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  1. Dec 17, 2020
  2. Oct 08, 2020
  3. Aug 27, 2020
  4. Aug 21, 2020
  5. Aug 17, 2020
  6. Aug 16, 2020
  7. Aug 13, 2020
  8. Jul 29, 2020
  9. Jul 21, 2020
  10. Jul 05, 2020
  11. Jul 03, 2020
  12. Jun 23, 2020
  13. May 07, 2020
  14. Apr 03, 2020
  15. Mar 25, 2020
    • Nat Goodspeed's avatar
      DRTVWR-494: Defend LLInstanceTracker against multi-thread usage. · 9d5b8976
      Nat Goodspeed authored
      The previous implementation went to some effort to crash if anyone attempted
      to create or destroy an LLInstanceTracker subclass instance during traversal.
      That restriction is manageable within a single thread, but becomes unworkable
      if it's possible that a given subclass might be used on more than one thread.
      
      Remove LLInstanceTracker::instance_iter, beginInstances(), endInstances(),
      also key_iter, beginKeys() and endKeys(). Instead, introduce key_snapshot()
      and instance_snapshot(), the only means of iterating over LLInstanceTracker
      instances. (These are intended to resemble functions, but in fact the current
      implementation simply presents the classes.) Iterating over a captured
      snapshot defends against container modifications during traversal. The term
      'snapshot' reminds the coder that a new instance created during traversal will
      not be considered. To defend against instance deletion during traversal, a
      snapshot stores std::weak_ptrs which it lazily dereferences, skipping on the
      fly any that have expired.
      
      Dereferencing instance_snapshot::iterator gets you a reference rather than a
      pointer. Because some use cases want to delete all existing instances, add an
      instance_snapshot::deleteAll() method that extracts the pointer. Those cases
      used to require explicitly copying instance pointers into a separate
      container; instance_snapshot() now takes care of that. It remains the caller's
      responsibility to ensure that all instances of that LLInstanceTracker subclass
      were allocated on the heap.
      
      Replace unkeyed static LLInstanceTracker::getInstance(T*) -- which returned
      nullptr if that instance had been destroyed -- with new getWeak() method
      returning std::weak_ptr<T>. Caller must detect expiration of that weak_ptr.
      
      Adjust tests accordingly.
      
      Use of std::weak_ptr to detect expired instances requires engaging
      std::shared_ptr in the constructor. We now store shared_ptrs in the static
      containers (std::map for keyed, std::set for unkeyed).
      
      Make LLInstanceTrackerBase a template parameterized on the type of the static
      data it manages. For that reason, hoist static data class declarations out of
      the class definitions to an LLInstanceTrackerStuff namespace.
      
      Remove the static atomic sIterationNestDepth and its methods incrementDepth(),
      decrementDepth() and getDepth(), since they were used only to forbid creation
      and destruction during traversal.
      
      Add a std::mutex to static data. Introduce an internal LockStatic class that
      locks the mutex while providing a pointer to static data, making that the only
      way to access the static data.
      
      The LLINSTANCETRACKER_DTOR_NOEXCEPT macro goes away because we no longer
      expect ~LLInstanceTracker() to throw an exception in test programs.
      That affects LLTrace::StatBase as well as LLInstanceTracker itself.
      
      Adapt consumers to the new LLInstanceTracker API.
      9d5b8976
  16. Mar 19, 2020
  17. Oct 16, 2019
  18. Jul 22, 2019
    • Graham Linden's avatar
      Remove binding and use of glIsShader for now (only useful for avoiding... · 230c9b68
      Graham Linden authored
      Remove binding and use of glIsShader for now (only useful for avoiding warnings about deleting shader objects re-used across programs).
      230c9b68
    • Graham Linden's avatar
      SL-10761 · b3466243
      Graham Linden authored
      Make vograss objects set their face vert/index counts to 0 when setting
      the number of blades to 0 to disable rendering so we don't allocate space
      and then skip setting it up with actual index data in getGeometry.
      b3466243
  19. Jul 15, 2019
    • Graham Linden's avatar
      SL-10761 · ddf70361
      Graham Linden authored
      Add code to force a usage hint when VBOs are disabled and make useBVOs reflect that as well.
      ddf70361
  20. Apr 02, 2019
  21. Mar 30, 2019
  22. Mar 13, 2019
  23. Feb 21, 2019
    • Graham Linden's avatar
      SL-10501 · 788a1083
      Graham Linden authored
      Fix broken matrix management code causing modelview mats to be used as tex anim mats
      (do not depend on default matrix mode already being set).
      
      Give the deferred terrain shader a name.
      
      Make LLRender use the eMatrixMode enum instead of ints.
      788a1083
  24. Feb 13, 2019
    • Graham Linden's avatar
      SL-10181, SL-10546 · 65927e0a
      Graham Linden authored
      Fix distortion map rendering in deferred mode not including underwater fog effects.
      
      Fix distortion map rendering not including post-deferred content at all.
      
      Fix distortion map rendering not including anything but sky when camera is underwater.
      
      Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use.
      65927e0a
  25. Jan 14, 2019
  26. Oct 29, 2018
  27. Jul 04, 2018
  28. Jul 02, 2018
  29. Feb 18, 2018
  30. Feb 15, 2018
  31. Aug 30, 2017
  32. Dec 20, 2016
  33. Nov 11, 2016
  34. Nov 10, 2015
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