. Jun 04, 2011
  17. May 26, 2011
  18. May 25, 2011
  19. May 19, 2011
    • Leslie Linden's avatar
      SH-1618 FIX -- Lighting and shadows crash ATI macs · 19a06478
      Leslie Linden authored
      * Fixed ATI mac "lighting and shadows" related crash
      * Fixed up numerous GL errors on macs related to multiple color formats,
        the use of glEnable/glDisable on textures above the texture unit count
        and old ATI-specific code that was not appropriate for Mac.
      * Disabled SSAO for ATI macs due to it not working with shadows
      * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required.
      
      Reviewed by davep
      19a06478
  20. May 12, 2011
  21. May 10, 2011
    • Leslie Linden's avatar
      SH-1521 FIX -- Lighting and Shadows grayed out on mac · a52019d6
      Leslie Linden authored
      * Modified mac feature table to bring it up to date with latest renderer features including deferred rendering
      * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur.
      * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes.
      * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs.
      * Removed unused avatarAlphaF.glsl files
      
      Reviewed by davep
      a52019d6
  22. May 05, 2011
  23. Apr 20, 2011
  24. Mar 31, 2011
  25. Jan 05, 2011
  26. Dec 03, 2010
  27. Nov 05, 2010
  28. Nov 04, 2010
  29. Oct 29, 2010
  30. Oct 20, 2010
  31. Oct 11, 2010
    • Loren Shih's avatar
      SH-280 FIXED Anti-aliasing broken · 3a4e38ef
      Loren Shih authored
      SH-287 FIXED Anti-aliasing setting does not take effect until relog
      
      Added logic to control RenderUseFBO setting based on graphics quality.  RenderUseFBO controls whether anti-aliasing is enabled.
      3a4e38ef
  32. Sep 27, 2010
  33. Sep 21, 2010
  34. Sep 01, 2010
  35. Aug 24, 2010
  36. Jul 01, 2010
  37. Jun 10, 2010
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