"README.md" did not exist on "4331c112aba074562e9a8826fe6d271a94f790f0"
- Sep 08, 2012
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Don Kjer authored
Removed most llappearance -> llui dependencies (LLTrans remains). Moved LLInventoryIcon::EIconName into LLInventoryType. Moved LLInventoryIcon back to newview. Moved LLUI gl_* functions into llrender.
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- Apr 13, 2012
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David Parks authored
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- Feb 09, 2012
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Richard Linden authored
EXP-1883 FIX Toolbar button tooltips display off screen for right hand tool bar, bottom tool bar, and tooltips on top bar items show off screen
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- Feb 07, 2012
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Richard Linden authored
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates changed over to new convert() method added LLCoordFloater
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Richard Linden authored
EXP-1181 WIP as a designer I would like to specify default floater positions using realtive coordinates refactored LLCoord code to be templated, ultimately to support arbitrary conversions
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- Jan 27, 2012
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David Parks authored
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- Nov 28, 2011
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Xiaohong Bao authored
and sh-2658: crash in LLPluginMessage::parse
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- Nov 15, 2011
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David Parks authored
SH-2591 WIP -- fix for UI disappearing, introduces some artifacts in rotation ring, committing to debug elsewhere
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- Oct 13, 2011
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Richard Nelson authored
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- Oct 05, 2011
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Leslie Linden authored
EXP-1280 FIX -- Minimized floaters associated with toolbar buttons should change the state of their parent button * Toolbar buttons now display green when its corresponding floater is open or minimized. * Made changes to buttons so flash time and rate is configurable * Removed unused "highlight_color" attribute from LLButton * Implemented "isVisible" function for toolbar button floaters. It returns true when the floater is visible or minimized. * Toolbar floater unminimize now also puts focus to the floater * All commands now specify their "is_running_function" for toolbar button state * ButtonFlashCount and ButtonFlashRate have been moved to button.xml settings and are now configurable on the button. Toolbar buttons are set to never flash and this functionality is used to show which buttons have windows open. * All toybox buttons show hover glow even when disabled Reviewed by Richard.
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- Sep 30, 2011
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Richard Nelson authored
added Flag as value type moved Batch to BatchBlock renamed Choice to ChoiceBlock made merging of parameters for ValueParams consistent (fillFrom and overwriteFrom are inverses of each other now) made iteration over Multiple<T> type params easier initial schema param blocks
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- Sep 25, 2011
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David Parks authored
SH-2244 Fix for crash when transparent water disabled (silently ignore setting when basic shaders enabled)
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- Sep 23, 2011
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Merov Linden authored
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Merov Linden authored
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- Sep 21, 2011
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Leslie Linden authored
EXP-1205 PROGRESS -- As a User, I want a toybox which will contain all buttons that I can d&d into the toolbars EXP-1232 FIX -- Create class to load and hold all of the command meta data associated with FUI toolbar actions * Added basic commands.xml file to define FUI-related toolbar actions. For now a basic "avatar" and "places" button are defined. * Added basic command manager to parse and hold strings that define potential toolbar command actions. * Broke out a separate floater function as a placeholder for the 3-state toolbar floater toggling. * LLUI::initClass now parses the new commands.xml file Reviewed by Richard.
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- Sep 20, 2011
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David Parks authored
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- Sep 19, 2011
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Richard Nelson authored
created toolbar class and widget
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- Sep 14, 2011
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David Parks authored
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- Jul 17, 2011
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David Parks authored
SH-2031 High risk changeset, but potentially high reward. Addresses frame stalls in renderer by never using the fixed function pipeline if shaders are available.
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- Jul 14, 2011
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Richard Linden authored
fixed regression where profile window wasn't using requested size
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- Apr 19, 2011
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Richard Linden authored
EXP-648 FIX As a developer, I want to be able to specify param blocks that use Multiple<LLUIImage> for a sequence of images Factored out param block data classes so that specialized param block types, such as LLUIImage, LLFontGL, LLRect, etc. can be stored in a Multiple<T> context Converted loading_indicator to take image sequence from XUI deprecated name-value pairs for LLUIColor values, and put them in colors.xml
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- Feb 22, 2011
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Nat Goodspeed authored
Use boost::split_iterator to split LLView pathname on slashes.
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- Nov 25, 2010
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Vadim ProductEngine authored
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- Nov 10, 2010
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Mark Palange (Mani) authored
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- Sep 28, 2010
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Richard Linden authored
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- Sep 22, 2010
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Richard Linden authored
instead of exposing mutable container in LLInitParam::Multiple, just expose access functions, begin(), end(), etc. this allows mutation of param block contents, without being able to change number of elements
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- Sep 21, 2010
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Brad Payne (Vir Linden) authored
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- Aug 24, 2010
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Tofu Linden authored
back-out the back-out for this branch. yay.
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Tofu Linden authored
Backing out this merge that I pushed (prematurely) to the wrong place.
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- Aug 23, 2010
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Richard Nelson authored
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- Aug 13, 2010
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Oz Linden authored
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- Aug 02, 2010
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Richard Nelson authored
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Richard Nelson authored
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- Jul 30, 2010
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Richard Nelson authored
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Richard Nelson authored
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- Jul 01, 2010
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Richard Linden authored
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- Jun 22, 2010
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Richard Linden authored
improved filename output for XUI parser errors
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- Apr 27, 2010
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Vadim Savchuk authored
Simple perpetual loading indicator a la MacOS X or YouTube. Implements spinning by changing pre-defined images. The images are hardcoded, shared by all instances of the widget. Number of rotations per second can be changed via params. Reviewed by Mike at https://codereview.productengine.com/secondlife/r/320/ --HG-- branch : product-engine
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- Apr 01, 2010
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Richard Nelson authored
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- Mar 10, 2010
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Monroe Linden authored
Added a check in LLTextBase::drawSelectionBackground() to keep it from sending degenerate rectangles to gl_rect_2d(). This seems to be what was causing the GL state to go bad. Reviewed by Richard at http://codereview.lindenlab.com/534001
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