- Mar 31, 2010
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Loren Shih authored
Took out some ugly case statements and stuck those functions into the asset dictionary instead. This makes the code a lot more centralized/extensible since if we ever add assets, it'll be clear that their fetch/knowable fields need to be added (versus that logic being in some obscure case statement).
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Loren Shih authored
gAgentAvatarp pointer was being checked for null instead of the local avatarp.
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- Mar 30, 2010
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Loren Shih authored
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Loren Shih authored
Moved LLLibraryOutfitsFetch and LLInitialWearablesFetch
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Loren Shih authored
These functions are defined in LLInventoryFunctions.h but their implementation is in LLInventoryBridge... moved everything to LLInventoryFunctions.
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Loren Shih authored
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Loren Shih authored
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Loren Shih authored
Fix for S32/F32 mismatch.
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Loren Shih authored
Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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Loren Shih authored
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Loren Shih authored
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Nyx (Neal Orman) authored
cleaning up a merge conflict where HG didn't quite do the right thing.
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Loren Shih authored
LLAgent.* cleanup Also took out some constants from llagent.cpp that aren't being used.
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Nyx (Neal Orman) authored
Fixed several areas of code that were not multi-wearables enabled. Specifically allowed for the wearing of created outfits that had links to multiple items of the same type. Such outfits can be created by dragging multiple items of the same type into an unworn outfit folder. When you wear the outfit, all items (up to 5 per type) should be worn. Does not affect right-click options or other buttons. Code reviewed by Vir.
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Loren Shih authored
Took out unnecessary #includes from llagentcamera.*
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Loren Shih authored
Orbit/Pan keys were already in llagentcamera. Pulled alt/walk/left/up/yaw/pitch into llagentcamera.
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Loren Shih authored
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Loren Shih authored
Created LLInventoryModelBackgroundFetch file for handling background fetch.
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Tofu Linden authored
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Tofu Linden authored
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- Mar 29, 2010
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Monroe Linden authored
The issue here is that initBrowserWindow() was doing the wrong thing if it got called after the set_user_agent message was received. Made the handler for the set_user_agent message save the string in a member variable (mUserAgent). Initialize mUserAgent to the default string in the MediaPluginWebKit constructor. initBrowserWindow() now sets the user agent string from mUserAgent instead of from a literal.
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Richard Nelson authored
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Richard Nelson authored
reviewed by Callum
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Loren Shih authored
Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Loren Shih authored
This bugs me in a minor way. Did a search-and-cleanup on various swear words.
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Loren Shih authored
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Loren Shih authored
No longer explicitly deleting gAgentAvatarp due to reference counting.
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Loren Shih authored
Fix for cleaning up gAgentAvatar on app shutdown.
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Loren Shih authored
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Loren Shih authored
Fix for cleaning up gAgentAvatar on app shutdown.
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Xiaohong Bao authored
fix for EXT-6435: crash at writeEntriesAndClose: ASSERT (num_entries == mHeaderEntriesInfo.mEntries)
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Xiaohong Bao authored
fix for EXT-6566: crash at LLTextureCache::updatedHeaderEntriesFile [secondlife-bin lltexturecache.cpp:1292]
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Tofu Linden authored
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Tofu Linden authored
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Tofu Linden authored
reviewed and approved for hotfix branch by Q.
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