- Jul 29, 2011
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Oz Linden authored
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- Jun 10, 2011
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David Parks authored
Followup on mapbuffer work -- only use map buffer where map_buffer_range is available, and allow non-buffer-mapping implementation to take advantage of recorded mapped regions.
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- Jun 08, 2011
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David Parks authored
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- Jun 06, 2011
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Oz Linden authored
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- Jun 04, 2011
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Oz Linden authored
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- May 26, 2011
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Oz Linden authored
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- May 25, 2011
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David Parks authored
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Oz Linden authored
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- May 19, 2011
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Leslie Linden authored
* Fixed ATI mac "lighting and shadows" related crash * Fixed up numerous GL errors on macs related to multiple color formats, the use of glEnable/glDisable on textures above the texture unit count and old ATI-specific code that was not appropriate for Mac. * Disabled SSAO for ATI macs due to it not working with shadows * Ongoing work to properly get shadows and SSAO functioning on ATI macs is required. Reviewed by davep
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- May 12, 2011
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Leslie Linden authored
* Disabled SSAO on macs with 8 or less texture units. * Slight cleanup of sunlight fragment shaders to remove unused texture units. Reviewed by davep
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- May 10, 2011
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Leslie Linden authored
* Modified mac feature table to bring it up to date with latest renderer features including deferred rendering * Changed mac AGL pixel format to no longer allow it to revert to software rendering when shader compilation errors occur. * Fixed up various GLSL shader compilation warnings and errors that came up as a result of the above changes. * Changed initial conditions for the "hardware skinning" checkbox on the preferences floater so it can be modified before login on machines that support avatar vertex programs. * Removed unused avatarAlphaF.glsl files Reviewed by davep
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- May 05, 2011
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David Parks authored
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- Apr 20, 2011
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Loren Shih authored
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
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Loren Shih authored
SH-1387 Class0 video cards default avatar physics to high Added appropriate featuretable entries.
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- Mar 31, 2011
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Vadim ProductEngine authored
Eliminated more merge artifacts.
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- Jan 05, 2011
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Loren Shih authored
Revert to previous behavior. Reflections stay at "minimal".
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- Dec 03, 2010
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David Parks authored
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- Nov 05, 2010
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Loren Shih authored
First implementation with UI changes.
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- Nov 04, 2010
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Loren Shih authored
VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE.
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- Oct 29, 2010
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David Parks authored
VWR-21349 Don't enable FBO by default on mac or linux when using high/ultra graphics. Cap samples in LLMultiSampleBuffer to 4 samples to avoid using tons of memory when RenderUseFBO is set to TRUE and RenderFSAASamples is > 4. Don't allocate multisample buffers at all when RenderUseFBO is FALSE.
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- Oct 20, 2010
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David Parks authored
SH-157 Add "RenderLocalLights" to preferences and featuretable to replace old local lights on/off radio group.
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- Oct 11, 2010
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Loren Shih authored
SH-287 FIXED Anti-aliasing setting does not take effect until relog Added logic to control RenderUseFBO setting based on graphics quality. RenderUseFBO controls whether anti-aliasing is enabled.
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- Sep 27, 2010
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Nyx (Neal Orman) authored
STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at merging in windlight estate settings to viewer-dev codebase. not built, not tested. Probably needs a bunch of fixes to be able to be integrated. (resubmitted by Vadim ProductEngine)
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- Sep 21, 2010
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Brad Payne (Vir Linden) authored
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- Sep 01, 2010
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David Parks authored
Add featuretable_xp, set default VolumeLODFactor to 0.5 for class 0 hardware, and disable impostors on Intel 965 on xp.
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- Aug 24, 2010
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Tofu Linden authored
back-out the back-out for this branch. yay.
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Tofu Linden authored
Backing out this merge that I pushed (prematurely) to the wrong place.
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- Jul 01, 2010
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Andrew A. de Laix authored
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- Jun 10, 2010
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Xiaohong Bao authored
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- Jun 01, 2010
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Palmer authored
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- May 26, 2010
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Jonathan Wolk authored
Fixes for DEV-50619 Have the low graphics settings be the lowest possible settings for settings with slider bars and DEV-50618 Have Draw Classic Clouds be off for low graphics settings and DEV-50616 Toggling Draw Classic Clouds does not actually prevent them from being drawn if clouds have been drawn once. Reviewed by qarl
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- May 21, 2010
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Xiaohong Bao authored
set RenderAvatarMaxVisible to be 3 by default for low-end settings.
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- Feb 25, 2010
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Palmer Truelson authored
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Palmer Truelson authored
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Palmer Truelson authored
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- Dec 21, 2009
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Palmer Truelson authored
EXT-2973 : turned off RenderDelayVBUpdate for all platforms and bumped feature table to apply it. Should solve index buff overflows. Reviewed by Davep
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- Sep 01, 2009
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Bryan O'Sullivan authored
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- Jun 20, 2009
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Adam Moss authored
svn+ssh://svn.lindenlab.com/svn/linden/branches/viewer/viewer-1.23.threefour-merge-1a QAR-1592 Merge of changes between 1.23 RC2 and 1.23 Final to trunk
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- Dec 23, 2008
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Mark Palange authored
svn merge -c 106471 svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_1-22-106055_merge
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- Nov 07, 2008
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Mark Palange authored
QAR-992 Merging revisions 101012-101170,101686-101687 of svn+ssh://svn.lindenlab.com/svn/linden/qa/viewer_combo_1-22-merge into linden/release
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