- Jun 28, 2019
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Graham Linden authored
Convince Geenzo code to get a little DeMorgan in it. Trophy Unlocked: make all alpha textures partcipate in picking.
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- May 02, 2019
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Graham Linden authored
Fix direct light matching across alpha/blended-material/deferred. Get diffuse lighting to match from Low to Ultra.
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- Apr 01, 2019
- Mar 30, 2019
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Geenz authored
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- Mar 29, 2019
- Mar 13, 2019
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Graham Linden authored
Mods to make merge with viewer-release have less whitespace-only change and fix diffs between EEP and VR.
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- Jul 26, 2018
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andreykproductengine authored
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- Feb 18, 2018
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Graham Linden graham@lindenlab.com authored
libatmosphere integrated in indra/llrender/llatmosphere.cpp Still working on runtime shaders to use libatmosphere precomputed atmospherics textures
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- Dec 18, 2017
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AndreyL ProductEngine authored
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- Dec 08, 2016
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AndreyL ProductEngine authored
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- Oct 06, 2016
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AndreyL ProductEngine authored
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- Sep 06, 2016
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Nat Goodspeed authored
for possibly-uninitialized data member in BlockTimer::BlockTimer. NickyD suggested a real fix.
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- Aug 29, 2016
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Nat Goodspeed authored
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- Nov 10, 2015
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Oz Linden authored
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- May 08, 2014
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Stinson Linden authored
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- Apr 28, 2014
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Stinson Linden authored
MAINT-4009: Ensuring that the pick mask for the LLImageGL is always properly freed during its cleanup method.
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- Apr 16, 2014
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David Parks authored
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- Mar 20, 2014
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maksymsproductengine authored
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- Oct 15, 2013
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Richard Linden authored
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- Oct 10, 2013
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David Parks authored
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David Parks authored
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- Oct 01, 2013
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Richard Linden authored
changed claimMem and disclaimMem behavior to not pass through argument added more mem tracking stats to floater_stats
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- Sep 05, 2013
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Richard Linden authored
another attempt to move mem stat into base class
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- Aug 19, 2013
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Richard Linden authored
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits
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- Aug 15, 2013
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Richard Linden authored
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- Aug 14, 2013
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Richard Linden authored
added convenience types for units F32Seconds, etc.
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- Aug 09, 2013
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Richard Linden authored
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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- Jul 19, 2013
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Richard Linden authored
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- Jun 13, 2013
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Richard Linden authored
changed Units macros and argument order to make it more clear optimized units for integer types fixed merging of periodicrecordings...should eliminate duplicate entries in sceneloadmonitor history
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- May 13, 2013
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simon authored
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- May 10, 2013
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Graham Madarasz authored
Put back normal map and spec map initializers/destruction, delete FMOD refs (unneeded with FMODEX), make indra.l/y safe for bison >= 2.7
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- Apr 30, 2013
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Graham Madarasz authored
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- Apr 26, 2013
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Graham Madarasz authored
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- Mar 29, 2013
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Graham Madarasz authored
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- Mar 04, 2013
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David Parks authored
Reviewed by Graham
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- Feb 07, 2013
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Graham Madarasz authored
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- Nov 15, 2012
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Richard Linden authored
cleaning up build moved most includes of windows.h to llwin32headers.h to disable min/max macros, etc streamlined Time class and consolidated functionality in BlockTimer class llfasttimer is no longer included via llstring.h, so had to add it manually in several places
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- Nov 09, 2012
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Richard Linden authored
Finished making LLUnit implicitly convertible to/from scalar integer values cleaned up test code
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